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It’s been a while since you last heard anything about Ogrines, but don’t worry, their development is still in progress and their arrival is imminent!
Here’s the dead giveaway: Lotomaï is back on the Ogrines Blog ready to answer any burning questions you might have!
Read the new post on the Ogrines Blog.
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The DevQuizz is back! This ever-popular game takes place at each Ankama Convention and sees 5 players face off against 5 DOFUS developers (including the mighty Lichen) to answer questions (in French) about all things DOFUS.
If the players win a round, they win prizes. However, if they lose a round, the Devs will spin the dreaded Wheel of Nerf to see which class will be “balanced” in the next update!
This year, all spectators present at the Main Stage can attend the DevQuizznator for a chance to qualify for the DevQuizz! A giant quiz will be organised for teams, with each wrong answer immediately eliminating the whole team. The last remaining team will be invited up on stage to answer some more knockout questions, until there are only 5 participants remaining...
Head over to the Main Stage at Ankama Convention #5, it’s time for your training to begin!
Book your tickets for the Ankama Convention #5
ANKAMA CONVENTION #5, it takes place on April 17th and 18th in Paris, but it is an event for all DOFUS communities!
We therefore decided to organise a competition to make it possible for you, our dear players, to win some passes to ANKAMA CONVENTION #5! And even if you can't make it to Paris for the convention, you can still receive an action-packed goodie bag stuffed with exclusive convention swag!
Here's how you can participate:
Write a story about a DOFUS guild. It doesn't matter if it's about your real in-game guild, or about a DOFUS guild you've just invented in your imagination. For example, you could tell the story of how your DOFUS guild was formed, or describe your guild's most epic confrontation. Let your creativity be your guide, and don't be afraid to write the story from the point of view of your character!
This story should not be more than 500 words, and must be submitted on the special thread created on the official forums (EN or UK) between March 4th, 2010 and 9 AM GMT+1 March 15th, 2010. You can also find a link to the official contest rules on the forums.
The stories that our jury finds the most original, well-written, and humorous will win a Premium Pass to ANKAMA CONVENTION #5, or the special goodie bag associated with the pass!
Talk about it on the forum (32 comments)
Hardly a day has gone by when some intrepid DOFUS player hasn't asked "When will Ankama start moving 1.29 servers to DOFUS 2.0?" Today, we will answer that question!
As we've explained on the forum and on the devblog, we are taking deliberate steps to make sure this migration isn't done too hastily, so that DOFUS 2.0 can be fully operational before all DOFUS players migrate to this version.
The 2.0.1 update has resolved many performance problems; we can continue to move forward to achieve our future objectives. In fact, we believe that version 2.0 (while not yet totally bug-free) is ready to welcome all DOFUS players.
So, as BillFR announced in his interview in Inside Ankama #2, we have set a date for the first server migration: on March 9th, 2010, the server known as Many will be the first guinea pig, err, bold adventurer to step from 1.29 into 2.0.
After this first migration, we want to proceed carefully and take whatever time is necessary to remove any unforseen problems. We will take two weeks after this migration to ensure that the server is functioning properly. If all goes well, the migration of other servers will proceed in gradual steps.
Our goal is to move all of the servers to DOFUS 2.0 before ANKAMA CONVENTION #5, we hope to see you all there!
Talk about it on the forum (112 comments)
Have you been dreaming about ice, cute little Snow Bow Meows, and the enigmatic Count Harebourg? Well, it’s no surprise: Ankama Convention #5, which takes place in France, will be here soon... Head over to Paris on April 17 and 18 and check it out!
For an overview of the program of festivities, visit the Convention’s official website, which has just defrosted!
For now, find out more about: the goodie bag that comes with the Premium Pass; the activities and what’s planned during the two day Convention; the benefits for DOFUS Premium members; and the brand new products that will be available in the on-site shop.
Keep checking the official Ankama Convention #5 site where all the latest news will soon be unveiled, and above all... don’t forget to book a ticket !
Talk about it on the forum (16 comments)
As announced last week, the new update for DOFUS version 2.0 is available!
Please find attached descriptions of three of the major improvements for this version, each one forumlated with the intent to please you, our beloved players!
Game interfaces have been completely revised to improve their legibility for low resolution monitors, Netbooks, and ultraportables with small screens.
A second interface theme has been included in the game to empower you with choices! You can pick between the exciting new blacks and greys of DOFUS 2.0, or the familiar beige colors of DOFUS 1.29.
A new Performance feature is available in the game options. It will allow you to considerably speed up map loading by caching map information on your computer. This feature does consume disk space, so it is deactivated by default; dig into the DOFUS 2.0 Performance options if you'd like to try it!
Many other improvements and bug fixes have been included for gameplay, interfaces, battle systems, PvP management systems, dungeons, and professions.
A complete list of changes for today's update can be found in the changelog post to the forums.
This update hits an important benchmark in journey from 1.29 to version 2.0. There are still improvements that need to be made, but the list is shrinking every day! We'll be back to discuss the migration as soon as possible!
Until then, good gaming to all!
Talk about it on the forum (91 comments)
You may have noticed it's been a little while since there's been a new update to DOFUS 2.0. It's because we've been preparing something extra special for this update - the new DOFUS 2.0 interfaces are about to arrive!
Besides improvements to the legibility of all the game interfaces, we've prepared another graphic upgrade for the DOFUS 2.0 CLIENT, interface themes! Now, you can choose between basic black or the familiar beige tones of DOFUS 1.29!
Interfaces aren't the only things that have been improved in this new version, though! Many bugs have been corrected and we've added several modifications aimed at improving the game's performance. Also, please note the new options for managing the game's visual quality and scenery caching which, when enabled, can considerably speed up the loading time between game maps.
All of the details of this update will be available next week, when the most recent changelog will be published.
See you on Tuesday, February 23rd, 2010 for this new version of DOFUS 2.0!
Talk about it on the forum (145 comments)
The DOFUS Community Managers have collected another batch of player questions and transmitted a select selection to Lichen, the Lead Game Designer of DOFUS. Now, we are bringing you the results!
Frigost, PVP, DOFUS 2.0, class balancing, all of these burning questions get responses in this second community interview. The filler questions this month were chosen from the French forums, but if you're interested in things like roleplay, the mercenary alignment, and some weird thing called... "Kwismas Island" then you might find it worth your time to read it all the way to the end. It's up to you!
Discover the whole interview on the DOFUS DEVBLOG!
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While on a trip to Argentina, Sir-DaL (CCM for the Spanish DOFUS community) arranged to meet some players in a big shopping center in Buenos Aires.
He barely dared hope that twenty, maybe even thirty people would meet him that afternoon, so imagine his surprise when he found himself surrounded by more than 200 players who had all come especially to meet him and share their DOFUS experiences with him!
Once again, the players of DOFUS show us the extent of their attachment to their game and their community by creating a spontanious DOFUS party, and sharing many photos and videos of the event.
Thanks to all these players who responded to this invitation of their community manager, but thanks also to all of you who have come to greet us during conventions around the world and other official meetings!
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The Chocrosis virus is gone! The last infected Gobballs are being hunted right now, and those who are taking their place didn't wash their whites and colors in the same load of laundry.
Additionally, the Feast of Saint Ballotwine has come to an end. The local cleaning union is out picking up the heaps of empty chocolate boxes and sweeping up the ashy remains of exploding hearts. Soon, all will be as it was.
To all the souls who found soulmates this weekend (or at least had a good time plundering gobballs in search of a sugar high), may the stars of the universe shine brightly on your future!
Talk about it on the forum (31 comments)