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The graphic world of the Foggernauts
2012-06-07 15:10
We found a book of abandoned doodles covered with crustaceans on an isolated stretch of beach… Our first thought was to serve you up a recipe for Mumussels and Fries, but after giving it some more consideration, we thought you’d rather see some development sketches of Oktapodas (aka Osamodas)’s new disciples.

Lorko, the artistic director of DOFUS, shares his experience of bringing the Foggernauts to life in the game.

“Even before the Sufokians were revealed in the WAKFU animated series, Tot (one of the three Ankama founders) wanted this class to be integrated within the game of DOFUS and WAKFU. My team concentrated on “the past” and what the Foggers would look like in the age of DOFUS. Everything we were working on would pre-date the comics and the animated series.

To feed our artistic research, we relied on three simple principles:


The Foggernaut technology seen in the age of DOFUS is far less advanced than that seen in other Krosmoz projects. So out with the sleek and sophisticated submaries! The DOFUS Foggers are very ingenious, but they are limited to rudimentary instruments: large wooden barrels bound with iron and equipped with pedals to create the necessary thrust to explore underwater depths. (Yes, the energy of Stasalis was not yet explored in the age of DOFUS…)



The background of the historic waterfront town of Sufokia will expand dramatically. The architecture and operation of the underwater Sufokia buildings will really surprise you. Some of these submerged areas will be revealed with the release of the Fogger class, but this is only the tip of the iceberg… the rest will come later. ;)



We wanted a class that would be a combination of deep-sea divers and fishermen with puffy pants, heavy leaden boots, and a metal clamp collar that could be used to attach a diver’s helmet. On the design side, we don’t have any character with a triangular outline, except for Enutrofs!

The basics were all there, all we had to do them was start sketching!"

 

 

Comments
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FIFAaap 08 June 2012 - 22:00
trololol nice!
king-of-all-kings 08 June 2012 - 21:12
Seem cool..!
Can't wait too play this Online, will only be for P2P players first of all or can everyone use them?...
HmHatimHm 08 June 2012 - 15:09
Nice art and stuff :p
2bytwo 08 June 2012 - 11:47
.. or you could actually read the other topic that actually describes the class spells. You know, the topic that was posted four full hours before you posted this complaint?

Click here

(Besides, there's no longer a reason to describe the spells. Premium members can make a Foggernaut right now on the beta server)



I'm not too familiar with the beta server and don't know where it is. I am a premium player and I would like to try out this class. If you could explain to me what it is I would be grateful

O I found it on the search engine thanks anyways
Bambus-man 08 June 2012 - 08:57
nice piece of work
Xickss 08 June 2012 - 04:36
omg would you just release the class already this is getting old
ariub 08 June 2012 - 04:08
Reminds me Bioshock 1
jackthepot 08 June 2012 - 03:47
"Mighty-Mike 08 June 2012 - 01:38
quit teasing us and give us the class already!!!"

~Seriously.. just release it.....
Skeletoid 08 June 2012 - 02:25
Reminds me of Atlantis. haha
Balkal 08 June 2012 - 02:01
'Sorry to be an impatient person but I think this is a TOTAL waste of time showing how they were drawn.'

I disagree, I enjoy seeing how different aspects of the game are created. I find it quite interesting! They will be released when they're ready to be released, patience m'friend!