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Modifications brought by the server update 8/18/09

By August 18, 2009, 07:07:55

Artificial Intelligence:

-Optimization: The functioning of the AI is optimized in order to improve the gameplay and to reduce the number of calculations which do not succeed.

-Traps: The monsters will avoid stepping on allied traps if possible.

-Spell reflection: The monsters more efficiently manage pushback, poison and the spells which give bonuses to their allies when their target has a reflection on them.

-Sram's Double: Monsters now prefer to attack the Sram instead of the double when possible.

-Immunity and armors: monsters no longer take these effects into account when healing allies.

-Damage reflection: the monsters correctly weigh the damage they will receive and the damage dealt to the target when the target has a reflection.

-Sacrifice: monsters that can exchange places and damage their adversaries with the same spell (air pikoko for example) manage sacrifices correctly and correctly end their turn.

-Sylvan power: monsters who use these spells (Gink the Sincere and Gink the Swindling for example) no longer target the same ally when possible.

-Punishments:
Monsters no longer think that the effects punishments can be unbewitched.

-Kimbo: the spell which changes the state of its summon is now cast with a higher priority than other spells.

-Unbewitchment: monsters who have a spell that both unbewitches and causes damage (Drakoalaks for example) now take into account the damage they will cause, even if they don't unbewitch their target.

Quests:

Chit-Chat: Postor Nhin will now give a new recipe if the the recipe is lost.

Monsters:

Peki Peki: The number of MP of this monster is reduced.

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