Spells

Atonement Arrow 6 - 10 Range / 4AP
Inflicts Water damage.
Spell damage is increased for one turn on the third turn after being cast and again on the sixth turn after being cast.
Spell damage is increased for one turn on the third turn after being cast and again on the sixth turn after being cast.
Normal effects
22 to 24 (Water damage)
Increases Atonement Arrow's basic damage by 23 (1 turn)
Increases Atonement Arrow's basic damage by 23 (1 turn)
Critical effects
26 to 28 (Water damage)
Increases Atonement Arrow's basic damage by 27 (1 turn)
Increases Atonement Arrow's basic damage by 27 (1 turn)
Other characteristics
Probability of Critical Hit
25%
Global recast interval
1
Recast interval
3
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes