Spells

Stretcher
/
Alcoshu
1 - 4 Range / 2AP
Throws the target onto the targeted cell.
• If the target is an ally: heals the target for each entity passed over.
• If the target is an enemy: increases the spell's damage for each entity passed over and inflicts Earth damage.
Requires the Carrying state.
• If the target is an ally: heals the target for each entity passed over.
• If the target is an enemy: increases the spell's damage for each entity passed over and inflicts Earth damage.
Requires the Carrying state.
Normal effects
Throws the target
Heal: 5% of max HP
Increases Stretcher's basic damage by 3
20 to 22 (Earth damage)
Critical effects
Throws the target
Heal: 5% of max HP
Increases Stretcher's basic damage by 3
23 to 27 (Earth damage)
Other characteristics
Probability of Critical Hit
15%
Uses per turn
1
Modifiable range
No
Line of sight
No
Cast in a straight line only
Yes
Target necessary
No