Spells

Terror 1 - 3 Range / 2AP
Repels the target.
If the caster is in the Drunk state: reduces the odds of landing a critical hit and repels the target.
The pushback is weaker in the Drunk state.
If the caster is in the Drunk state: reduces the odds of landing a critical hit and repels the target.
The pushback is weaker in the Drunk state.
Normal effects
Sober State
Pushes back 2 cell(s)
Drunk State
-5% Critical (2 turns)
Pushes back 1 cell(s)
Critical effects
No effect for this spellOther characteristics
Uses per turn
3
Number of casts per turn per target
1
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
Yes
Target necessary
Yes