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Sram's Shadow
Srams are assassins who are particularly fond of purses – especially full ones!

Slipping their hands under the tails of a new tunic, reaching into the bottom of a pocket, nimbly fingering through its contents, finally laying their hands on their much-coveted treasure and sliding out the prize: these are the things a Sram lives for!
roles
Damage Preventing movement Positioning
Spells
Jinx
Deviousness
Tricky Trap
Invisibility
Insidious Poison
Mistake
Tricky Blow
Double
Chakra Impulse
Mass Trap
Invisibility of Others
Poisoned Trap
Chakra Concentration
Paralysing Trap
Trap of Silence
Repelling Trap
Fear
Con
Dragline
Lethal Attack
Lethal Trap
Summoning of Sram Dopple
Jinx

Jinx 1 - 3 Range / 3AP

Jinx reduces the effects of the target's spells or weapons to their minimum level.

Normal effects

Spell and weapon effects minimised (2 )

Critical effects

Spell and weapon effects minimised (3 )

Other characteristics

Probability of critical hit
1/40
Casts per turn
-
Casts per player per turn
-
Turns between two casts
10
Modifiable range
No
Line of sight
Yes
Cast in a straight line only
No
Free cells
No
Media