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Roguery Improvement?

By Trevik - SUBSCRIBER - November 04, 2011, 21:27:37

was randomly talking to friends on Dofus and was thinking of an improvement to Roguery. As it is, Roguery is a wonderfully useful spell. But the only addition I think would be adding a debuff to mobs/allies that attack your clones. I don't know what debuff exactly but maybe a -MP or reduce resistance for X turns? I don't think it would be too OP because:

- still not a guarantee a mob will hit your clone instead of you
- would now give a penalty to allies who might accidentally attack your clones
- same CD, AP, and range as it is now
- debuff can still be decided

And tactically speaking, it would provide an added benefit as an escape spell. So basically, same spell but with the possibility of an added debuff. I would love to hear any feedback or opinions smile

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