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Players on single-account servers make "An eternal harvest" quest unhealthy and action should be taken.

By Chimpanzee#3721 - SUBSCRIBER - January 18, 2021, 08:24:00
Before I explain myself, I'll clarify the following:
  • The whole system of getting the dofus ochre seems for the most part balanced to me.
  • I understand and agree the quest is not meant to be fast or easy.
  • It's perfectly fine that people can capture souls and sell them if they are not interested on completing the quest at the moment, that actually helps players finish the quest faster by investing kamas.

Now, the problem is, people's greed have no limits, and they will exploit anything with good profit even if they don't need it. 
We have players competing against each other hunting the souls in order to get their precious dofus, but then we also have players who have already done it get their dofus, and they continue grinding in order to get many more dofus and sell them. Selling the souls is perfectly fine, if you already finished the quest or you are not interested in doing it, it's a great way to make some kamas if you run into an archimonstre, but then we can also see players selling several dofus ochre in the marketplaces; which makes a quest that is already challenging a nightmare.

On my personal experience, I've recently started gathering archimonstre souls, I have collected 25 in the span of 3 days, but to do that I had to spend 3 complete days playing the game nonstop, only taking breaks to eat and any other physiological necessity, which is not healthy at all. Given that small sample, it would take me around 4 months playing the game nonstop to gather all the archis, one would have to abandon their life to do that, expecting players to do something like this is not humane at all.

One solution could be binding the dofus to accounts. Obtaining a dofus in the game is meant to present a challenge, but people are just paying their way out of the challenge and mass producing the dofus like any other crafting profession, and making the challenge a nightmare for other players. 
 
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Chimpanzee
Now, the problem is, people's greed have no limits, and they will exploit anything with good profit even if they don't need it. 

One solution could be binding the dofus to accounts. Obtaining a dofus in the game is meant to present a challenge, but people are just paying their way out of the challenge and mass producing the dofus like any other crafting profession, and making the challenge a nightmare for other players. 
 
 

For the first part.
Welcome to MMORPGs in this day and age.
Toxicity and Greed is something you will never escape unless you cut yourself off from gaming fullstop.
There are NO MMORPGs that don't have these issues and the bigger presence pvp and ranking system has in a game the worst it will be.

For the second part...
No,because some people simply can't complete these quests.
Their reasons why however are anyone's guess.
I've been here for 15 years and the only Dofus I have ever had outside of the old test servers are Cawwot,Turquoise and Kaliptus,but that's because I have no one to play the game with and refuse to multi account so that's on me.
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There are multiple ways of getting archmonsters and one of them is to buy them at markets. If you don’t want to camp archmonsters for a whole day you don’t have to do so. Most archmosters are caught randomly by luck in a long run anyway. You may earn kamas by other means slowly but surely without investing too much time into the game. Sure it would be slower and seem to be expensive in the short run but it’s more healthy overall if you manage to balance different dofus activities and real life.

I’m not sure what exactly is a problem with selling dofuses for you especially when you claim that it’s fine to sell archmonsters to earn kamas. How would linking orche dofus to character solve the issue of the quest being a “nightmare”? People would still be capturing and selling archmonsters.

And I’ll also remind you that Ankama has already made dofuses linked to characters once in the past and that has received lots of negative reaction from many players, so your idea will surely not be supported by everyone.
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If people can't sell them, you have more people selling the archis, so prices would go down.
I deep down knew this post is just a way to vent and it will not change anything, that's why this game is dying; most veteran players are selfish and toxic, they push away new players from the game by monopolizing everything they can to make kamas they don't really need after a certain point.
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The multiple Ochre Dofus you see in shops are resellers that buy cheap. Nobody in their right mind would do Eternal Harvest twice and lose 100mk of value in the process.
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In my opinion they should just rework this quest, capturing souls is boring as hell and for the most part there won't be any challenge at all, just mindless repetition.

They could create a questline double length of Ivory and make some hard missions, like beating some dungeons with a certain idol combination
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We already have plenty of the same kind of quests. I think Eternal Harvest is unique and cool but the spawn rate of the arches on a single-acc servers should be increased for sure.
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Now, the problem is, people's greed have no limits, and they will exploit anything with good profit even if they don't need it. 
 

When someone who needs an ochre dofus complain that someone who need kamas is greedy. I guess everyone is blind to the need of others and focuses only on their needs.

 
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