FR EN DE ES IT PT
Spells
Rekop

Rekop 1 - 4 Range / 5AP

Inflicts delayed Air, Water, Earth and Fire damage. The later the damage is applied, the more significant it will be. The less damage is applied on a delay, the lower the cost of the spell will be. • 100% damage in 1 turn. +2 AP immediately. • 150% damage in 2 turns. +1 AP immediately. • 200% damage in 3 turns.
Required level: :

Normal effects

13 to 15 (Fire damage)
13 to 15 (Earth damage)
13 to 15 (Air damage)
13 to 15 (Water damage)

Critical effects

No effect for this spell

Other characteristics

Casts per turn
2
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Free cells
No