Spells

Absinthe 1 - 5 Range / 2AP
Applies the Drunk state on the caster and inflicts Fire damage.
If the caster is in the Drunk state: steals HP in the Fire element.
If the caster is in the Drunk state: steals HP in the Fire element.
Required level: :
Normal effects
'Drunk' state (2 turns)
12 to 15 (Fire damage)
12 to 15 (Fire steal)
Critical effects
'Drunk' state (2 turns)
14 to 18 (Fire damage)
14 to 18 (Fire steal)
Other characteristics
Probability of Critical Hit
5%
Uses per turn
2
Modifiable range
No
Line of sight
No
Cast in a straight line only
Yes
Target necessary
Yes