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Base stats

By Sackrace - FORMER SUBSCRIBER - August 28, 2012, 13:01:57

So. When i collect all of my scrolls (That should be soon hopefully) i'll be scrolling all stats. Anyway. Since i will my going multi-hyrbrid (Int,cha,agi) and using a Rampent Bearbarian hammer. How should i spread my base stats? And this will be after scrolling. So would i try and go for 300 in each 3?

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You can have 300 intell and 300 chance base (300/299 or something I forget the exacts), but you wont be able to put any in agility.

Honestly, the damage on Rampant hammer is so low, that having 300 chance instead of 500 vitality would be having 40 extra damage per crit. That's so insignificant, that you're better off putting points into vitality or wisdom. So if you're intelligence build, put 300 int then 500 vit and if you're chance, 300 cha 500 vit. Unless you want higher wisdom for the lvl 200 grind, then 300 int or cha and 133 wisdom or w/e it comes out to.

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If you can't get 1/2 rampant, then it honestly isn't worth getting at all.

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How about is i go int/cha. With 300 in each. With the rampent, a damage calculator says I'd hit about 600 per swing. With hopefully getting 12ap, that's 1.8k - 2k damage a turn.

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The agility cap isn't worth it at all, so that would be the only viable option.

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Like I said, putting 500 char points into 300 chance isn't worth it because it will raise your hammer damage by around 40 per crit and Lashing Claw damage by around 30 per crit. Would you rather that, or having 500 extra vitality? Lol.

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Raising anything past 300 on an Osa is an exercise in point wasting. If you are raising two stats then just stop at 250 on each.

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Revil-Nunor|2012-08-29 20:35:27
Raising anything past 300 on an Osa is an exercise in point wasting. If you are raising two stats then just stop at 250 on each.

Unless you want to be a super badass 1200 intelligence healbot/PoC machine biggrin

It's fun healing people by 500-530 per animal healing crit. Pisses people off quite nicely in Kolo
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justabeast|2012-08-29 21:09:21
Revil-Nunor|2012-08-29 20:35:27
Raising anything past 300 on an Osa is an exercise in point wasting. If you are raising two stats then just stop at 250 on each.

Unless you want to be a super badass 1200 intelligence healbot/PoC machine biggrin

It's fun healing people by 500-530 per animal healing crit. Pisses people off quite nicely in Kolo
And have very little hp, 500 vitality is better than a few extra points in intelligence or chance all day to me.
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Wouldn't be very little... More around 3700 instead of 4200. Still a respectable amount, not that it matters in PvM. Kolo it might get a little bit sketchy if you're playing with randoms. It's still nice to get those "omg how do you heal so much?!" reactions. Especially when it's Osa + Eni + Feca for double heal + triple shields happy.

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justabeast|2012-08-30 06:18:19
Wouldn't be very little... More around 3700 instead of 4200. Still a respectable amount, not that it matters in PvM. Kolo it might get a little bit sketchy if you're playing with randoms. It's still nice to get those "omg how do you heal so much?!" reactions. Especially when it's Osa + Eni + Feca for double heal + triple shields happy.
Ehh, I will take 500 vit over a few extra int. The extra safety net is better imo in both pvp and pvm. Healing 425 to 450s is still decent enough for me.laugh
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Would be such an epic battle to see a friendly battle of Bigbadnudist vs. Philistine. I hope I see something like it someday.

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ILoveManyThings|2012-08-30 07:10:53
Would be such an epic battle to see a friendly battle of Bigbadnudist vs. Philistine. I hope I see something like it someday.
Unless one gets a server change (Highly doubt it) it wont happen.
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