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Temporis IV: Changes to the Masked Masqueraider passive spell

By [Ankama]DOFUS - ADMIN - March 24, 2020, 18:00:00

Hello everyone, 
Changes have been made to the Masked Masqueraider passive spell for Temporis IV. Here are the changes:

Old version
Masqueraiders are affected by the masks they are wearing. At the start of each turn, they wear the following mask, starting with Intrepid.

  • Coward: Heals 8% of health points in a 2-cell circle. Reduces damage inflicted by 10%.
  • Intrepid: Inflicts 25% extra damage. -35% Vitality.
  • Psychopath: Increases damage suffered by 20%. Killing an enemy increases maximum health by 10% (infinite, 2% for a summons).

New version
Masqueraiders are affected by the masks they wear. They start the fight wearing the Psychopath Mask.
  • Coward: Restores health points lost while wearing the Psychopath Mask. -30% damage inflicted (2 turns).
  • Psychopath: Unhealable. +7% damage (until the next mask) and -5% current life (until the Coward Mask) each time the Masqueraider inflicts damage.
  • Intrepid: Gains a shield (infinite, does not stack). The fewer health points the Masqueraider has, the stronger the shield.

Please note that if you have pre-registered already and you wish to change to another class because of these changes, you can do so by accessing the Temporis IV pre-registration page. You will have to click on "Start over" and then "Unregister". You will be able to re-start the pre-registration process from scratch by clicking on "Pre-register".

Don't forget your friends! wink
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