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Building My Masque?
By Celesmeh#4828 - FORMER SUBSCRIBER - February 15, 2011, 16:54:50WHat have you guys been building up so far?
For now my stats are:
Vit: 8 (with bonus)
Wisdom:1( with bonus)
Stregnth: 2
int: 0
chance: 0
agility: 0
and i have 15 charateristic points
As for my spells ive only lvled picada to 3 and reinforcement to 2
what about you guys?
any suggestions?
For now my stats are:
Vit: 8 (with bonus)
Wisdom:1( with bonus)
Stregnth: 2
int: 0
chance: 0
agility: 0
and i have 15 charateristic points
As for my spells ive only lvled picada to 3 and reinforcement to 2
what about you guys?
any suggestions?
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(plus the psycho mask just makes me jizz my pants). although I would like to announce that.
just about any build can handle any/all masks. Some attacks might be disabled but the masks can be switched every turn.
and you have the best tactical class IMO because of this.
you will be a huge annoying runner/dodger. Whilst being able to do up to 500+ area damage around level 100+? not sure.
heard it was this way. might be just a ear-to-ear thing.
But how to divide my characteristic points?
When you think about it, there's nine specialized options, three for each mask. And the hybrids.
and the only option arising to me now is str everything else seem way too conditional to work
Go Agi/Str!
I really like that class, they have many spell options and every build is useful, I am really confused what path to choose. I am not going to pvp since I hate being part of a broken system, so I will build my masque to a support/damage build. I am not going vitality, but I am planning on leveling a few spells that would help me and my friends in a battle.
Ardour is nice, I wasn't planning on leveling it but after I got it I realized that it can be useful and can be used in enemies and allies. Just love it! Decoy also has a crazy animation, I really liked it.
I am going to be Chance, or Strength or Both. Not going to be an agi Masqueraider because of scrolls, agi scrolls are the most expensive and hard to get for me.
wait till you get furia, it does like double dmg of martelo, with dmg boost from mask. later on if u feel like foes are escaping your character too much then raise martelo. but until u decide save for furia
Furia is nice, but using Reinforcement after Furia really breaks the game at this low a level.
Not that I'm complaining too much about doing 300 damage in a turn.
I haven't even leveled any spells besides Bling and Psychopath Mask (both level 5). The damage is so good even with the damage spells at level 1, I decided I'm going to level the support spells first. Next up is Ardour, for even more Furia damage...
I'm saving my points for Boliche, Summoning of Chaferfu, and Plastron.
It instills fear into the hearts of grown gods! No wonder they say they weren't given enough power. Just at level 26 they can kill powerful opponents like Piwis!
Right now my masque is lvl 37, but il now add my points to chance and
agi, so that by the time i get Boliche (haha bowling) i can deal good
damage in everything, For ow i just need to make a set that will help me
somewhat equally add everything :/