When you are level 90 you can start running gob dungeon and capturing the soul at the end so you get nice xp and if you sell stones you get alot of money really fast
ShadowX78#1128
- FORMER SUBSCRIBER -
March 02, 2011, 22:45:41
hello people im kinda new to dofus but i got 3 characters lvl 40 1 is a iop that i need leveling to lvl 90 with in 2 weeks
any 1 know a leveling guide from 1-90 so i can lvl up quick
lvl at incarnam to lvl 25 then go to mushd. find some one with who you can run gobb dung and when you can solo it xp there till lvl 90 (soulling the royal gobb and opening it at the arena)
Lol, I never read this guide and have done for 95% exactly what you suggest .
And iops are NOT predictable in PvP.
using a good 10 ap set with a sword and SoI and jump on lvl 6, you can snipe off enemies from behind all kinds of barriers, and deal MASSIVE damage in close combat as well as combining the two using wrath.
I personally enjoy being able to take a sacrier at close combat most of all
So awesome how wrath's cooldown is ONE turn shorter then evasion... Hehehehe
they are, just jump when you can't reach enemies when you can hit jump 1 turn before wrath to your enemy, done..
prepare-to-die|2010-11-09 15:55:31
Lol, I never read this guide and have done for 95% exactly what you suggest .
And iops are NOT predictable in PvP.
using a good 10 ap set with a sword and SoI and jump on lvl 6, you can snipe off enemies from behind all kinds of barriers, and deal MASSIVE damage in close combat as well as combining the two using wrath.
I personally enjoy being able to take a sacrier at close combat most of all
So awesome how wrath's cooldown is ONE turn shorter then evasion... Hehehehe
they are, just jump when you can't reach enemies when you can hit jump 1 turn before wrath to your enemy, done..
It's nice to finally read some guide of building guide that doesn't start off with "Scroll all of your main stats to 101 then use your points." As a solo player, I usually end up spending any kamas I have on equipment to help me level to the point that I can take on mobs by myself and get some decent damage spells. The fact that a lot of decent guilds have a high level requirement is also some reason get levels up while still solo.
I myself have an interesting strength build that is built around damage and vitality. I usually combo together Pressure, Divine Sword and Destructive Sword with Vitality. After some nice damage added with Divine Sword, Sword of Damage can add some sweet damage even at level one. All the same, I can still see the benefits of fighting in a group (I get my ass handed to me by what some people would call easy mobs) but I have never been much for anything aside from soloing. Good to see I am not alone.
are the lower level buffs ( Compulsion, bravery guide, increase, etc.) useful at all? so far ive invested points but planning to delevel them for Concentration/ SoI when i Level up enough to get them
Outdated. 1-80 int, 80-200 whatever you want (str is quite easy because os soi, int is as powerful as str but don't have much weapon choice, agi/vit imo is hard to play but can be good on higher lvls with daggers and crits. For begginers i would recommend str all the way or 1-80 int and str after 80. Just boost your element spells and jump, precipation etc. below 80 you don't really need 8 ap, 6 ap is fair and 7 is good. Best way is to go full wis till 80lvl and then go str but you need to leech or have group.
any 1 know a leveling guide from 1-90 so i can lvl up quick
they are, just jump when you can't reach enemies when you can hit jump 1 turn before wrath to your enemy, done..
they are, just jump when you can't reach enemies when you can hit jump 1 turn before wrath to your enemy, done..
It's nice to finally read some guide of building guide that doesn't start off with "Scroll all of your main stats to 101 then use your points." As a solo player, I usually end up spending any kamas I have on equipment to help me level to the point that I can take on mobs by myself and get some decent damage spells. The fact that a lot of decent guilds have a high level requirement is also some reason get levels up while still solo.
I myself have an interesting strength build that is built around damage and vitality. I usually combo together Pressure, Divine Sword and Destructive Sword with Vitality. After some nice damage added with Divine Sword, Sword of Damage can add some sweet damage even at level one. All the same, I can still see the benefits of fighting in a group (I get my ass handed to me by what some people would call easy mobs) but I have never been much for anything aside from soloing. Good to see I am not alone.