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Temporis II: What a Rush!

By [Ankama]DOFUS - ADMIN - February 01, 2019, 13:00:00
AnkaTracker Announcements

Time has a strange habit of slowing down or speeding up based on what we're doing and feeling. Launching Temporis II sent us on a rare and exciting wild ride in which time sometimes moved lightening fast and sometimes at a snail's pace!

First, time sped up.

Between the moment we decided to launch this new server and when it opened its doors, everything sped by very, very fast. Decisions, setting the rules, economic models, creating achievements, drop generation tests, creating communication materials, teasers, recordings, rewards… The whole team was in the thick of it all, working hard to surprise and thrill you.

Then, suddenly it was the 29th. And time slowed to almost a halt.

What seemed like an hour crawled by between 3:30 and 3:45. And then another endless hour between 3:45 and 3:55. Then 3:55… 3:56… 3:57… 3:58… 3:59… 59… 59… It would never be time to open the servers. We were frozen in front of our screens, one ear on the streams, one eye on social media, and all our attention focused on the game.

4 p.m. Go!

You didn't see us, but we were there, watching you run across Incarnam and jump from Zaap to Zaap. We were easily recognizable, though. We were the ones not moving. Some of us tossed fireworks as you went buy. And behind our screens, we were applauding you. It made us so happy to see you thronging in mass to this playground we made for you! What emotion!

We spent the evening watching the forums, Twitter and Facebook, and rushing Temporis like you. Our support team, our game designers, our CMs, our video makers, our data staff, our graphic designers, our developers, our producers – we were all there. And, just like you, we experienced the excitement of all the equipment dropping with every fight, talking with players, and re-discovering the game from a different perspective.

Before midnight (so, in the space of eight hours), more than 50% of pre-registered players had discovered this new world. On average, you played 3 hours and 10 minutes (out of 8 hours open!). The highest level attained was 72, the best farmer was level 75, and the best crafter was level 50.

Thank you all for your enthusiasm and passion. It was wonderful sharing this historic moment with you!

It's time for us to tell you that we of course read every comment, every reaction, and we got the message that some of you were disappointed with the design for the rewards unveiled a few days ago.

So, next week, we'll be unveiling new rewards in a different style. These new rewards will be alternatives to the current rewards (that is to say that you'll be able to choose whether you receive one or the other).

Our goal is to make you happy, and we already have a fairly good idea of what you'd like. But feel free to add your comments. We read everything (even if we can't always give you an immediate answer on complex topics)! :)

Among other things, we'll be in touch very soon to talk with you about PvP balancing, changes to be made to the Infinite Dreams, and our new narrative arc that will be progressively unveiled in 2019… and beyond!

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First Ankama intervention

Updated news, everyone!

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Updated news, everyone!

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Score : 4337

New style rewards!!! ♥

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Score : 166

So is this post old? I ask since we got the post about the dreams no to long ago that I guess this was referencing? If it's not then I can't wait to see what else is being done to it happy

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Score : 812

Yay for new style rewards! biggrin

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Score : 40

Was really fun first hour of dcing on temp1

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Score : 4337

Looking forward to seeing the new rewards. It should be time to unveil them soon smile

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