FR EN DE ES IT PT
Foggernauts' Steam
Technomage Tactician

Foggernauts are just as happy exploring underwater as they are on the battlefield. Not only do these harpoon-artists know how to harness the power of the ocean; they're also fine defenders and masters of movement.

Their technomagical turrets bombard everyone within range, be they friend or foe. Make sure you don't drown in a flood of technomagic!
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roles
Healer Positioner Damage Dealer
Spells
Pilfer
Scuttle
Anchor
Mooring
Harpooner
Trawler
Evolution
Transition
Torrent
Harmattan
Salt Armour
Assistance
Scaphander
Armour-Plating
Lifesaver
Drill
Backwash
Surge
Tide
Corrosion
Vapour
Valve
Grapnel
Hypertension
Tacturret
Bathyscaphe
Spyglass
Periscope
First Aid
Rescue
Torpedo
Short-Circuit
Ambush
Sonar
Dreadnaut
Covering
Breakwater
Compass
Froth
Nautilus
Trident
Seizing
Piston
Recursiveness
Pilfer

Pilfer 1 - 3 Range / 3AP

Steals Fire HP in a diagonal line.
Required level: :
1|66|132

Normal effects

13 to 15 (Fire steal)

Critical effects

16 to 18 (Fire steal)

Other characteristics

Probability of Critical Hit
5%
Casts per turn
2
Casts per player per turn
2
Modifiable range
No
Line of sight
Yes
Cast in a straight line only
No
Free cells
No
Media
Classes