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Update – DOFUS Retro – 1.32.1

By [Ankama]DOFUS - ADMIN - May 15, 2020, 17:00:34

Bug Fixes:

  • Corrected a problem where some characters could no longer log in because they had too many fragments in their inventories.
  • Corrected a bug where multiple characters could end up on the same cell in combat after being pushed.
  • When using a paddock potion, the character should appear in front of the targeted paddock again.
  • In combat, when multiple actions are queued, the end-of-turn action will be added to the end of the queue.
  • In combat, skipping your turn when a movement animation is playing no longer results in artificially reducing how long an effect is displayed when hovering over the timeline and how long the preview of a spell's effective range is displayed by one turn.
  • In combat, when a movement action and an end-of-turn action are queued, the spell range preview will now be correct.


  • The results of the /whois and /time commands now appear in the pink channel (that cannot be administered by the player). This should make reporting easier because the player can now hide the green channel while displaying the results of these commands.
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