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Sets

Ektope Set 

 Set Bonus

  • 4 Items
  • 40 Vitality
  • 2 Summons
  • 5 Damage
  • 3 Items
  • 20 Vitality
  • 1 Summons
  • 2 Items
  • 10 Vitality

 Entire set bonus

  • Level #5 Incarnation
  • Exchangeable: 01/01/600 02:02
  • 53 to 65 Agility
  • 1 Range
  • 3 Summons
  • 31 to 35 Initiative
  • 6 Damage
  • 40 Vitality

Ektope's Hammer

Level 30

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Description :
Ektope took great pleasure in dragging this weapon behind him. He was well-known for being as lazy as a Gobball, but he mainly wanted to warn his opponents of his sensational arrival. This weapon is still charged with Ektope's magic. You may be able to use it to summon him.
  Features >>     << Features  
 Effects
  • 14 to 18 (Air damage)
  • Level #5 Incarnation
  • Exchangeable: 01/01/600 02:02
 Conditions :
  • Agility > 50
 Features
  • AP : 4
  • RA : 1
  • CH : 1/50 (+5)
  • CM : 1/0

Ektope's Amulet

Level 32

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Description :
This ghost's amulet must be extremely powerful, if one believes the legends about ghosts, that is.
  Features >>     << Features  
 Effects
  • 16 to 20 Agility
  • 1 Range
  • Exchangeable: 01/01/600 02:02

Ektope's Ring

Level 32

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Description :
It's a well-known fact that real ghosts don't have fingers. So how were they able to wear this ring?
  Features >>     << Features  
 Effects
  • 21 to 25 Agility
  • 1 Summons
  • 31 to 35 Initiative
  • Exchangeable: 01/01/600 02:02

Ektope's Belt

Level 32

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Description :
A drunken Captain Kradoc once stumbled into Ektope leaving a party at the Ripate Inn. "Ectoplasm on skates!" he ejaculated. Poor Captain Kradoc, the alcohol was playing tricks on him, Ektope has never had any skates.
  Features >>     << Features  
 Effects
  • 16 to 20 Agility
  • 1 Damage
  • Exchangeable: 01/01/600 02:02