Bipthefool :
Wow...yeah. Old guilds are a "monopol"...No old guild do well because they have been around for a year + and have high level characters. Percs are a right of the guild. Again fight the guild or join it. Or don't fight where there is a perc.
Did you even read anything in this topic? or just thought you'd make a smart-assed comment? The trouble is that percs drop TOO many things at a too high drop rate, and that it's impossible for weaker guilds too do anything about this.
I've been camping Lord Crow for 2 weeks now, and THE LAST 5 FEATHERS HAVE BEEN DROPPED BY THE PERC (note how I use bold text and caps to emphasize this).
Interference (the guild who's perc is at most bosses lairs) is too strong for me to attack with my team.
So yes, 25% is way too much, it should be 12,5% at max, and the percentage should go up slower after higher levels.
Also, I think perceptors shouldn't even be let into a bosses lair or dungeon at all. Perceptors should not be allowed on maps with ANY aggressive spawn. From a role playing perspective, do you actually thing Dark Vlad, or the Dragon Pig, or Lord Crow would allow some tax collector in his lair, while he aggresses every player on sight?
SoundBastard :
Did you even read anything in this topic? or just thought you'd make a smart-assed comment? The trouble is that percs drop TOO many things at a too high drop rate, and that it's impossible for weaker guilds too do anything about this.
Little from stack A...Little from Stack B. The weaker guild can become greater guilds. Or they can band together with other guilds. I saw this happen this past weekend. They all grouped together and attacked the Perc at the dragon pig. And they had a chance...then Soviat joined to defend...Never seen someone killed by casting a body double and throwing it at someone...
Citation
I've been camping Lord Crow for 2 weeks now, and THE LAST 5 FEATHERS HAVE BEEN DROPPED BY THE PERC (note how I use bold text and caps to emphasize this).
And? The perc did what it was programmed to.
Citation
Interference (the guild who's perc is at most bosses lairs) is too strong for me to attack with my team.
So get a better team. Honestly they have done nothing wrong. They built up their guild. If you had Soviat/Rambo/Cossen/Etc in your guild you would not argue about it. But your mad that they put more into the game.
Citation
So yes, 25% is way too much, it should be 12,5% at max, and the percentage should go up slower after higher levels.
Not really but there are other ideas.
Citation
Also, I think perceptors shouldn't even be let into a bosses lair or dungeon at all. Perceptors should not be allowed on maps with ANY aggressive spawn. From a role playing perspective, do you actually thing Dark Vlad, or the Dragon Pig, or Lord Crow would allow some tax collector in his lair, while he aggresses every player on sight?
If you go by rp then No. He would attack the perc. But taking it from a rp aspect then the guild can defend from the perc. So there is that then. As far as RP goes I would agree with the location of defending. Like the marriage is limited. Someone more than say 30 maps away could not join. That would be a good rp aspect As well as make the perc easier to kill.
Daetal#5815
- FORMER SUBSCRIBER -
November 29, 2006, 20:13:12
Citation
NI-MH :
I'm sick of it.
People keep setting percs at the end of dungeons or places like moon.
EVERYONE hates this. Even the people from the guild that owns the perc.
EVERYONE thinks it doesn't make sense.
We just killed moon and perc got 2 moon hair and moon soul stone.
First, percs are supposed to take % tax right? if perc has %25 chance to get tax, it should get one moon hair out of three. We only got one hair. So real chance a perc to rip you off is around %80.
How a perc can steal something off your hand? You equip soul stone, and perc takes it! How? becouse game just removes the stone you equipped and drops it with stones. BUT since developers forgot the perc factor, soul stones get stolen.
Another problem is guilds with overpowered people. Everyone has right to play dofus. But i keep seeing high levels leeching lower levels, by agroing them, ripping off them or taking their stuff with perceptors.
And you can't do anything about it.
Percs say they collect tax, goverment says they collect tax too. But perceptors doesn't help you at all while goverments offer protection and help.
Then why the hell i give tax to a perc? They usually take half of the stuff you get.
You lose your stuff after working FOR HOURS JUST BECOUSE A FEW GUYS ARE HIGHER LEVEL THAN YOU AND SET A PERCEPTOR TO SOMEWHERE ANNOYING.
This is not fair! don't say "bla bla bla get a group and kill the perc" NO they just SET IT BACK just after a few minutes AND YOU CAN NEVER HAVE THE STUFF THEY COLLECTED BECOUSE PEOPLE CHECK PERCS WITH ALTS ALL THE TIME.
Especially the ones at the end of some dungeon.
Heres what i think.
No percs in dungeons or places like Moon.
Percs must have their own pp. They must get their drops themselves. Stealing points must be converted to pp. This way percs can be less annoying and almost same effective.
Stealing stuff is just pointess and annoying. It usually steals something really expensive like a gelano. Now thats NOT %25 thats %100 since perc just got 1million kama from you instead of 250kk and leave 750kk for you (if you think gelano is 1million)
I agree. Perceptors should be completely removed. They ruin the enjoyment of the game.
Lowhunter#6056
- SUBSCRIBER -
November 29, 2006, 20:24:44
idont agree removing the percs. i wan to kill them and well it would be nice, if ankama drops the % tax to 12.5% max. its hard to get good items/recourses.
The perc system can be kept, but it needs work. One way would be to have them actually fight as an ally (but with a protection from being attacked by the party) during any engagement. In addition the biggest improvement would be to have the percs defend themselves alone and unaided. That would entail buffing them up a bit, but it also gives others a fair chance to take them down. As it stands now with some of the guilds and their high level members, even a maxed out group of 8 players can be easily wasted by a single high level perc defender. I say let them stand and live or die on their own.
They certainly don't help the general economy. Take one look at the player standing in the last room of the Daisy dungeon and what that S.O.B. has for sale. All taken from his guild's perc that sits it's fat, greedy arse in that room. Really, it's not justifiable that somebody should have 250+ set pieces for sale. All items that might have gone to players who took the time to go through the dungeon. SO a player who just had the thrill of completing a dungeon can now say... WOW, what a great adventure that was! And I feel so f'ing good about the fact that the perc got 3 set pieces and we got squat! YAY! Whoohoo, let's do that again! Right... haven't been back since.
Which by the way is the only real chance we as players have to take action, and that is, IF YOU SEE A PERC ON THE MAP, DON"T ENGAGE ANY MOBS! That's my rule and I stick to it. The only time I can't avoid it is during dungeon runs, and I tend to limit those on an as needed basis. Time to put the squeeze on the thieves and starve the percs! SAY NO TO SUPPORTING THE FREELOADING PERCS! AVOID THE MAPS WHERE PERCS LEECH! That's all we can do at this time, and for me, it's a start and I will encourage others to do so as well.
Vilmare as much as i would like to agree with you to let them starve... people who train wil be tempted by the mobs and really not care since all they want is exp, usually.
clarkymark#6404
- FORMER SUBSCRIBER -
November 30, 2006, 21:20:59
i think percs should be banned from dungeons thats it, im not bothered about the outside, just does my head in when i do kitsou or crackler when inter gets the decent items
why not meet in the middle ground? allow collectors to be placed anywhere, as it is now, but block defending them in areas that you need a key or some kind of item to get into. Stronger guilds can still place their collectors, and collect from them. But if they get attacked, they can't join in the help. that makes it fair to both sides. you can place and collect, and not defend if you leave it in a dungeon, so the action gets it's own consequence. And to leave a collector standing on a dungeon map instead of attacking it first gives a equal chance and consequence to other players.
guilds will have more of a reason to have actual attacks, and this should spark some guild interaction across the board.
Only thing I fully support is: Percs shouldn't steal soul stones, because that's like stealing an item from your inventory. Not stealing drops from a fight. This is reason enough.
Other thing I partially support: Percs in dungeons. People don't waste their keys and their time to enter a dungeon and simply kill a perc from a room. So, make a system where people can fight the percs inside the dungeon from the entrance is something awesome, and should be supported. That would encourage killing percs inside dungeons and should be supported. I don't support percs in: last rooms of dungeons and boss fights places, simply because they're places where there's only one chance to get such resources without using soulstones. So, no percs in final rooms, boss places and stealing soulstones. Simple.
I support percs provided above points are fulfilled. Other than that, they're simply stealing from the poor and giving it to the rich.
RikkiL#1276
- FORMER SUBSCRIBER -
December 04, 2006, 21:17:57
1. Newly placed Perceptors should NOT be able to be attacked for a minimum amount of time; say half a day; possibly enough to recup collector fee.
This will would encourage new guilds to become more involved in this area of Dofus. At present it costs too much to place a Perc, they get attacked indiscrimatory. Like the PVP System its flawed.
How can it be right for 8x100 lvl players to attack a Perc; overwhelming middle-level players who just wanna start learning the benefits and having fun with Percs? And for what? I can understand ppl fighting over a Gelano the perc collected, but sometimes I just wanna place a perc to collect wools and leathers for Shoes, Cloaks or Hats then some high level prick(s) come along and kill your Perc for kicks, Percs dont serve a purpose for most guilds out there. Love to know how many Percs are defended 24/7.
2. Attacking a Perceptor should require X amount of Attackers. Discouraging Solo Fights.
This amount could be set by the player when initially placing the Collector.
3. Ranking system for guilds.
Every guild should be given a ranking (determined by 'all its player levels' and the guild level). Low ranking guilds can attack ANY guilds higher than them, but cannot attack low ranked guilds below a predetermined threshold.
oh god Bipthefool is amakna paying you so they don't change the percs? seriously you read posts on this topic just to answer them not to understand them. You are doing this just to argue not because you think percs are good.
And you will answer this post like a lawyer, you will point out something that has nothing with the topic so that you can make people forget what they are talking about.
Please stop doing this, it's really annoying. I'm not telling you to stop commenting and giving your opinion, everyone has right to give opinions. But what you are doing is not commenting or giving your opinion but just to point out something different from the main topic so people think you are right because what you point out is correct even though it's not related with the topic.
For example
Citation
I've been camping Lord Crow for 2 weeks now, and THE LAST 5 FEATHERS HAVE BEEN DROPPED BY THE PERC (note how I use bold text and caps to emphasize this).
Here, this sentence is about how hard it is to get an item if a perc is on the map. And this person gives an example. The example is about lord crow feathers and how often perc gets them. This person thinks percs take too much and he should have got his feather already after working for two weeks.
And whats your respond?
Citation
And? The perc did what it was programmed to.
And yes, you are right! Percs do what they are programmed to do! BUT IS THIS RELATED TO THE TOPIC? No. We are not talking about "percs are programmed and do what they are programmed to" We are talking about "Percs take too much from the players"
But you point out something that has NO relation with the topic.
Why? Because you know this guy is so right and you can't answer him.
So, you just change the subject. You say percs are programmed and they do what they are programmed to. No one can say this is wrong because it is correct. Since no one can say "you are wrong" you think you are right. WRONG. You never answered, you can't be right OR wrong because you didn't talk about anything that is related with the topic.
This is the reason why i think you argue in forums JUST TO ARGUE so you can feel YOU ARE RIGHT and feed your EGO.
NI-MH :
oh god Bipthefool is amakna paying you so they don't change the percs? seriously you read posts on this topic just to answer them not to understand them. You are doing this just to argue not because you think percs are good.
I wish they were paying me. And no I think percs are good and that they are a good part of the game. You on the other hand are trolling mebut lets continue.
Citation
And you will answer this post like a lawyer, you will point out something that has nothing with the topic so that you can make people forget what they are talking about.
You know its snowing where I live for the first time this year.
Citation
Please stop doing this, it's really annoying. I'm not telling you to stop commenting and giving your opinion, everyone has right to give opinions. But what you are doing is not commenting or giving your opinion but just to point out something different from the main topic so people think you are right because what you point out is correct even though it's not related with the topic.
Yes and it my opinion that people are whining about stuff that they really should not. Percs do what they were meant to do. If they did not guilds would not put the time and xp into them.
Citation
For example
Oh do go on.
Citation
Citation
I've been camping Lord Crow for 2 weeks now, and THE LAST 5 FEATHERS HAVE BEEN DROPPED BY THE PERC (note how I use bold text and caps to emphasize this).
Here, this sentence is about how hard it is to get an item if a perc is on the map. And this person gives an example. The example is about lord crow feathers and how often perc gets them. This person thinks percs take too much and he should have got his feather already after working for two weeks.
And whats your respond?
Citation
And? The perc did what it was programmed to.
And yes, you are right! Percs do what they are programmed to do! BUT IS THIS RELATED TO THE TOPIC? No. We are not talking about "percs are programmed and do what they are programmed to" We are talking about "Percs take too much from the players"
Yes and? I have answered it before. Lat me do so again. 2 weeks. Ok in that time of camping you could have earned enough kamas to buy 5 feathers. I did as a level 58 sadie. I now have bought 6 in a month as of last night. Why? I know how hard the drop is. In that time I also leveled/got more kamas and got other pieces I needed. I did not need to camp for 2 weeks. In 2 weeks he could have bought them or got a team together to kill the perc. He did not so it is his fault. He fought on a map where he knew that the perc could steal a feather. Big shock that it did after the 2nd time. That's like asking the Devs if they could lower the ap on the ghosts as they hit too hard.
Citation
But you point out something that has NO relation with the topic.
Why? Because you know this guy is so right and you can't answer him.
Actually I did as well as show why. But your trolling so I understand your grasp at straws post.
Citation
So, you just change the subject. You say percs are programmed and they do what they are programmed to. No one can say this is wrong because it is correct. Since no one can say "you are wrong" you think you are right. WRONG. You never answered, you can't be right OR wrong because you didn't talk about anything that is related with the topic.
Ah but I did answeryou have not reador your understanding of English is poor. Let me try again.
People join guilds. Guilds give birth to Percs by donating money and XP. Higher the level guild the higher the level perc. Percs collect items for the guild as a show of power. The stronger the guild the stronger the perc the more items it takes. Anything the perc takes can also be bought at a marketplace so it is not like you are losing it forever. They time it takes to hunt the rare item you could also be earning kamas to buy it. If a perc is on your map you have the options of either not fighting on it or if the mob is only thereyou take the chance. You fight it. If it does take it then you have the option of fighting it with a group. Or ask to buy it off the guild.
Citation
This is the reason why i think you argue in forums JUST TO ARGUE so you can feel YOU ARE RIGHT and feed your EGO.
sigh* No I do not have an ego. I like stating my opinion. I also like to see thing explained. I would like to note that your post has nothing to do with the topic and is mearly an attempt to bash me. It was a sad attempt but an attempt none the less. You good sir have trolled your own thread and I have explained everything to you that I had explained before *IF* you bothered to read the posts. That being saidI think you know the rest.
RikkiL :
1. Newly placed Perceptors should NOT be able to be attacked for a minimum amount of time; say half a day; possibly enough to recup collector fee.
Uh.. no thanks.
Also, I agree that percs shouldn't be allowed in dungeons or be able to steal soul stones. And, yeah, I hate it when a bunch of level 100s attack your perc. Today 3 level 100s attacked my perc, we survived, then they brought a level 119 Sac with them. We also survived that but then they brought a level 150 and 128 with them... I don't understand! They didn't want to set a perc there, my perc didn't have anything on it, so what's the fun in fighting a level 18 perc with 3 level 100s?
OwnedJooNoob :
Also, I agree that percs shouldn't be allowed in dungeons or be able to steal soul stones. And, yeah, I hate it when a bunch of level 100s attack your perc. Today 3 level 100s attacked my perc, we survived, then they brought a level 119 Sac with them. We also survived that but then they brought a level 150 and 128 with them... I don't understand! They didn't want to set a perc there, my perc didn't have anything on it, so what's the fun in fighting a level 18 perc with 3 level 100s?
Some people get bored and attack percs for fun. Others are paid too and some just attack it because its there.
Only things that should change on the perc if anything are the soul stones as they reall are not a drop. and The didtance a person could teleport to defend them. i think that would spice it up a bit.
Yes and? I have answered it before. Lat me do so again. 2 weeks. Ok in that time of camping you could have earned enough kamas to buy 5 feathers. I did as a level 58 sadie. I now have bought 6 in a month as of last night. Why? I know how hard the drop is. In that time I also leveled/got more kamas and got other pieces I needed. I did not need to camp for 2 weeks. In 2 weeks he could have bought them or got a team together to kill the perc. He did not so it is his fault. He fought on a map where he knew that the perc could steal a feather. Big shock that it did after the 2nd time. That's like asking the Devs if they could lower the ap on the ghosts as they hit too hard.
I was going to ignore your posts since the last one, but this is just soo much...
I gave an example about how crappy I find it that I have to fight lord crow 100's of times, and that I see so many feathers drop on the perc. Do you actually have any idea about the feathers in the sellroom? They were 500kk each at the time I posted. And there is ABSOLUTELY no way you made 2.5 million in 2 weeks at level 58 without being leeched by someone. I can make 2.5 million in 2 weeks now, if I play 24/7 and I get a full team or I'm lucky with drops.
Even then, you you can't just say: "Ow it's too rare, I'll just buy it". Dofus doesn't work like that when you leave astrub...
Again, you changed the subject into something completely irrelevant. It doesn't matter how rare a drop is, if you need it, you have to fight it, and you can bet your ass that 50% or more of the feathers on the market are from the perc.
Also, I'm level 137, I'm pretty sure I can get a level 140-150 average team together, and kill the perceptor with the right tactics (which will certainly be emtied then, because it's emptied constantly, seconds after every spawn)
Even if I killed the perc, there would be another one 20 minutes later.
I'll say it once more: The perceptor system is too much in favour of the strongest guilds. 25% is too much for an 8 person fight (DOUBLE the chance of getting something of a player who was actually in the fight, assuming equal prospecting)
Edit: FYI, you missed the entire point. By camping I mean I had an alt there and just fought every spawn, I wasn't just sitting there all day, so I did do other stuff meanwhile, and eventually bought the last feather.
SoundBastard :
I was going to ignore your posts since the last one, but this is just soo much...
Ok...
Citation
I gave an example about how crappy I find it that I have to fight lord crow 100's of times, and that I see so many feathers drop on the perc. Do you actually have any idea about the feathers in the sellroom? They were 500kk each at the time I posted. And there is ABSOLUTELY no way you made 2.5 million in 2 weeks at level 58 without being leeched by someone. I can make 2.5 million in 2 weeks now, if I play 24/7 and I get a full team or I'm lucky with drops.
Actually level 100 alchamy. Making stiff ball potions. It is not that hard. People buy them for insane prices. Selling 100 for 80-90kk works well. So yeah it is possible. But again I said a month.
Citation
Even then, you you can't just say: "Ow it's too rare, I'll just buy it". Dofus doesn't work like that when you leave astrub...
Actually yes it does. Or make a deal with the percs owner. I do and most of the time I buy the item.
Citation
Again, you changed the subject into something completely irrelevant. It doesn't matter how rare a drop is, if you need it, you have to fight it, and you can bet your ass that 50% or more of the feathers on the market are from the perc.
Also, I'm level 137, I'm pretty sure I can get a level 140-150 average team together, and kill the perceptor with the right tactics (which will certainly be emtied then, because it's emptied constantly, seconds after every spawn)
Even if I killed the perc, there would be another one 20 minutes later.
Actually no he can in to troll and needed to use someone else's post. It just happen to be that one. And there may be another perc set. Why not have your guild set one. Thats the way the game is played. Kill a perc and set your own. Then you get feathers.
Citation
I'll say it once more: The perceptor system is too much in favour of the strongest guilds. 25% is too much for an 8 person fight (DOUBLE the chance of getting something of a player who was actually in the fight, assuming equal prospecting)
So you want to blame the guild for working hard at strengthing their guild. Really this is just sour grapes. As one of the mode said. The devs wants you to PVP so why would they not want the same with the perc system. (I think it was in the why does eq need wing status).
Citation
Edit: FYI, you missed the entire point. By camping I mean I had an alt there and just fought every spawn, I wasn't just sitting there all day, so I did do other stuff meanwhile, and eventually bought the last feather.
Lowhunter#6056
- SUBSCRIBER -
December 06, 2006, 19:46:25
Citation
Lowhunter/Lowi:
im sick of Einherjar's perc in daisy dungeon! perc stole 3 part of farmer set, 2 keys, 1 mush lining, 6 wild sunflower seeds D:
some1 must kill that perc!
DIAF?
die in a fire?
i was writing a long post here but i just removed it, it doesn't really worth to argue with someone that tells you to die in a fire and you DO have an ego, if you don't have an ego you wouldn't tell me to die in a fire because you wouldn't feel any anger.
By the way i'm not trolling, trolls do it just because they can do it and no one can find them so they randomly insult people.
But still, you get more than you give. Setting it costs 20-30kk, leveling it takes 2-3 months (and you don't really work for it, you just keep playing as you always did) then it starts to give 500kk every day.
Bipthefool:
Yes and? I have answered it before. Lat me do so again. 2 weeks. Ok in that time of camping you could have earned enough kamas to buy 5 feathers. I did as a level 58 sadie. I now have bought 6 in a month as of last night. Why? I know how hard the drop is. In that time I also leveled/got more kamas and got other pieces I needed. I did not need to camp for 2 weeks. In 2 weeks he could have bought them or got a team together to kill the perc. He did not so it is his fault. He fought on a map where he knew that the perc could steal a feather. Big shock that it did after the 2nd time. That's like asking the Devs if they could lower the ap on the ghosts as they hit too hard.
By your theory, no-one should be fighting Lord Crow because it's obvious that the Perceptor has a large chance of stealing the feather drops. If no-one fights Lord Crow due to the Perc's existence, the members of guild that own that Perc gain a monopoly over the feathers by fighting Lord Crow themselves and selling them for outrageous prices. As the number of people that fight Lord Crow increases, the percentage of the "monopoly" that the guild owns actually decreases; however, the guild also receives more feathers through the Perc using this method, and in turn, makes a similar profit.
Welcome to Econ 101.
Also, if NI-MH's interpretation of your acronym was correct, I regret ever defending you from those who have flamed you in this thread. A comment such as this would show your true incapability of understanding the points of others and sticking to a mantra of "Ankama has created it thus, so there are no flaws in the design". You may have something in common with the reference implied within a certain bow in this game.
As for Ankama, I've said it before: they obviously don't consider this to be a serious issue. This topic has been debated over and over again, both on Imps and within this thread...yet even after 11 pages in a period of three months in which only a handful of people have disagreed with the suggested changes to Percs in comparison to the vast majority, Ankama will not even put up an official poll on the subject.
Perhaps they have other issues that must be addressed, such as class balancing, bugged spells, and severe lag. However, IMO, it doesn't seem very hard to change the coding on a few maps to disallow Percs, change the coding on Soul Stones so they aren't collected, or simply create a poll on the Community site regarding this subject. What was the last poll about? Asking players if they bought kamas through third-party means. Wow, it's either a brilliant way to get people to confess and be banned or Ankama wishes to improve the game tremendously by putting the economy into a meat grinder!
To conclude my little rant, I'd like to say this. I'm a veteran of Dofus that has been playing for nearly a year now; I'm certainly not very high-leveled, but I'm happy with my character and I enjoy most parts of this game. However, I haven't done a dungeon run in about six months. Why, you ask? There's simply no point in doing so; in every dungeon in which you have a chance to get a decent item through a drop, there's more than one Perceptor with +20% collection rate. I've got plenty of keys, and I'm stockpiling them in the hopes that one day Ankama will take off its blindfold, realize their mistake, and make this part of the game fun again.
Now, I ask you...if there are many people like me, equal or higher to my level, that also hate the current system, how do you think new players to which many of the dungeons are designed for feel about the system?
Wow...yeah. Old guilds are a "monopol"...No old guild do well because they have been around for a year + and have high level characters. Percs are a right of the guild. Again fight the guild or join it. Or don't fight where there is a perc.
Did you even read anything in this topic? or just thought you'd make a smart-assed comment? The trouble is that percs drop TOO many things at a too high drop rate, and that it's impossible for weaker guilds too do anything about this.
I've been camping Lord Crow for 2 weeks now, and THE LAST 5 FEATHERS HAVE BEEN DROPPED BY THE PERC (note how I use bold text and caps to emphasize this).
Interference (the guild who's perc is at most bosses lairs) is too strong for me to attack with my team.
So yes, 25% is way too much, it should be 12,5% at max, and the percentage should go up slower after higher levels.
Also, I think perceptors shouldn't even be let into a bosses lair or dungeon at all. Perceptors should not be allowed on maps with ANY aggressive spawn. From a role playing perspective, do you actually thing Dark Vlad, or the Dragon Pig, or Lord Crow would allow some tax collector in his lair, while he aggresses every player on sight?
Did you even read anything in this topic? or just thought you'd make a smart-assed comment? The trouble is that percs drop TOO many things at a too high drop rate, and that it's impossible for weaker guilds too do anything about this.
Little from stack A...Little from Stack B. The weaker guild can become greater guilds. Or they can band together with other guilds. I saw this happen this past weekend. They all grouped together and attacked the Perc at the dragon pig. And they had a chance...then Soviat joined to defend...Never seen someone killed by casting a body double and throwing it at someone...
And? The perc did what it was programmed to.
So get a better team. Honestly they have done nothing wrong. They built up their guild. If you had Soviat/Rambo/Cossen/Etc in your guild you would not argue about it. But your mad that they put more into the game.
Not really but there are other ideas.
If you go by rp then No. He would attack the perc. But taking it from a rp aspect then the guild can defend from the perc. So there is that then. As far as RP goes I would agree with the location of defending. Like the marriage is limited. Someone more than say 30 maps away could not join. That would be a good rp aspect As well as make the perc easier to kill.
I'm sick of it.
People keep setting percs at the end of dungeons or places like moon.
EVERYONE hates this. Even the people from the guild that owns the perc.
EVERYONE thinks it doesn't make sense.
We just killed moon and perc got 2 moon hair and moon soul stone.
First, percs are supposed to take % tax right? if perc has %25 chance to get tax, it should get one moon hair out of three. We only got one hair. So real chance a perc to rip you off is around %80.
How a perc can steal something off your hand? You equip soul stone, and perc takes it! How? becouse game just removes the stone you equipped and drops it with stones. BUT since developers forgot the perc factor, soul stones get stolen.
Another problem is guilds with overpowered people. Everyone has right to play dofus. But i keep seeing high levels leeching lower levels, by agroing them, ripping off them or taking their stuff with perceptors.
And you can't do anything about it.
Percs say they collect tax, goverment says they collect tax too. But perceptors doesn't help you at all while goverments offer protection and help.
Then why the hell i give tax to a perc? They usually take half of the stuff you get.
You lose your stuff after working FOR HOURS JUST BECOUSE A FEW GUYS ARE HIGHER LEVEL THAN YOU AND SET A PERCEPTOR TO SOMEWHERE ANNOYING.
This is not fair! don't say "bla bla bla get a group and kill the perc" NO they just SET IT BACK just after a few minutes AND YOU CAN NEVER HAVE THE STUFF THEY COLLECTED BECOUSE PEOPLE CHECK PERCS WITH ALTS ALL THE TIME.
Especially the ones at the end of some dungeon.
Heres what i think.
No percs in dungeons or places like Moon.
Percs must have their own pp. They must get their drops themselves. Stealing points must be converted to pp. This way percs can be less annoying and almost same effective.
Stealing stuff is just pointess and annoying. It usually steals something really expensive like a gelano. Now thats NOT %25 thats %100 since perc just got 1million kama from you instead of 250kk and leave 750kk for you (if you think gelano is 1million)
I agree. Perceptors should be completely removed. They ruin the enjoyment of the game.
They certainly don't help the general economy. Take one look at the player standing in the last room of the Daisy dungeon and what that S.O.B. has for sale. All taken from his guild's perc that sits it's fat, greedy arse in that room. Really, it's not justifiable that somebody should have 250+ set pieces for sale. All items that might have gone to players who took the time to go through the dungeon. SO a player who just had the thrill of completing a dungeon can now say... WOW, what a great adventure that was! And I feel so f'ing good about the fact that the perc got 3 set pieces and we got squat! YAY! Whoohoo, let's do that again! Right... haven't been back since.
Which by the way is the only real chance we as players have to take action, and that is, IF YOU SEE A PERC ON THE MAP, DON"T ENGAGE ANY MOBS! That's my rule and I stick to it. The only time I can't avoid it is during dungeon runs, and I tend to limit those on an as needed basis. Time to put the squeeze on the thieves and starve the percs! SAY NO TO SUPPORTING THE FREELOADING PERCS! AVOID THE MAPS WHERE PERCS LEECH! That's all we can do at this time, and for me, it's a start and I will encourage others to do so as well.
I say let them stand and live or die on their own.
Absolutely amazing idea! You have my full support with this one!
guilds will have more of a reason to have actual attacks, and this should spark some guild interaction across the board.
Other thing I partially support: Percs in dungeons. People don't waste their keys and their time to enter a dungeon and simply kill a perc from a room. So, make a system where people can fight the percs inside the dungeon from the entrance is something awesome, and should be supported. That would encourage killing percs inside dungeons and should be supported. I don't support percs in: last rooms of dungeons and boss fights places, simply because they're places where there's only one chance to get such resources without using soulstones. So, no percs in final rooms, boss places and stealing soulstones. Simple.
I support percs provided above points are fulfilled. Other than that, they're simply stealing from the poor and giving it to the rich.
This will would encourage new guilds to become more involved in this area of Dofus. At present it costs too much to place a Perc, they get attacked indiscrimatory. Like the PVP System its flawed.
How can it be right for 8x100 lvl players to attack a Perc; overwhelming middle-level players who just wanna start learning the benefits and having fun with Percs? And for what? I can understand ppl fighting over a Gelano the perc collected, but sometimes I just wanna place a perc to collect wools and leathers for Shoes, Cloaks or Hats then some high level prick(s) come along and kill your Perc for kicks, Percs dont serve a purpose for most guilds out there. Love to know how many Percs are defended 24/7.
2. Attacking a Perceptor should require X amount of Attackers. Discouraging Solo Fights.
This amount could be set by the player when initially placing the Collector.
3. Ranking system for guilds.
Every guild should be given a ranking (determined by 'all its player levels' and the guild level). Low ranking guilds can attack ANY guilds higher than them, but cannot attack low ranked guilds below a predetermined threshold.
And you will answer this post like a lawyer, you will point out something that has nothing with the topic so that you can make people forget what they are talking about.
Please stop doing this, it's really annoying. I'm not telling you to stop commenting and giving your opinion, everyone has right to give opinions. But what you are doing is not commenting or giving your opinion but just to point out something different from the main topic so people think you are right because what you point out is correct even though it's not related with the topic.
For example
Here, this sentence is about how hard it is to get an item if a perc is on the map. And this person gives an example. The example is about lord crow feathers and how often perc gets them. This person thinks percs take too much and he should have got his feather already after working for two weeks.
And whats your respond?
And yes, you are right! Percs do what they are programmed to do! BUT IS THIS RELATED TO THE TOPIC? No. We are not talking about "percs are programmed and do what they are programmed to" We are talking about "Percs take too much from the players"
But you point out something that has NO relation with the topic.
Why? Because you know this guy is so right and you can't answer him.
So, you just change the subject. You say percs are programmed and they do what they are programmed to. No one can say this is wrong because it is correct. Since no one can say "you are wrong" you think you are right. WRONG. You never answered, you can't be right OR wrong because you didn't talk about anything that is related with the topic.
This is the reason why i think you argue in forums JUST TO ARGUE so you can feel YOU ARE RIGHT and feed your EGO.
oh god Bipthefool is amakna paying you so they don't change the percs? seriously you read posts on this topic just to answer them not to understand them. You are doing this just to argue not because you think percs are good.
I wish they were paying me. And no I think percs are good and that they are a good part of the game. You on the other hand are trolling mebut lets continue.
You know its snowing where I live for the first time this year.
Yes and it my opinion that people are whining about stuff that they really should not. Percs do what they were meant to do. If they did not guilds would not put the time and xp into them.
Oh do go on.
I've been camping Lord Crow for 2 weeks now, and THE LAST 5 FEATHERS HAVE BEEN DROPPED BY THE PERC (note how I use bold text and caps to emphasize this).
And whats your respond?
Yes and? I have answered it before. Lat me do so again. 2 weeks. Ok in that time of camping you could have earned enough kamas to buy 5 feathers. I did as a level 58 sadie. I now have bought 6 in a month as of last night. Why? I know how hard the drop is. In that time I also leveled/got more kamas and got other pieces I needed. I did not need to camp for 2 weeks. In 2 weeks he could have bought them or got a team together to kill the perc. He did not so it is his fault. He fought on a map where he knew that the perc could steal a feather. Big shock that it did after the 2nd time. That's like asking the Devs if they could lower the ap on the ghosts as they hit too hard.
Why? Because you know this guy is so right and you can't answer him.
Actually I did as well as show why. But your trolling so I understand your grasp at straws post.
Ah but I did answeryou have not reador your understanding of English is poor. Let me try again.
People join guilds. Guilds give birth to Percs by donating money and XP. Higher the level guild the higher the level perc. Percs collect items for the guild as a show of power. The stronger the guild the stronger the perc the more items it takes. Anything the perc takes can also be bought at a marketplace so it is not like you are losing it forever. They time it takes to hunt the rare item you could also be earning kamas to buy it. If a perc is on your map you have the options of either not fighting on it or if the mob is only thereyou take the chance. You fight it. If it does take it then you have the option of fighting it with a group. Or ask to buy it off the guild.
DIAF.
1. Newly placed Perceptors should NOT be able to be attacked for a minimum amount of time; say half a day; possibly enough to recup collector fee.
Uh.. no thanks.
Also, I agree that percs shouldn't be allowed in dungeons or be able to steal soul stones. And, yeah, I hate it when a bunch of level 100s attack your perc. Today 3 level 100s attacked my perc, we survived, then they brought a level 119 Sac with them. We also survived that but then they brought a level 150 and 128 with them... I don't understand! They didn't want to set a perc there, my perc didn't have anything on it, so what's the fun in fighting a level 18 perc with 3 level 100s?
Also, I agree that percs shouldn't be allowed in dungeons or be able to steal soul stones. And, yeah, I hate it when a bunch of level 100s attack your perc. Today 3 level 100s attacked my perc, we survived, then they brought a level 119 Sac with them. We also survived that but then they brought a level 150 and 128 with them... I don't understand! They didn't want to set a perc there, my perc didn't have anything on it, so what's the fun in fighting a level 18 perc with 3 level 100s?
Some people get bored and attack percs for fun. Others are paid too and some just attack it because its there.
Only things that should change on the perc if anything are the soul stones as they reall are not a drop. and The didtance a person could teleport to defend them. i think that would spice it up a bit.
I was going to ignore your posts since the last one, but this is just soo much...
I gave an example about how crappy I find it that I have to fight lord crow 100's of times, and that I see so many feathers drop on the perc. Do you actually have any idea about the feathers in the sellroom? They were 500kk each at the time I posted. And there is ABSOLUTELY no way you made 2.5 million in 2 weeks at level 58 without being leeched by someone. I can make 2.5 million in 2 weeks now, if I play 24/7 and I get a full team or I'm lucky with drops.
Even then, you you can't just say: "Ow it's too rare, I'll just buy it". Dofus doesn't work like that when you leave astrub...
Again, you changed the subject into something completely irrelevant. It doesn't matter how rare a drop is, if you need it, you have to fight it, and you can bet your ass that 50% or more of the feathers on the market are from the perc.
Also, I'm level 137, I'm pretty sure I can get a level 140-150 average team together, and kill the perceptor with the right tactics (which will certainly be emtied then, because it's emptied constantly, seconds after every spawn)
Even if I killed the perc, there would be another one 20 minutes later.
I'll say it once more: The perceptor system is too much in favour of the strongest guilds. 25% is too much for an 8 person fight (DOUBLE the chance of getting something of a player who was actually in the fight, assuming equal prospecting)
Edit: FYI, you missed the entire point. By camping I mean I had an alt there and just fought every spawn, I wasn't just sitting there all day, so I did do other stuff meanwhile, and eventually bought the last feather.
I was going to ignore your posts since the last one, but this is just soo much...
Ok...
Actually level 100 alchamy. Making stiff ball potions. It is not that hard. People buy them for insane prices. Selling 100 for 80-90kk works well. So yeah it is possible. But again I said a month.
Actually yes it does. Or make a deal with the percs owner. I do and most of the time I buy the item.
Also, I'm level 137, I'm pretty sure I can get a level 140-150 average team together, and kill the perceptor with the right tactics (which will certainly be emtied then, because it's emptied constantly, seconds after every spawn)
Even if I killed the perc, there would be another one 20 minutes later.
Actually no he can in to troll and needed to use someone else's post. It just happen to be that one. And there may be another perc set. Why not have your guild set one. Thats the way the game is played. Kill a perc and set your own. Then you get feathers.
So you want to blame the guild for working hard at strengthing their guild. Really this is just sour grapes. As one of the mode said. The devs wants you to PVP so why would they not want the same with the perc system. (I think it was in the why does eq need wing status).
Well there you go.
im sick of Einherjar's perc in daisy dungeon! perc stole 3 part of farmer set, 2 keys, 1 mush lining, 6 wild sunflower seeds D:
some1 must kill that perc!
or just lower the percs % to gain items
die in a fire?
i was writing a long post here but i just removed it, it doesn't really worth to argue with someone that tells you to die in a fire and you DO have an ego, if you don't have an ego you wouldn't tell me to die in a fire because you wouldn't feel any anger.
By the way i'm not trolling, trolls do it just because they can do it and no one can find them so they randomly insult people.
But still, you get more than you give. Setting it costs 20-30kk, leveling it takes 2-3 months (and you don't really work for it, you just keep playing as you always did) then it starts to give 500kk every day.
Yes and? I have answered it before. Lat me do so again. 2 weeks. Ok in that time of camping you could have earned enough kamas to buy 5 feathers. I did as a level 58 sadie. I now have bought 6 in a month as of last night. Why? I know how hard the drop is. In that time I also leveled/got more kamas and got other pieces I needed. I did not need to camp for 2 weeks. In 2 weeks he could have bought them or got a team together to kill the perc. He did not so it is his fault. He fought on a map where he knew that the perc could steal a feather. Big shock that it did after the 2nd time. That's like asking the Devs if they could lower the ap on the ghosts as they hit too hard.
By your theory, no-one should be fighting Lord Crow because it's obvious that the Perceptor has a large chance of stealing the feather drops. If no-one fights Lord Crow due to the Perc's existence, the members of guild that own that Perc gain a monopoly over the feathers by fighting Lord Crow themselves and selling them for outrageous prices. As the number of people that fight Lord Crow increases, the percentage of the "monopoly" that the guild owns actually decreases; however, the guild also receives more feathers through the Perc using this method, and in turn, makes a similar profit.
Welcome to Econ 101.
Also, if NI-MH's interpretation of your acronym was correct, I regret ever defending you from those who have flamed you in this thread. A comment such as this would show your true incapability of understanding the points of others and sticking to a mantra of "Ankama has created it thus, so there are no flaws in the design". You may have something in common with the reference implied within a certain bow in this game.
As for Ankama, I've said it before: they obviously don't consider this to be a serious issue. This topic has been debated over and over again, both on Imps and within this thread...yet even after 11 pages in a period of three months in which only a handful of people have disagreed with the suggested changes to Percs in comparison to the vast majority, Ankama will not even put up an official poll on the subject.
Perhaps they have other issues that must be addressed, such as class balancing, bugged spells, and severe lag. However, IMO, it doesn't seem very hard to change the coding on a few maps to disallow Percs, change the coding on Soul Stones so they aren't collected, or simply create a poll on the Community site regarding this subject. What was the last poll about? Asking players if they bought kamas through third-party means. Wow, it's either a brilliant way to get people to confess and be banned or Ankama wishes to improve the game tremendously by putting the economy into a meat grinder!
To conclude my little rant, I'd like to say this. I'm a veteran of Dofus that has been playing for nearly a year now; I'm certainly not very high-leveled, but I'm happy with my character and I enjoy most parts of this game. However, I haven't done a dungeon run in about six months. Why, you ask? There's simply no point in doing so; in every dungeon in which you have a chance to get a decent item through a drop, there's more than one Perceptor with +20% collection rate. I've got plenty of keys, and I'm stockpiling them in the hopes that one day Ankama will take off its blindfold, realize their mistake, and make this part of the game fun again.
Now, I ask you...if there are many people like me, equal or higher to my level, that also hate the current system, how do you think new players to which many of the dungeons are designed for feel about the system?