FR EN DE ES IT PT

Dofus World Series - Winter Edition 2018

Regulations

1. INTRODUCTION

The company Ankama Games, a SASU (simplified corporation with a sole shareholder) whose headquarters are located at 75 Boulevard d'Armentières, 59100 Roubaix, RCS Lille No. 492 360 730 (hereinafter the "Organizer"), is organizing from February 8, 2018, to March 1, 2018, the qualifying phases of an amateur PvP competition for the DOFUS video game entitled the "DOFUS World Series" (hereinafter the "Tournament") in accordance with the terms set out in these regulations.

2. ACCEPTANCE AND MODIFICATION OF THE REGULATIONS

In addition to compliance with the Ankama Terms of Use (ToU) available at the following address: and applicable to all players who have an Ankama account, participation in the Tournament also implies and entails the unconditional acceptance by participants of these regulations (hereinafter the "Regulations"), and of the principle of the Tournament as well as the ethical codes applicable on internet. The Organizer may, at any time, amend the Regulations by informing the participants thereof on the https://www.dofus.com website as soon as possible. Additionally, an email will be sent to the participants.

3. ELIGIBILITY AND TERRITORIAL SCOPE

Participation in the Tournament is open, subject to the provisions of Article 2 of the Regulations, to any physical person having reached the age of at least 12 years on the first day of the qualifying phase with access to an internet connection and in possession of an Ankama game account, excluding the Organizer's employees and their family members (spouses, ancestors, descendants, brothers and sisters). Each minor participating in the Tournament is required to provide the Organizer with parental authorization that has been duly completed and signed by a legal guardian and is accompanied by official proof of identity for both the legal guardian and the minor (proof of identity must be legible, and must include the full name, date and place of birth, photograph and signature of the holder, the dates of issue and expiry of the document, and the issuing authority). This parental authorization must be sent to the Organizer at the email [email protected] The parental authorization form can be downloaded from the website https://static.ankama.com/downloads/dofus/tournaments/dws-winter-2018/autorisation_parentale_dws_w18_en.pdf . The Organizer reserves the right to perform any verifications, as well as to disqualify any participating minor who does not submit said authorization.

4. REGISTRATION

Participation in the Tournament is open to teams of 3 separate players from the DOFUS community, each of which has a character of a minimum level of 150.
To register, candidates must be in possession of an Ankama account that is certified in their name and be logged in to the website www.dofus.com. One of the 3 players acting in the name and on behalf of the members of their team must go to the registration page and fill out the registration form:
provide an available team name, indicate the 3 players' characters' names and the name of the team server, accept the terms and conditions of these Regulations in their entirety, and then, confirm their team's registration. Once the registration has been pre-recorded, the 2 teammates immediately receive a team membership notification visible on the dofus.com website. They must then go to this page themselves to finalize their registration.

/!\ Notifications will not be sent by Ankabox message. Remain vigilant and stay safe from phishing attempts. /!\ A team is deemed registered when the leader has correctly confirmed its registration and the 2 teammates have each confirmed their membership. It is still possible for the 3 players to cancel their membership in a team, which will then result in the team's automatic deregistration from the Tournament. The Sacrier, Eniripsa, Osamodas, Xelor and Feca classes are not permitted to appear together on any one team; class duplicates are also not allowed.
Furthermore, registration of a team containing one of the following class duos is also not allowed: Eniripsa/Ouginak Feca/Masqueraider Only one single registration per account and per person is permitted. If a player is caught having registered several characters via several accounts, all teams including any one of these characters will be disqualified automatically and the player will be sanctioned across all of their accounts, including in cases where the cheating is discovered only after the Tournament has begun. Participation in the Tournament is limited to 4,500 players, or 1,500 teams. The first 1,500 teams to have confirmed their registration will be selected to participate in the Tournament. The other teams will be placed on a waiting list in chronological order from earliest to latest confirmation of their registration.
If one or more teams are disqualified or deregistered before the start of the Tournament, the first team on the waiting list will be selected and so forth. The team and character names must comply with the rules set forth in Article 4.2.2 of the ToU under penalty of seeing their team disqualified by the Organizer without the option of re-registering. Registrations for the Tournament will take place from 5 p.m. CET on January 18, 2018, to 11:59 p.m. CET on January 24, 2018. Participation in the Tournament is free of charge. Players are forbidden from changing class from Monday, January 15, 2018, to Saturday, January 31, 2018, or their registration will become invalid.

Players are not permitted to reserve a server change for Tuesdays, January 16, 23 and 30, under penalty of their registration becoming invalid. No other mode of participation will be accepted.
Registering under a false identity or the identity of another person, providing false information, or registering under several identities will lead to the disqualification of the entire team. Generally speaking, any participation that does not comply with these Regulations will lead to sanctions, up to an including the automatic disqualification of all members of the team, even when only one player is at fault, without the right to any compensation or indemnity of any kind.

The Organizer reserves the right to perform any and all verifications of compliance with the Regulations at any time, without necessarily being required to systematically verify all players; the Organizer may notably limit such verification to Tournament winners. The Organizer reserves the right to put any prizes awarded to the team prior to its disqualification back up for play, or to withdraw those prizes from the prize list.


5. SPECIFIC ARRANGEMENTS

The Tournament takes place on a specific server open for the occasion and closed to spectators (except with special permission).
Characters imported to the tournament server are blank copies of the original characters; only the name, class, gender, and appearance are retained. They are, therefore, completely new and unequipped.

Characters are automatically raised to level 200 on the tournament server. The characters' characteristics are reset and raised to 100 by default, with 995 natural points to reallocate as desired. Characters have access to a list of pre-selected items with a perfect roll, as well as a stable with all the mounts for level 100.

Sidekicks and summons weapons are not available. Smithmagic is not available on the tournament server. Characters have a permanent bonus on the tournament server, giving them an additional 1AP, 1MP, and 1 Range. Characters may reset their characteristics as often as they wish by means of the various NPCs available. Tournament mode is activated: Participants do not see the initiative order in the timeline, nor the positions of their opponents on the map during the fight preparation phase. This information is revealed when all characters have clicked "ready" and the fight begins.

6. QUALIFICATIONS - PHASE 1

Procedure Phase 1 of the Tournament qualifications takes place according to a Swiss-style system of rounds. 18 rounds are scheduled on the following dates/times (note: all times are given in CET):

Thursday, February 8
8 p.m.: Round 1
10 p.m.: Round 2
Saturday, February 10
2 p.m.: Round 3
4 p.m.: Round 4
6 p.m.: Round 5
Sunday, February 11
2 p.m.: Round 6
4 p.m.: Round 7
6 pm: Round 8
Monday, February 12
8 p.m.: Round 9
10 p.m.: Round 10
Thursday, February 15
8 p.m.: Round 11
10 p.m.: Round 12
Saturday, February 17
2 p.m.: Round 13
4 p.m.: Round 14
6 pm: Round 15
Sunday, February 18
2 p.m.: Round 16
4 p.m.: Round 17
6 p.m.: Round 18

Each team must participate in the 18 rounds indicated in the schedule. The times of the second and third rounds for each day are given for informational purposes only.
It is possible that the start of these matches may be delayed, for whatever reason. Participants must ensure that they are available on match days and must pay attention to any announcements made in the red channel in-game to launch their fights.
They must be prepared to play at a slightly later time than that announced. A round will not be launched with a delay of longer than one hour. No delays or absences will be tolerated.
Teams that are absent or late will be eliminated from the Tournament. Fights will be launched automatically.

Players do not need to go to the fight map or issue a challenge themselves. If the 6 players are logged in to the server at the scheduled start time of the fight, the preparation phase will be launched.
If one or more players are missing, a new attempt to launch the fight will take place every two minutes, until 10 minutes after the scheduled start time.

If the fight could not be launched after these 6 attempts, the incomplete team will be declared the loser by forfeit. The fight preparation phase will end when all the players have chosen to click on the ready button, or 15 minutes after the time indicated on the calendar.

Matching Process Round 1 matching is done by random draw. From round 2, teams are matched depending on the number of points they have accumulated. Teams having accumulated the most points are matched first. In the case of an odd number of teams in a points bracket, one team is matched with a team in the bracket below.

In the case of an odd number of teams in the lowest points bracket, one of the worst teams drawn at random is automatically awarded a victory. They do not fight in the current round but they get 3 points. The same team may not benefit from an automatic victory twice.

Insofar as possible, we avoid matching two teams who have already fought one another. The random drawing of matches is carried out automatically by a software program.

Scoring Team Points Teams accumulate points for each fight, according to the following rule:

Victory: 3 points
Draw: 1 point
Defeat: 0 points

When a fight reaches the end of the 20th game turn (just before the counter changes to 21), it is stopped.

If one of the two teams has a numerical advantage at that time (not including Osamodas' Spiritual Leash), it is the winner. If both teams still have the same number of characters alive, a draw is declared. Advanced Points A second value is put in place to distinguish the teams in case of a draw: the Win Percentage (WP).

This is the average % of victories over the various opponents encountered by the team (not including automatic victories).

NB: If TeamPts / (3 * NbFights) < 0.33, then this value is replaced by 0.33. This particularity is used to lessen the impact of forfeits on the teams' WP.

Qualification Criteria The 32 best teams at the end of the first phase qualify for the second phase.
The teams are ranked according to 2 criteria of descending importance:

1. Primarily, a team's position in the rankings is determined by the points they have accumulated.
2. In the event of a draw between several teams, the WP (see "Advanced Points") is used.

7. QUALIFICATIONS - PHASE 2

Procedure The second phase of qualifications takes place according to a sudden death fight-tree system.
The round of 32, round of 16, and quarter finals are played in two winning matches.
The semi-finals and finals are played in three winning matches. Composition restrictions no longer apply at this stage of the competition, and during each match, both teams must perform a draft phase to determine their team compositions.
The draft phase takes place according to the following structure, where A and B represent the captains of team A and team B respectively:

A forbids a class
B forbids a class
A chooses a class
B chooses a class
B forbids a class
A forbids a class
B forbids a class
A forbids a class
B chooses a class
A chooses a class
A forbids a class
B forbids a class
A chooses a class
B chooses a class

Once a class has been forbidden, neither of the two teams can choose it or forbid it again. When a class is chosen by one of the two teams, the other can no longer forbid it or choose it. To carry out the draft phase, players will be contacted by their referee representative and invited to join their group.
The draft phase will then take place in the DOFUS game's group channel. For each action, one minute of thinking time is granted. After this period of time, the referee will issue a warning to the team at fault.
If the time period is exceeded again despite the warning, the referee will select the class to be forbidden or chosen at random from among the classes that are still available, without the player having any say in the matter. Fights are scheduled to take place at the following dates and times (note: all times are given in CET):

Thursday, February 22
8 p.m.: Round of 32
Saturday, February 24
8 p.m.: Round of 16
Sunday, February 25
8 p.m.: quarter finals
Monday, February 26
7 p.m.: semi-final
Tuesday, February 27
7 p.m.: semi-final
Wednesday, February 28
7 p.m.: third place playoff
Thursday, March 1
7 pm: final

For fights, players have the right to a 10-minute break before launching the next draft phase. Once this is complete, they have 15 minutes before the next fight is launched. In order to save time, their account will have all the classes on the tournament server. They can, therefore, prepare several characters in advance if they wish to do so. During this phase, matches cannot end in a draw.

8. PRIZES

First Place Automatic qualification for the Dofus World Series - Winter Edition 2018.
Second Place Automatic qualification for the Dofus World Series - Winter Edition 2018 play-off matches.
Third Place Automatic qualification for the Dofus World Series - Winter Edition 2018 play-off matches.

9. RULES & SANCTIONS

The Tournament is subject to a series of rules that aim to ensure the smooth operation of the event. Violations of these different rules will result in the application of sanctions by the Organizers.

Rules

- All participants agree to comply with the code of conduct as set forth in the Regulations.
- All participants must respect the other participants, commentators and organizers. Any insults or provocations will be sanctioned.
- All participants must regularly consult the round schedule, and be present and ready to start their fight within the given timeframes. - Incomplete teams are not permitted to fight. They are declared forfeit and eliminated from the Tournament.
- During the rounds phase, fights will never be restarted, nor paused, even in the event of bugs or connection problems. During the final phases, the "pause" command may be requested by the players in the event of bugs; and the organizers will consult to determine whether to restart or continue the match. Any inappropriate requests to pause the game may be sanctioned.
- Multi-accounts are forbidden. Several players are permitted to participate from a single location and, as a result, share the same IP, but it is imperative that they play on separate computers. Sanctions Without prejudice to the sanctions set forth in the ToU, the Organizer reserves the right to take any appropriate measures in the case of non-compliance with the code of conduct, whether this concerns behavior listed in the Regulations or behavior that disrupts or is likely to disrupt the smooth operation of the game.

The sanctions are as follows: List of Sanctions Warning: Without direct consequence, warnings are, however, recorded and may lead to more serious sanctions for the team in the case of repeat offenses.

Imposed Defeat: The team that committed the violation is automatically considered the loser of the fight in progress or of their next fight. Elimination: The team that committed the violation is eliminated from the Tournament.
Disqualification: Teams in which one or more players have violated the rules are eliminated from the Tournament and relinquish any possible prizes, and the sanctions will be applied to the Ankama account(s) of the offending player(s).
Table of Sanctions (without prejudice to other reasons listed elsewhere in the Regulations, notably in Article 4).

Insult or Provocation: A team members has insulted or provoked another player, a commentator, or organizer.
1. Warning
2. Second warning in the event of a repeat offense.
3. Disqualification in the event of a second repeat offense.
Absence: The team did not show up for their fight at the scheduled time, or was incomplete, and the fight could not be played.

1. Elimination Multi-accounts: The team has played a fight using a multi-account.
1. Disqualification 10. SECURITY Participants are responsible for the security and the stability of their internet connection.

Ankama cannot be held responsible for damages caused by a connection problem or an external attack. We strongly advise against the use of customer-to-customer voice communication software (such as Skype), which make it easier for ill-intentioned people to recover your IP address. It is preferable that you use software packages that operate through the intermediary of a server (Discord, TeamSpeak, Mumble), choosing your server carefully, of course.


11. DATA PROTECTION AND CIVIL LIBERTIES (CNIL) PROVISIONS

The data of a personal nature that you may be asked to provide by the Organizer, namely, where applicable, email address, last name, first name, mailing address, or IP address, are required to take your participation into account, determine winners, award prizes, and verify compliance with participation rules.

This information is for the Organizer. In accordance with the French data protection act ("Informatique et Libertés") of January 6, 1978, Art. L.27, each player has the right to access, correct or delete data on them on legitimate grounds, upon simple written request sent to Ankama - Informations personnelles, 75 Bld d'Armentières, BP 60403, 59057 Roubaix Cedex 1, or on the support.ankama.com website.

For more information on how we handle your personal data, please consult our Privacy Policy, available from the following link: https://www.dofus.com/en/privacy-policy.

12. DISPUTES AND LIABILITY

Participation implies understanding and accepting the characteristics and limitations of the internet, the absence of protection for certain data against possible misappropriation or piracy, and the risks of contamination by any viruses that may be present on the network.

It is, therefore, the responsibility of each player to take all appropriate measures to protect his or her data. The Organizer shall not be held responsible in the event that a malfunction on the internet network prevents access to the Tournament or its correct operation.
Players are responsible for the security and the stability of their internet connections. Any defeat resulting from a connection problem or external attacks will not be sufficient grounds to relaunch the fight, and the Organizer shall not be held responsible for any damages caused. In the event of computer virus, external attack, fraud, or technical malfunction, the Organizer reserves the right to cancel or modify the terms of the Tournament at its discretion and shall not be held liable for this by the players.
It reserves the right, under such circumstances, to not award the prizes and/or bring proceedings before the competent courts against the parties who have committed such acts of fraud.
The Organizer shall have final say over the settlement of any dispute relating to the Tournament and its Regulations. No reply will be given to any request by telephone or in writing concerning the interpretation or application of these Regulations, the Tournament mechanisms or terms, or the awarding of prizes. The Organizer reserves the right, if the circumstances so demand, to shorten, extend, modify or cancel the present Tournament.
It cannot be held liable as a result.
In particular, the Organizer reserves the right, where applicable, to invalidate and/or cancel all or part of the Tournament if it emerges that fraud and/or malfunctions have occurred in any form whatsoever. Any violation of the Regulations shall result in the disqualification of the player in question and as a result the disqualification of all the players on the same team. Under such circumstances, the Organizer reserves the right to block access, not distribute the prizes to the members of the team, and/or bring legal proceedings against any participant who has committed or attempted to commit fraud.

Non-exhaustively, a person committing fraud is defined as: any person who has registered under a false identity; any person playing with a multi-account; any person playing several characters; and/or any person who has registered a third-party. The Organizer cannot be held liable for the above, and the players cannot therefore claim any compensation or indemnities of any nature whatsoever.

13. APPLICABLE LAW & SETTLEMENT OF DISPUTES

These Regulations are subject exclusively to French law. Any dispute or claim in relation to this Tournament must be submitted in writing and sent to the address given in Article 1.

It will not be taken into consideration after a deadline of one (1) month after the closure of the Tournament.

Jurisdiction over any dispute arising from the execution or the interpretation of these Regulations lies with the competent courts of the Lille Metropolitan Area, even in the event of multiple defendants, incidental claims, or third-party proceedings.