As I mentioned before, the RP is Alternate Universe, meaning the geography of the normal dofus universe does not apply. I intend to leave the world as unknown as possible to fill in on-the-go and to let people have their own ideas of the world. The guild is found inside a city not too far away from the sea, located near a large amount of farmland. There is a mountain range to the east.
capslok#4671
- SUBSCRIBER -
January 14, 2013, 01:43:40
So I had a thought
I think some of my character's powers are going to go into weapon enchantment, as she's a smith. Gonna be a bit of a alchemist deal or something. Yeah. Gonna revise my profile in a bit to add that in there, unless someone takes issue?
I think some of my character's powers are going to go into weapon enchantment, as she's a smith. Gonna be a bit of a alchemist deal or something. Yeah. Gonna revise my profile in a bit to add that in there, unless someone takes issue?
Nope, as you can read, my own character uses a weapon enchantment as well.
There will be an NPC-guided party going to the main quest. As a starter, I'd like everyone to have their characters on the party to get familiar with each other.
Kiomi#9281
- SUBSCRIBER -
January 15, 2013, 03:32:36
Name: Kiomi
Gender: Male
Age: 27
Class: Iop
Appearance: Kiomi has white,short hair, he is also 5,9. As a follower as the god Iop,he is dressed in modified Iop attire, spiked shoulder pads and a silhouette of a sword stabbing a tofu, he also has a headband with the same symbol.
Personality: Kiomi is anti-social, his hatred in other grow as the year progresses. He hates any kind of noise, is easily irritated and is always at the edge of going berserk at the noise of everyday life. He also doesn't like the thought that anybody could be stronger then the wraith of a follower of the god Iop. Also, he isn't that intelligent.
History/biography: Kiomi was born with both parents(also some of Iop's followers) and a Bow wow of the name Runsin, at the age of 5, an assassin was hired to assassinate a handful of convicts and his parents who were at one point weapon dealers. When the assassin's job was near the house of his parents Runsin started to bark and his parents caught a whiff of blood and quickly hid Kiomi in a nearby cabinet.
His parents were able to fend the assassin off until Kiomi needed to sneeze, the assassin opened the cabinet and grabbed Kiomi by the shirt, held a sword up to his neck and threatened to kill him if they didn't give up their lives for their child. They were on the verge of chaos when Runsin tripped the assassin which made him drop Kiomi.Kiomi knew his parents fate even if they weren't caught by this assassin, he ran for his life and turned to see the symbol of the god Sram and continued to run alongside his Bow wow.
As a nomad for 6 years after that tragic event, The 12 year old Bow wow perished in the middle a desert, he carried the corpse 130 miles to get a proper grave site for his last companion when he stumbled upon a town and buried him outside and carried on his life, until at age 21 he decided to join the guild to make money because he was getting tired of the wild life.
He then decided to do his first mercenary job,"Return my gold". Kiomi was supposed to destroy the bandit group who have been stealing his gold. They happened to be Srams, seeing the sign everywhere Kiomi quickly went berserk and brutally murdered all members of the group within minutes. The person who hired him was impressed and made Kiomi a client with him, he still longs to get vengeance on the one who killed his parents.
Combat: Kiomi equips a Golden Shushu blade which he named Runsin but prefers to be called Alit which specializes in disabling and piercing blows
The Wraith of the Iop: A powerful strike of the blade which could cause any Enemy to be severely wounded in a state that he/she could no longer be able to continue battle.
Seismic Blow: A unique move in which Kiomi throws his blade in which the Shushu looks for a vital point and aims for it
Strength of the Deceased: Kiomi gains power from fellow warriors who have been dead
capslok#4671
- SUBSCRIBER -
January 15, 2013, 23:05:54
Alright, posted.
Bit lengthy, (and I edited it to shorten :[) Wanted to explain how my weapon enchanting worked.
Gonna timeskip through to Ellen's arrival at the guild for my next piece.
I'd like to let everyone know that Digitized won't be participating in the RP because of a forum ban.
Kiomi, you may write up an intro post. With exception of EvilKitty, who's already announced to be joining us, the RP is temporarily closed so we can get everything running.
Keep it going. I consider anyone 'on the quest' to be in this party, and they can socialize and do whatever they like.
At the next post, I will fill in Jarid's role during the travel and, most importantly, start off the ambush. When our party nears Magebane's camp, we will be attacked during the night. Most will be taken prisoner, some NPCs will be killed.
For PTD, I've made Loer have a human error (in place of my error): He always calls Magebane Megabane.
Caps, a simple question here: How does your character (the new one) herself out as a healer? I thought she had no magic ability. Oh, and what are you going to do about your first post? Just going to leave it there?
Harut#8933
- FORMER SUBSCRIBER -
February 19, 2013, 00:07:39
Name: Allyson Whisko
Gender: Female
Age: 19
Class: None
Appearance: If it wasn’t for her red hair, Allyson probably wouldn’t stand out much. She stands only 5’6”, average for a girl her age, and wears simple clothing. She is usually in a blue sleeveless tunic with a black shirt underneath, white pants stuffed inside knee high blue boots and blue gloves. Her hair is short, reaching just past her shoulders and is kept out of her face, showing off her gray-blue eyes. Her features are sharper than most girls, but still rounded and ‘cute’. She keeps a sword at her right side, secured by a black sash.
Personality: Though quiet, Allyson is social in a sense that she prefers to be in the company of others rather than alone. She will hesitate to speak in most cases, unless really excited or around people with who she connects with. She remains aware of her surroundings and is quicker than most to notice slight changes.
History: Allyson was born and raised in the northern region of the land, to a young and oddly paired couple. At the time, her mother was still an assassin and her father, a detective of sorts who was following the trail of an escape serial killer. Her birth resulted in the two leaving their group following the mark and returning to the capitol to raise her.
As she grew up and became more aware of the world, her mother found a new job working at a potion shop for an old friend, but her dad continued his career as an investigator. Because of his cases he was gone for long periods of time, leaving the young girl with her mother. So, she spent most of her time in the potion shop where she made deliveries or read old books in the back. Whenever her father was home, he would play games with her that unknowingly to her, were improving her ability to analyze and notice small things.
As she grew older, her parents started to train her in the art of combat, but never pushed her to choose a God like they did. Her mother taught her how to use blades and close quarters combat while her father focused more on her perceptive skills and staff training.
At 17, her father disappeared tracking those responsible for the Grove Massacre, a horrible event in which many were killed in Asturb over the course of a month and later found in a grove in the nearby woods. Worried, her mom decided to rekindle old contacts and pick up his trail. She left Allyson in charge of her job at the potion shop and set off.
With nothing to do as she awaited her parents, Allyson decided to study more of the old books she found in the back of the potion shop. Eventually, she came across an old book with a picture of Eniripsa that gave details of magic that worked in composition with alchemic potions found in another old book. Intrigued, she soon found herself trying to recreate the magic from the book. She gathered the necessary ingredients, created the potions, and did whatever the book described and found herself wielding magic that couldn’t possibly be from the Goddess. However worried she was, she did not stop and eventually found herself able to perform the magic without aid of the potions.
When the shop owner discovered this, he temporarily put an end to it, stating that the books were forbidden. He, however, was surprised that she was able to succeed in using the magic and made a deal to keep quiet. This went on for some time, but as Allyson went further and further she found herself unable to continue in the magic for two reasons. The first was that it seemed that she had reached to peak of her magic ability and the other was that the ingredients for the new potions were rarer and cost more money than she was making.
Determined to continue her studies, Allyson decided to work with the Adventure’s Guild to make more money and become stronger.
Combat: Allyson is trained in hand-to-hand combat and can efficiently fight with a sword. She also picked up some analyzing skills from her father, making her a very good tracker.
She has developed an unusual magic that results from the mix of magic and alchemy.
Nueromist: By mixing magical energy with her saliva, she can spew a mist that can potentially paralyze and damage those who touch it. She can also spit it on her sword for a smaller more accurate attack.
Smokescreen: Mixing energy with the air in her lungs, Allyson can blow out a large screen of smoke that will burn anyone within it and blind them.
Stickler: Concentrating her energy on the ground, she can summon blades of grass to attack her opponents and poison them.
Other: Because of the abilities she’s gained, Allyson doesn’t know what God she should follow, but feels a pull towards Eniripsa as a result of her magic deriving from magic books depicting the Goddess.
I'd like to ask everyone to get their starting posts up asap.
Also reminded Ifonly to post.
I think some of my character's powers are going to go into weapon enchantment, as she's a smith. Gonna be a bit of a alchemist deal or something. Yeah. Gonna revise my profile in a bit to add that in there, unless someone takes issue?
There will be an NPC-guided party going to the main quest. As a starter, I'd like everyone to have their characters on the party to get familiar with each other.
Also, Giga, it's Magebane. Not Megabane. Jeez.
Gender: Male
Age: 27
Class: Iop
Appearance: Kiomi has white,short hair, he is also 5,9. As a follower as the god Iop,he is dressed in modified Iop attire, spiked shoulder pads and a silhouette of a sword stabbing a tofu, he also has a headband with the same symbol.
Personality: Kiomi is anti-social, his hatred in other grow as the year progresses. He hates any kind of noise, is easily irritated and is always at the edge of going berserk at the noise of everyday life. He also doesn't like the thought that anybody could be stronger then the wraith of a follower of the god Iop. Also, he isn't that intelligent.
History/biography: Kiomi was born with both parents(also some of Iop's followers) and a Bow wow of the name Runsin, at the age of 5, an assassin was hired to assassinate a handful of convicts and his parents who were at one point weapon dealers. When the assassin's job was near the house of his parents Runsin started to bark and his parents caught a whiff of blood and quickly hid Kiomi in a nearby cabinet.
His parents were able to fend the assassin off until Kiomi needed to sneeze, the assassin opened the cabinet and grabbed Kiomi by the shirt, held a sword up to his neck and threatened to kill him if they didn't give up their lives for their child. They were on the verge of chaos when Runsin tripped the assassin which made him drop Kiomi.Kiomi knew his parents fate even if they weren't caught by this assassin, he ran for his life and turned to see the symbol of the god Sram and continued to run alongside his Bow wow.
As a nomad for 6 years after that tragic event, The 12 year old Bow wow perished in the middle a desert, he carried the corpse 130 miles to get a proper grave site for his last companion when he stumbled upon a town and buried him outside and carried on his life, until at age 21 he decided to join the guild to make money because he was getting tired of the wild life.
He then decided to do his first mercenary job,"Return my gold". Kiomi was supposed to destroy the bandit group who have been stealing his gold. They happened to be Srams, seeing the sign everywhere Kiomi quickly went berserk and brutally murdered all members of the group within minutes. The person who hired him was impressed and made Kiomi a client with him, he still longs to get vengeance on the one who killed his parents.
Combat: Kiomi equips a Golden Shushu blade which he named Runsin but prefers to be called Alit which specializes in disabling and piercing blows
The Wraith of the Iop: A powerful strike of the blade which could cause any Enemy to be severely wounded in a state that he/she could no longer be able to continue battle.
Seismic Blow: A unique move in which Kiomi throws his blade in which the Shushu looks for a vital point and aims for it
Strength of the Deceased: Kiomi gains power from fellow warriors who have been dead
Bit lengthy, (and I edited it to shorten :[) Wanted to explain how my weapon enchanting worked.
Gonna timeskip through to Ellen's arrival at the guild for my next piece.
What season is it currently, out of curiosity?
I'd like to let everyone know that Digitized won't be participating in the RP because of a forum ban.
Kiomi, you may write up an intro post. With exception of EvilKitty, who's already announced to be joining us, the RP is temporarily closed so we can get everything running.
At the next post, I will fill in Jarid's role during the travel and, most importantly, start off the ambush. When our party nears Magebane's camp, we will be attacked during the night. Most will be taken prisoner, some NPCs will be killed.
Also, posted.
Caps, a simple question here: How does your character (the new one) herself out as a healer? I thought she had no magic ability. Oh, and what are you going to do about your first post? Just going to leave it there?
Gender: Female
Age: 19
Class: None
Appearance: If it wasn’t for her red hair, Allyson probably wouldn’t stand out much. She stands only 5’6”, average for a girl her age, and wears simple clothing. She is usually in a blue sleeveless tunic with a black shirt underneath, white pants stuffed inside knee high blue boots and blue gloves. Her hair is short, reaching just past her shoulders and is kept out of her face, showing off her gray-blue eyes. Her features are sharper than most girls, but still rounded and ‘cute’. She keeps a sword at her right side, secured by a black sash.
Personality: Though quiet, Allyson is social in a sense that she prefers to be in the company of others rather than alone. She will hesitate to speak in most cases, unless really excited or around people with who she connects with. She remains aware of her surroundings and is quicker than most to notice slight changes.
History: Allyson was born and raised in the northern region of the land, to a young and oddly paired couple. At the time, her mother was still an assassin and her father, a detective of sorts who was following the trail of an escape serial killer. Her birth resulted in the two leaving their group following the mark and returning to the capitol to raise her.
As she grew up and became more aware of the world, her mother found a new job working at a potion shop for an old friend, but her dad continued his career as an investigator. Because of his cases he was gone for long periods of time, leaving the young girl with her mother. So, she spent most of her time in the potion shop where she made deliveries or read old books in the back. Whenever her father was home, he would play games with her that unknowingly to her, were improving her ability to analyze and notice small things.
As she grew older, her parents started to train her in the art of combat, but never pushed her to choose a God like they did. Her mother taught her how to use blades and close quarters combat while her father focused more on her perceptive skills and staff training.
At 17, her father disappeared tracking those responsible for the Grove Massacre, a horrible event in which many were killed in Asturb over the course of a month and later found in a grove in the nearby woods. Worried, her mom decided to rekindle old contacts and pick up his trail. She left Allyson in charge of her job at the potion shop and set off.
With nothing to do as she awaited her parents, Allyson decided to study more of the old books she found in the back of the potion shop. Eventually, she came across an old book with a picture of Eniripsa that gave details of magic that worked in composition with alchemic potions found in another old book. Intrigued, she soon found herself trying to recreate the magic from the book. She gathered the necessary ingredients, created the potions, and did whatever the book described and found herself wielding magic that couldn’t possibly be from the Goddess. However worried she was, she did not stop and eventually found herself able to perform the magic without aid of the potions.
When the shop owner discovered this, he temporarily put an end to it, stating that the books were forbidden. He, however, was surprised that she was able to succeed in using the magic and made a deal to keep quiet. This went on for some time, but as Allyson went further and further she found herself unable to continue in the magic for two reasons. The first was that it seemed that she had reached to peak of her magic ability and the other was that the ingredients for the new potions were rarer and cost more money than she was making.
Determined to continue her studies, Allyson decided to work with the Adventure’s Guild to make more money and become stronger.
Combat: Allyson is trained in hand-to-hand combat and can efficiently fight with a sword. She also picked up some analyzing skills from her father, making her a very good tracker.
She has developed an unusual magic that results from the mix of magic and alchemy.
Nueromist: By mixing magical energy with her saliva, she can spew a mist that can potentially paralyze and damage those who touch it. She can also spit it on her sword for a smaller more accurate attack.
Smokescreen: Mixing energy with the air in her lungs, Allyson can blow out a large screen of smoke that will burn anyone within it and blind them.
Stickler: Concentrating her energy on the ground, she can summon blades of grass to attack her opponents and poison them.
Other: Because of the abilities she’s gained, Allyson doesn’t know what God she should follow, but feels a pull towards Eniripsa as a result of her magic deriving from magic books depicting the Goddess.