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Dofus Cup 2019

Regulations

1. INTRODUCTION


The company Ankama Games, a SASU (simplified corporation with a sole shareholder) whose headquarters are located at 75 Boulevard d'Armentières, 59100 Roubaix, RCS Lille No. 492 360 730 (hereinafter the "Organizer"), is organizing, from November 3 to December 8, 2019, an amateur PvP competition for the DOFUS video game entitled the "2019 DOFUS Cup" (hereinafter the "Tournament"), taking place exclusively online, in accordance with the terms set out in these regulations.


2. ACCEPTANCE AND MODIFICATION OF THE REGULATIONS


Participation in the Tournament implies and entails the unconditional acceptance by the participant of these regulations (hereinafter the "Regulations"), and of the concept of the Tournament, as well as the ethical codes applicable on the Internet. Any person who violates one or more articles of the Regulations, or of the aforementioned conditions and rules, will be barred from participating in the Tournament and from any prize to which they may have otherwise been entitled.
The Organizer may, at any time, amend the Regulations by informing the participants thereof on the website https://www.dofus.com as soon as possible.


3. ELIGIBILITY AND TERRITORIAL SCOPE


Participation in the Tournament is open, subject to the provisions of Article 2 of the Regulations, to any physical person who has a character of at least level 150 in the DOFUS video game, is at least 12 years old on the first day of the qualifying phase, has access to an Internet connection, and is in possession of an Ankama game account, excluding the Organizer's employees and their family members (spouses, ancestors, descendants, brothers and sisters).
Each minor participating in the Tournament is required to provide the Organizer with parental authorization that has been duly completed and signed by a legal guardian and is accompanied by official proof of identity for both the legal guardian and the minor (proof of identity must be legible, and must include the full name, date and place of birth, photograph and signature of the holder, the dates of issue and expiry of the document, and the issuing authority). This parental authorization must be sent to the Organizer at the email address [email protected] The parental authorization form can be downloaded from the website http://staticns.ankama.com/comm/2019_10/PARENTALE_DCUP_19_EN.pdf. The Organizer reserves the right to perform any verifications, as well as to disqualify any participating minor who does not submit said authorization.


4. REGISTRATION


Participation in the Tournament is open to teams of 3 separate players from the DOFUS community (not including DOFUS Retro), each player having a character of a minimum level of 150.
To register, candidates must be in possession of an Ankama account that is certified in their name and be logged in to the website www.dofus.com. Acting in the name and on behalf of the members of their team, one of the team's three players must go to the registration page and fill out the specific registration form:



  • choose a valid team name,

  • provide the character names and servers of their two teammates,

  • and accept the terms and conditions of these Regulations in their entirety;

  • then they must confirm their team's registration.


Once the team has been pre-registered, the two teammates immediately receive a team membership notification visible on the dofus.com website. They must then go to this page themselves to finalize their registration.
/!\ Notifications will not be sent via Ankabox or email. Remain vigilant and stay safe from phishing attempts. /!\
A team is deemed registered when the leader has correctly confirmed the team's registration and the two teammates have each confirmed their membership.
It is still possible for the three players to cancel their membership with a team via the www.dofus.com website; doing so will automatically deregister the team from the Tournament.
Class duplicates are not allowed. Furthermore, you are not permitted to register a team containing one of the following class pairings:



  • Osamodas / Sadida

  • Eniripsa / Xelor

  • Eniripsa / Sacrier

  • Masqueraider / Huppermage

  • Masqueraider / Sacrier

  • Sacrier / Xelor

  • Eniripsa / Osamodas

  • Foggernaut / Osamodas

  • Eniripsa / Foggernaut


Only one registration per account and per person is permitted.
If a player is caught having registered several characters via several accounts, all teams including any one of these characters will be disqualified and the player will be sanctioned across all of their accounts, including in cases where the cheating is discovered only after the Tournament has begun. They may also be forbidden from participating in future DOFUS tournaments for a period of one year. Similarly, players from the 32 teams that have pre-qualified for the final rounds of this Tournament through seasons 2 or 3 of the KTA tournaments are not permitted to register and could face the same penalties.


Participation in the Tournament is limited to 1,536 players, or 512 teams.
The first 512 teams to confirm their registration will be selected to take part in the Tournament. Any teams in excess of this quota will be placed on a waiting list. In the event that a team is disqualified before the start of the competition, the teams on the waiting list will be selected by order of registration validation.


Team names in violation of the terms and conditions (offensive, political, religious, sexual, or provocative) will lead to the team's registration being denied with no possibility of re-registration.


Registration for the Tournament will begin at 4 p.m. (Paris time) on October 17, 2019, and go until 11:59 p.m. on October 27, 2019.


Participation in the Tournament is free of charge.


Players are not permitted to change classes from Tuesday, October 22 to Tuesday, October 29, 2019, under penalty of their registration being invalidated.


Players are not permitted to reserve a server change for Tuesdays, October 22 and 29, under penalty of their registration being invalidated.


No other mode of participation will be accepted.


Registering under a false identity or the identity of another person, providing false information, or registering under several identities will lead to the cancellation of participation.


Any entry that is fraudulent and/or does not comply with the Regulations will not be considered and will invalidate participation for all members of the team. The Organizer reserves the right to perform any verifications in respect of this article or the Regulations as a whole, notably to remove any player having committed wrongdoing of any kind, without, however, being required to systematically verify all players, and may limit such verification to the Tournament winners. The disqualification of any player in this way will, without further notice, lead to the disqualification of the team of which this player is a member, and none of its members will have any claim to winnings of any sort. The Organizer reserves the right to put back into play any prize that would have been unduly allocated to them.


5. SPECIFIC ARRANGEMENTS


The Tournament takes place on a specific server open for the occasion and closed to spectators (except with special permission).


Characters imported to the tournament server are blank copies of the original characters; only the name, class, gender, and appearance are retained. They are therefore completely new and unequipped.


Characters are automatically raised to level 200 on the tournament server.


The characters' characteristics are reset and raised to 100 by default, with 995 normal points to reallocate as they so wish.


Characters have access to a pre-selected list of items with perfect stats, as well as a stable containing all level-100 mounts. Sidekicks and summons weapons are not available.


Smithmagic is not available on the tournament server.


Characters have a permanent bonus on the tournament server, giving them an additional 1 AP, 1 MP, and 1 Range.
Legendary pets are not available on the tournament server.


Tournament mode is activated; participants do not see the initiative order in the timeline, nor the positions of their opponents on the map during the fight preparation phase. This information is revealed once all characters have clicked "ready" and the fight begins.


6. QUALIFICATION STAGE


How Matches Proceed


The qualification stage for the Tournament is based on a Swiss-style system of rounds. 16 rounds are planned, at the following dates and times (all times are in Paris time):


Sunday, November 3



  • 6 p.m.: Round 1

  • 8 p.m.: Round 2


Tuesday, November 5



  • 8 p.m.: Round 3

  • 10 p.m.: Round 4


Thursday, November 7



  • 8 p.m.: Round 5

  • 10 p.m.: Round 6


Saturday, November 9



  • 6 p.m.: Round 7

  • 8 p.m.: Round 8

  • 10 p.m.: Round 9


Tuesday, November 12



  • 8 p.m.: Round 10

  • 10 p.m.: Round 11


Thursday, November 14



  • 8 p.m.: Round 12

  • 10 p.m.: Round 13


Sunday, November 17



  • 6 p.m.: Round 14

  • 8 p.m.: Round 15

  • 10 p.m.: Round 16


Each team must participate in the 16 rounds indicated in the schedule. The times of the second and third rounds for each day are given for informational purposes only; the start of these second and third rounds of matches may be delayed, for whatever reason. Participants must ensure that they are available on match days and must pay attention to any announcements made in the in-game red channel to launch their fights. They must be prepared to play at a slightly later time than that announced. A round will not be launched with a delay of longer than one hour. No delays or absences will be tolerated. Any team that is absent or late will be considered to have lost by forfeit.


Fights will be launched automatically. Players do not need to go to the fight map or issue a challenge themselves. If the six players are logged in to the server at the scheduled start time of the fight, the preparation phase will be launched. If one or more players are missing, a new attempt to launch the fight will take place every two minutes, until 10 minutes after the scheduled start time. If the fight could not be launched after these six attempts, the incomplete teams will be declared the losers by forfeit. The fight preparation phase will end when the players have all chosen to click on the ready button, or 15 minutes after the time indicated on the calendar.


Matching Process
Round 1 matching is done by random draw. From round 2 on, teams are matched depending on the number of points they have accumulated. Teams having accumulated the most points are matched first.


In the event there is an odd number of teams in a point bracket, one team is matched with a team from the bracket below.


In the event there is an odd number of teams in the lowest point bracket, one of the worst teams drawn at random is automatically awarded a victory. They do not fight in the current round but they get 3 points. No one team may benefit from more than one automatic victory.


Insofar as possible, we avoid matching two teams that have already fought one another.


The random drawing of matches is carried out automatically by a software program.


Scoring


Team Points


Teams accumulate points for each fight, according to the following rule:



  • Victory: 3 points

  • Draw: 1 point

  • Defeat: 0 points


When a fight reaches the end of the 20th game turn (just before the counter changes to 21), it is stopped. If one of the two teams has a numerical advantage at that time (not including the Osamodas' Spiritual Leash), it is the winner.
If both teams have the same number of characters alive, a draw is declared.
Advanced Points


A second value is put in place to distinguish the teams in the event of a draw: the Opponents' Winning Percentage (OWP). This is the average % of victories by the various opponents encountered by the team (excluding automatic victories).


Note: If TeamPts / (3 * NbFights) < 0.33, then this value is replaced by 0.33. This specification is used to reduce the impact of forfeits on the teams' OWP.
Qualification Criteria
The 32 best teams at the end of the first stage qualify for the second stage.
The teams are ranked according to two criteria of descending importance:
1. A team's position in the rankings is determined in priority by the points they have accumulated.
2. In the event of a draw between several teams, the OWP (see "Advanced Points") is used.
Thirty-two other teams will pre-qualify for the final stage without needing to go through the qualification stage. These are the 16 best teams from season 2 of the tournaments organized by the Krosmoz Tournaments Arena association (hereinafter "KTA"), along with the 16 best teams from season 3 of the KTA tournaments.


7. FINAL STAGES


Substitutes


Once the rounds stage is over, the 32 teams may, if they wish, select a fourth player to serve as a substitute. The substitute is to be registered by a member of the team; the team member must submit a request via email to [email protected], from the end of the last round on November 17 until 11:59 p.m. (Paris time) on Tuesday, November 19, 2019, and they must provide the substitute's Ankama account username.


How Matches Proceed


The final stages will consist of a head-to-head, single-elimination bracket. The bracket will be generated manually, in such a way that the best-ranked team from the qualification stage will be matched, for the first stage, with the least-ranked team from the KTA tournaments, and so on and so forth.


The round of 64, round of 32, round of 16, quarter-finals, and semi-finals are played in BO3 format (best two out of three).
The final is played in BO5 format (best three out of five).
Composition restrictions no longer apply at this stage of the competition, and during each match, both teams must perform a draft phase to determine their team compositions.


The draft phase takes place according to the following structure, where A and B represent the captains of team A and team B respectively:



  • A bans a class

  • B bans a class

  • A picks a class

  • B picks a class

  • B bans a class

  • A bans a class

  • B bans a class

  • A bans a class

  • B picks a class

  • A picks a class

  • A bans a class

  • B bans a class

  • A picks a class

  • B picks a class


Once a class has been banned, neither of the two teams can choose it or ban it again. When a class is picked by one of the two teams, the other can no longer ban it or pick it.
To carry out the draft phase, players will be contacted by their referee representative and invited to join their group. A URL will be sent to each team for them to proceed with the draft phase on the KTA website.
For each action, one minute of thinking time is granted. After this period, the class to be banned or picked will be automatically selected at random among the classes still available.
Fights are scheduled for the following dates and times (all times are in Paris time):


Saturday, November 23


  • 7 p.m.: 1st Round of 64

Sunday, November 24


  • 7 p.m.: 2nd Round of 64

Tuesday, November 26


  • 7 p.m.: Round of 32

Thursday, November 28


  • 7 p.m.: Round of 16

Sunday, December 1


  • 7 p.m.: Quarter-Finals

Tuesday, December 3


  • 7 p.m.: 1st Semi-Final

Wednesday, December 4


  • 7 p.m.: 2nd Semi-Final

Sunday, December 8


  • 5 p.m.: Final

For fights, players have the right to a 10-minute break before launching the next draft phase. Once this is complete, they have 15 minutes before the next fight is launched.
In order to save time, their account will have all the classes on the tournament server. They can therefore prepare several characters in advance if they wish to do so.
During this phase, matches cannot end in a draw.


8. PRIZES


The tournament cash prize will amount to 40% of the income, excluding tax, from the sale of various products in the "DOFUS Cup" category on the DOFUS website shop between Tuesday, October 22, 2019, and Sundays 1st December 2019 at 23:59 Paris time (hereinafter called the "Cash Prize").


First Place



  • 50% of the cash prize total

  • a "1-Year Subscription" pack

  • the Champion Set

  • an exclusive title

  • an emote


Second Place



  • 30% of the cash prize total

  • a "6-Month Subscription" pack


Third Place



  • 10% of the cash prize total

  • a "3-Month Subscription" pack


Fourth Place



  • 10% of the cash prize total

  • a "3-Month Subscription" pack


The aforementioned monetary prizes are given per team and are to be shared in equal parts between the members of the winning team, including substitutes, subject to the following conditions.
The aforementioned non-monetary prizes are given per member of the team, including substitutes.
/!\ Cash prizes can only be issued to a bank account held by the person certified on the ANKAMA account to be rewarded. Therefore, a player cannot claim the promised sum if their ANKAMA account has not been certified in their name.
Players who qualify for the semi-finals by the end of December 1, 2019, will be emailed in the following week at the address provided in their ANKAMA account. They will be asked to provide a valid official document as proof of identity, as well as their bank details.
In the event a player is under the age of 16 and still subject to mandatory school attendance, the Organizer will pay the amount of the prize due to them into an account opened by the minor's legal guardian at the Caisse des Dépôts et Consignations (Deposits and Consignments Fund). In the event a player is a minor over the age of 16, the Organizer will contact the player's legal guardian to arrange for the share to be issued to this player. The minor and their legal guardian will both have to provide proof of identity by producing a copy of an official document.
Said official document must be legible and include the last name, first name, date and place of birth, photograph and signature of the holder, as well as the dates of issue and expiry of the document, and the issuing authority.
If the requested documents are not produced by the winners before January 31, 2020, at 11:59 p.m. (Paris time), or do not comply with the rules set out above, or indicate a different identity from that registered on the certified Ankama account, or if the player has violated the terms of the Regulations, the delinquent player shall no longer have any claim to their share of the cash prize, which will then be paid in equal parts to all partners on their team. In the event that no members of a single team are able to provide these documents, the cash prize that was intended for them will not be paid out.
On receiving the cash prize, the recipients must fill out and sign a receipt provided by the Organizer, and send this receipt to the Organizer no later than one month after receiving the prize. /!\


9. RULES & SANCTIONS


The Tournament is subject to a series of rules aiming to ensure that the event runs smoothly. Violations of these various rules will result in the application of sanctions by the Organizer.


Rules



  • All participants agree to comply with the code of conduct as set forth in the Regulations.

  • All participants must respect the other participants, commentators, and organizers. Any insults or provocations will be sanctioned.

  • All participants must regularly consult the round schedule, and be present and ready to launch their fight within the given timeframes.

  • An incomplete team will not be allowed to fight. It will be declared the losing team by forfeit.

  • During the qualification stage, once a battle has started, it cannot be relaunched or paused, even in the event of a bug or connection problems. From the semi-finals on, the "pause" function may be requested by players in the event of a bug. The Organizers will then decide among themselves whether to restart the match or continue it. Any misuse of the request to pause the game may be sanctioned.

  • Multi-accounting is forbidden. Several players may participate from the same location, and consequently share the same IP, but they absolutely must play on different computers.

  • Players who have already qualified for the final stages are forbidden from participating in the qualifiers, under penalty of being disqualified along with their team(s).


Sanctions


All sanctions will apply to the entire team, even if the infraction was committed by a single player. Repeat infractions will also lead to sanctions against the entire team.


Without prejudice to the sanctions set forth in the TOU, the Organizer reserves the right to take any appropriate disciplinary measures in the case of non-compliance with the code of conduct, whether this concerns behavior listed in the Regulations or behavior that disrupts or is likely to disrupt the smooth operation of the game. The sanctions are as follows:


List of Sanctions



  • Warning: Although warnings do not have direct consequences, they are recorded and may lead to more serious sanctions for the team in the event of repeated offenses.

  • Imposed Defeat: The team that committed the violation is automatically considered the loser of the fight in progress or of their next fight.

  • Elimination: The team that committed the violation is eliminated from the Tournament.

  • Disqualification: The team that committed the violation is eliminated from the Tournament, excluded from any rewards, and its members receive a sanction on their Ankama account.


Table of Sanctions (without prejudice to other reasons listed elsewhere in the Regulations, particularly in Article 4)



  • Insult or Provocation: One of the team members has insulted or provoked another player, or a commentator or organizer.

    1. Warning

    2. Second warning in the case of a repeat offense

    3. Disqualification in the case of a second repeat offense


  • Multiple absences: The team did not appear, or some of its members were absent, for three of its matches at set times, and so the matches could not be played.

    1. Elimination


  • Multi-accounting: The team played a match using multi-accounting.

    1. Disqualification



10. COMPLAINTS


Prizes cannot be reimbursed, replaced, or exchanged, and no cash equivalent will be awarded, under any circumstance whatsoever, even in the event of force majeure. Prizes in kind are not subject to any guarantee.
The Organizer cannot be held responsible if, for reasons beyond its control, the competition, its terms and/or the prizes must be delayed, modified, or canceled, in part or in whole.


11. SUBMISSION OF REGULATIONS


The Regulations are available on the website www.dofus.com. A copy of the Regulations can be provided free of charge to any person who requests it. Such requests must be mailed to the following address: ANKAMA GAMES, Service Tournoi / Concours - Règlement, Dofus Cup 2019, 75 Boulevard d'Armentières BP 60403, 59057 Roubaix Cedex 1 France.
Postal fees related to any requests for a copy of the Regulations will be reimbursed, provided that these requests are made in writing and mailed to the Organizer, and that they include the full contact information of the person making the request (first and last name, address, postal code, city/town), limited to one request of the same nature per household (same name, same address). These fees are reimbursed based on the regular postal rate for letters under 20 grams on the day the Regulations take effect.


12. SECURITY


Participants are responsible for the security and stability of their Internet connection.
Ankama cannot be held responsible for damages caused by connection problems or external attacks.


We strongly advise against the use of direct peer-to-peer voice communication software (such as Skype), which makes it easy for ill-intentioned people to recover your IP address. It is better to use software packages that operate via server (Discord, TeamSpeak, Mumble), choosing your server carefully, of course.


13. APPENDICES


In unforeseen circumstances and whenever necessary, the Organizer reserves the right to modify all or part of these Regulations to ensure that the event can continue under the best possible conditions.


14. CNIL / DATA PROTECTION PROVISIONS


Any personal information the Organizer may request from you, as appropriate, are necessary to record your entry, determine the winners, communicate with participants when necessary, distribute the prizes, and verify compliance with the rules of participation, as well as to satisfy certain legal and regulatory requirements. The legal basis for this processing is legitimate interest (see Article 6.1.f of the European Data Protection Regulation). This information is provided to the Organizer and the Ankama Group.
You may access and obtain a copy of your data, object to the processing of this data, or have it corrected or erased. You also have the right to limit the processing of your data (see cnil.fr/en for more information about your rights). You can exercise this right either by visiting the Ankama Support website (https://support.ankama.com/), or by writing to the address listed in Article 11, making sure to include the note "Personal Data" next to the address on the envelope. Out of concern for your privacy and to protect your personal data, we must verify your identity before replying to your request. Therefore, any request to exercise your rights must be accompanied by a copy of a signed identity document.
For any questions or demands regarding the processing of your data, you may contact us by mail in accordance with the terms and procedures set forth in the previous paragraph, or by email at [email protected] You may also contact our data protection delegate at the same addresses. If you nevertheless believe that we have not met your expectations, you may submit a claim with a competent data protection supervisory authority.


15. DISPUTES AND LIABILITY


Participation implies understanding and accepting the characteristics and limitations of the Internet, the lack of protection for certain data against possible misappropriation or piracy, and the risks of contamination by any viruses that may be present on the network. It is therefore the responsibility of each player to take all appropriate measures to protect their own data.
The Organizer shall not be held responsible in the event that a malfunctioning Internet network prevents access to the Tournament or its correct operation. Players are responsible for the security and stability of their Internet connection. Any defeat resulting from a connection problem or external attacks will not be sufficient grounds to relaunch the fight, and the Organizer shall not be held responsible for any damages caused.
In the event of a computer virus, external attack, fraud, or technical malfunction, the Organizer reserves the right to cancel or modify the terms of the Tournament at its discretion and shall not be held liable for this by the players. The Organizer reserves the right, under such circumstances, to not allocate the prizes and/or to bring proceedings before the relevant courts against the parties who have committed such acts of fraud.
The Organizer shall have final say over the settlement of any dispute relating to the Tournament and its Regulations. No reply will be given to any request by phone or in writing concerning the interpretation or application of these Regulations, the mechanisms or terms of the Tournament, or the awarding of prizes.
The Organizer reserves the right, if the circumstances so demand, to shorten, extend, modify, or cancel this Tournament. It cannot be held liable as a result. In particular, the Organizer reserves the right, where applicable, to invalidate and/or cancel all or part of the Tournament if it emerges that fraud and/or malfunctions have occurred in any form whatsoever. Any inaccurate or false declaration or any fraud will result in the player's disqualification. Under such circumstances, the Organizer reserves the right to block access to, not award a prize to, and/or pursue legal action against, any participant whom it believes to have committed or attempted fraud. Non-exhaustively, a person committing fraud is defined as:



  • Any person who has registered under a false identity;

  • Any person who has registered a third party.


The Organizer cannot be held liable for the above, and players therefore cannot claim any compensation or indemnities of any nature whatsoever.


16. APPLICABLE LAW & SETTLEMENT OF DISPUTES


These Regulations are governed exclusively by French law.
Any dispute or claim in relation to this Tournament must be submitted in writing and sent to the address provided in Article 1. It will not be taken into consideration past a deadline of one (1) month after the Tournament ends.
Jurisdiction over any dispute arising from the execution or the interpretation of these Regulations lies with the competent courts of the Lille Metropolitan Area, even in the event of multiple defendants, incidental claims, or third-party proceedings.