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Reunification of the Dofus: It's happening now!

By [Ankama]DOFUS - ADMIN - September 20, 2023, 10:30:00
AnkaTracker Announcements

The new update, Reunification of the Dofus, is here! If you want to become godlike, your time has come. But be warned: Getting the dragon eggs won't be a piece of cake!

This is it… It's almost time for your finest hour… However, first you need to roll up your sleeves and pull your weight. When you set out to find powerful artifacts with the aim of rivaling the gods, you need to be prepared to work up a sweat!

New in this update:

  • The reunification of the Primordial Dofus
  • New guild features
  • A brand-new remote spectator mode
  • Improved tooltips
  • Improvements to the points system in fights
  • Damage point aggregation
  • And Vitality now displayed as a health bar

Woah! That's a whole lot of new features to check out, right?


A livestream entirely dedicated to this much-anticipated update took place on Tuesday, September 13. If you missed it, you can watch it here:

For even more information, please refer to the:


The moment you have been eagerly anticipating for so long is – maybe – finally here! Imagine possessing the Six Primordial Dofus… It's enough to make your head spin… But you can do it. Of that we are certain.

So, get a move on!

Reactions 3
Score : 318
I like the update... but the "display ap/hp/mp value" option now has a "classical" mode which is a brand new style for these values to appear. Is this a bug or intended? There's nothing "classical" about a brand new style... it's ugly and I prefer the old one. Is there a chance we can get that re-implemented?
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Score : 147
i like the new tooltips but i have to agree that people should have the option to use the old ones
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Score : 318
One thing I think is an oversight for developers:
I love that we can hide the moveable spell bar while outside of combat, but can't see it when my spell menu is open. I understand this is intended BUT we should be able to see it while the spell menu open is open so we can customize spells without having to go change the setting temporarily or jump in a fight first.
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