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sacrier nerf
By twoteatoroomtwo#4574 - SUBSCRIBER - June 13, 2018, 17:00:33hi guys, im massive fun of kolo. im playing on around 140-160 lvls and im enjoying my ougi. but one thing comes to my mind when im facing sacriers. why arent they nerfed yet? how is that fair that sacrier can take someones 80% of life in the first turn at no cost in return? it is impossible to prevent that in any way. there's many ways to fix that but nothing is being done. there is no single kolo on my level where there is no sacrier in a match. do something about it cause there's no point to play masqueraider, rogue, xelor or similar classes that need to spend few turn to do some damage and its never gonna be anywhere near sacriers.
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I recently came back to the game and I main Sac but I keep getting annihilated.
i play as a sac sinc dofus 1,29 and and got like 5k kolo rating so i think i can have somthink to sey in this case.
yes, sacs are very very strong now, but its good reward for them for being almost usless in pvm and being just ok in pvp from years. now we got own 5 mins to shine, but dont worry, ppl like u get nerf for us for sure... wich is sad
abuot pvp, sac got a lot of weaknesses but i think u had to play as a sac to find them.
Also im hardly suprised that ougi have a problem with sac.. where ougi is natural counter class for sac. why? coz ougi can be same tanky as a sac and also got erosion. so how u losing vs sac?! i think u are using best mode too much insted of focus on survi (red rage stack (10%, 10% dmg sustained) + heal + shield + 15% from watchdogs ) and keep erosion sac.. (tested, my fried is extrymly hard to beat ougi: woof-zwai)
other sac counters?
reap builds, summoner builds, pb dmg builds
1 think about sac.. he is TANK u cant win with him just by dmg.. he is designed to survive it as a feca.. ougi.. panda..
and keep in mind 2 main pvp rules:
1. there is always a way to win
2. u cant win with each class in 1 set, u have to get few if u are going to end-game pvp. (as i have: ap res set for enis, fecas, xelors, mp res set for sadis and enus, agi rogues(still hard to win with good one..), pb res set for exp: iops(still hard fghts..), masqs etc..)
I think that if sacs were really nerfed, they simply wouldn't do enough damage. They have to take a fair amount to hit as hard as they do, and spells are weak until 4 or 5 suffering, which can take a turn or two to get depending on how the match starts.Also in 3v3 the same goes.. don't hit it when it's beserk. Wait til the next turn and focus on the sac until it's gone. Easy. You just have to learn how to play against each class.
November patch will nerf the Suffering damage scaling of spells to be less ridiculous, but still, don't hit them when they are under Berserk, or use spells that reduce Effects duration to dispell this one-turn buff (Berserk or the power gained itself).