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Almanax: Making every day unique!
2012-08-24 16:00
Several years ago, Magus Ax, eminent Professor of magic and divinatory arts, decided to solve a great mystery: if months were governed by Protectors, and hours by Daemons, what about the days? Wasn’t there anyone in the high spheres of Ingloriom watching over them?
And how could one explain these strange events that repeat each year, such as St. Ballotwine's Day or Al Howin's Curse or Kwismas Island? What if each day had such an impact, each to a greater or lesser extent, in the World of Twelve?
Specialist of astral journeys, Magus Ax explored the Krosmoz and found the answer on the Astral Plane: minor gods hand-picked by Xelor himself were promoted to the position of "Keepers of the Days" or Meridia. Each one of them had special powers and personalities, influencing the day they were bound to. That’s what we call the Meridian Effect…
The research of Magus Ax was then collected into a book: the Almanax.
Starting September 18th, all adventurers will get access to this book online, to discover the Meridian Effect of the day, which translates into a theme, a daily quest and an in-game bonus!
In other words, each new day will offer rewards to those who read the Almanax and complete the daily quest.
But getting back to the new Dofus, only the most devoted can entertain the hope of collecting one! It will only be granted to those who have completed the 365 daily quests of the Almanax… Even though its origins and powers are not yet fully known, it will surely be proof that you completed a great deed…
This obscure Dofus egg changes colors with the seasons. Warm and golden in the heart of summer, chilling and cooling as winter creeps over the land. It's rumored to have been laid by a dragon who fell in love with a peddler who came selling antique calendars to the dragon's cave.
The insatiably curious can read more about the Almanax and its origines in this month's issue of the DOFUS Mag! We'll be back with more news as the 2.8 update gets closer!
Problem I believe are going to be:
Proffession with quest aren't accessible to everyone
Collection of specific mats are limited that day for collecting, must be a glitch
Markets will be flooded with super overprice resources due to daily quest
There are a couple of things you should consider about prices:
its a great way promote profession. But, i don't see how a single acct player will be able to do it. Maybe a good guild and teamwork together. Still will be hard for certain players, I just see more ppl complaining of the imbalance of these quest.
Edit: I look at it in two posative opportunities...
1. Opportunity too turn a big profit by selling said items,
2. Opportunity too avoid the big fees by starting up a profession of each type (obviously optional; I'd stick to 3 for an alt).
Problem I believe are going to be:
Proffession with quest aren't accessible to everyone
Collection of specific mats are limited that day for collecting, must be a glitch
Markets will be flooded with super overprice resources due to daily quest
Just my two cent.
How about increasing the kamas for completing quest to 50kk and up. 2199kk kamas isn't much at all. Nice experience gain for completing quest 2.7mk
Also, some resources won't be accessible as some area's of dofus isn't accessible to all levels.
"Kill 200 piwi's today"
"Run from Brakmar to Panda Island in less than 5 minutes"
"Report at least 150 bots today"...lol
I'm excited to see what this is like... kind of fun thinking you have a "daily goal". It will help with those days that you're standing around like "What am I going to do today?"
Looking Forward to This,
Benjamight
p.s. Might even buy a 1 year subscription the day it's released, to see if I can drop my Dofus on the last day!
"Do 2 Kolo fights today"
...
Suddenly, a table is flipped. :p
And yes, Izmar's clarification is a blessing...