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Ankama Trackers
64 result(s) found
57 

5851 


Just came here to say... They're finally doing it buddy
16 

7651 


Well, gotta agree with everything you said. In the end, it's sad to see how a company we all love is loosing slowly its popularity. IDK what's the best way to handle this, but having a multiplatform game will help. Dofus fits so good mobile gaming. I cannot understand why they decided to create a ...
16 

7651 


When I played, I didn't notice any lag. That's why I'm guessing Dofus Touch and PC are different. You can play for hours in a low-end device and you won't notice as much ram use as the pc version. Anyway, even if I think they should have made Dofus PC available for mobile from the very beginning, ...
16 

7651 


While I agree, I do think Touch and Regular could co-exist. Create "Dofus 2" on iOS and Android being exactly the same as Regular Dofus. Don't remove Dofus Touch. Let the guys of Touch implement the interface on Dofus 2, then return to Touch. Problem is, I'm afraid Touch and 2 uses a different ...
5 

2038 


They are, indeed, studying the best way to migrate to Unity, including testing (so they started some development). They said it in a spanish interview. They won't say "we are moving to Unity" until they are 100% sure that it will work, or even until they have something to show. Guess they'll end ...
5 

2038 


It's confirmed they're studying the move to the engine 'Unity'. However, as a developer, I can say this could take a very, very long time (more than 2 years). Since they want to finish the eliocalipse arc, I guess they will finish it and then move to Unity. Moving to Unity implies that they will ...
6 

590 


Yeah. +1 I do not like to stay with one character (got 3 at level 200 on Ily) because of achievements and profs. They did something similar to achievements regarding the drop (If I'm not wrong), they could just base everything on account instead of character, since they encourage you to play ...
11 

513 


Surrender as the only way to leave a fight without penalty.
11 

513 


Still, if you leave + your mates die after 15 minutes, is unfair that the reward in both cases for the one that left coz he committed suicide and the others who tried hard winning that match. I just think that the penalty of leaving a match should be the same. Just a concede feature with a voting ...
11 

513 


Osas can resurrect people. So teams with an Osa would have to be denied that option. That could in turn make people maybe reconsider teaming up with Osas, which could in turn make Osas have a worse time finding a team for kolo. Also, I don't think it's fair. Some1 who left because he died in 2 ...
8 

2693 


Exactly; CBD is always better than final damage. Let's take 1.000 damage for example: 100 flat res: 900 100 flat res with 10% CBD: 1100 - 100 = 1000 100 flat res with 10% final damage: 900 + 90: 990 50% res: 500 50% res with 10%cbd: 1100 * 0,5 = 550 50% res with 10% final damage=: 500 + 50 = 550 100...
11 

513 


Hm. Maybe could work with a minimum rounds, like any other game too.
11 

516 


Never said it's hard. I don't know bro, maybe you used them and you're not remembering when/how, or maybe some1 with access to your account took them. I still have carrots in my bank, so not a global problem. Maybe try contacting support. Also try to search by "cawwot" in the resources tab. Maybe u...
11 

513 


It's alright for a 3vs3. People would abuse this (you get bad team = concede). I don't know why it's not an option in a 1vs1 (sometimes I would like to just leave the fight, typical 190 vs 200 opti).
11 

516 


According to this: https://www.dofus.com/en/mmorpg/encyclopedia/monsters/64-wabbit It has a 11% drop rate. According to this: https://www.dofus.com/en/mmorpg/encyclopedia/resources/361-cawwot Wa wabbit, for instance, has a 100% drop rate. Cuwsed cawwot is a consumable that transforms you into a ...
11 

516 


Cawwots are a "low" rate drop from all (or almost all) wabbits, if I'm not wrong. Pretty sure I dropped some last time I did the dungeon.
6 

705 


[*]I always thought neutral damage should be based on all the elements, not just strength (and not just one). For instance, instead of 1 stat = 1%, 1 stat = 0.25%. Obviously, that would need some rework. However, although I like your idea, there are spells in the game that work that way (attacking ...
8 

2693 


Yes. Every bomb starts with a combo bonus (40% if I'm not wrong). That damage applies to the final damage of the wall between bombs. For instance, if you have this wall (where X is the bomb, O is the wall): XOOOOOOXX There are 3 combo bonus (3 bombs) that are being take into account. They stack, so ...
8 

2693 


The bomb damage is calculated the same way than others spells. Then there's the combo damage, that amplifies the final damage of the bomb. When you get a 10% final damage buff, you're dealing 10% more. That means that if your spell base damage + stats + damage is, for instance, 100, 10% final damage...
4 

650 


Thanks a lot for your help. I never tried breeding, but i think it is a good time to start. Do you have any recommendations for noobs ?
Cheers! Chookity-Pop Get 2 mounts (not wild); one male and one female. Buy 1 item of each (water, butt, stamina, the one with fists and the one with feathers)....
