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Meet the Foggers!

A new wave of Foggernauts mania is sweeping over the World of the Twelve! If this class has the wind in their sails, then that's probably because their origins are mysterious. But to date, there has been no evidence that they are seaworthy.
What's certain is that the number of adventurers ready to board the ship is growing! Disciples of the same god who also protects all ocean life (the great Osamodas), these Sufokians are impatient to cast off anchors.
Before you learn about the skills and characteristics of this new class, enjoy their "submarine" look!
Althought it's still on beta testing of course, so things can change.
Eww... Only one of each turret per entire team? Really hope THAT changes from beta.
Althought it's still on beta testing of course, so things can change.
I don't suppose any information has been released on how the turrets work as far as activation is concerned? Do they only fire at targets on their own turns, when the targets are in range? Or are they similar to the Rogue's bomb walls, in that they activate whenever someone moves into its area of effect?
i mite even start playing proper again when they give me a date for when there out
there out on the 26/6 if u pay for the class like they did with rogues or wait till the 26/7
This is the same thing in video form: Click here
The primary elements of the class are fire (three spells, or four if you count the triple damage spell's crit), earth (two spells), and water (two spells). As I mentioned, there's a spell that deals low dmg in all three elements, but on a crit, the dmg is raised and completely fire element. The three turret's effects can change depending on what spells you use on it.
Keep in mind that the spells are subject to change, since Ankama is still working on the class.