Replying to MidnightSparkle
We still don't know what will happen to idol resources. This is an important decision that the team is taking its time to consider carefully. I'm sorry that I cannot bring more details on this at the moment!
On Wednesday, June 14 Thursday, June 15, the BETA server will go live and allow you to test the next update (2.68): challenges without idols!
The new beta going live on Wednesday, June 14, Thursday, June 15 and lasting for three weeks allows you to test the improvements to challenges after the removal of idols, as well as the Eniripsa revamp and various class balancing changes we have made. To learn more about these two topics, you can read or reread our two devblogs:
We want to hear your feedback on all these changes, especially your thoughts on experience and loot earned after idol removal. Your feedback is invaluable to help us refine the changes if needed.
For the testing purposes of this beta phase:
You can check out all the changes in this beta by reading the beta changelog, which will be posted when the server goes live. The changelog will be partially translated, and we will try to complete the translation within a few days of the beta server going live.
Two days before the beta goes live, Tuesday, June 13, at 2:30 p.m., the DOFUS team will be on the AnkamaLive Twitch channel for a livestream in two parts discussing idol removal and balancing. We hope to see you there!
Replying to MidnightSparkle
Ougie we haven't played at all, but my duo wants to play that class as her 2nd class, so perhaps we will try it out!
Also excited to hear about the idols and the balancing of the new challenges to fill the gap. I do hope players with idols get compensated for at least 50%~ of the value of the idols.
We still don't know what will happen to idol resources. This is an important decision that the team is taking its time to consider carefully. I'm sorry that I cannot bring more details on this at the moment!
loot and xp needs a significant buff for this not to feel bad It can be less than with idols overall since fights even witht he new challenges will be faster/easier but the gap needs to be bridged
super excited for the new eni changes but disappointed they have lost their identity as a support with strong team buffs
achievement resources being removed would cause a massive disparity between players who have already received them and players that haven't so something needs to be done there too
We thank you for your patience and understanding.
And how turq obtaining will change, will it also be shown on beta?
Or all that will be kept ... with no spoilers ... till reveal of update?
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Also, you're sure you wanna be 100.1% keen on forcing us to pick for e.a. fight : xp vs lot? Did you give it a deeeeeeeeeeeeeeeeeeeeeeeep thought, on the impact not only on markets, but also on the whole game? Together with far less resources from achievs?
Tho, in a way, I get the marketing's point of view of things:
- new players/ alts/ returning ones, will defo want xp, so many might prefer that, vs lot;
- from time to time, or continuously, or every 50 levs, or only at 190s then 200s will need gear, but having picked xp allllll the way till their current level, will have them have zero to lil kamas for it;
- so, what one can do? start fresh, and do one fight with xp, one with drops, and so on;
- or ! buy ogrine with irl cash, to get their so much needed gear.
Pls, don't make this game p2w, it would be a real pitty!
Pls, do reconsider this "idea" of change ...