Spells

Roaming Glyph 1 - 8 Range / 3AP
Inflicts Water damage on enemies and places a glyph-aura under the target that increases allies' Dodge.
Prevents the use of other elemental glyphs in the same turn.
Prevents the use of other elemental glyphs in the same turn.
Required level: :
Normal effects
30 to 34 (Water damage)
Places a glyph-aura (1 turn)
Critical effects
36 to 41 (Water damage)
Places a glyph-aura (1 turn)
Other characteristics
Probability of Critical Hit
5%
Uses per turn
1
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes
Area of Effect
Cross of 1 cell
