Spells

Immobilising Arrow 1 - 6 Range / 2AP
Inflicts Water damage and steals MP.
Normal effects
7 to 9 (Water damage)
Steals 1 MP (1 turn)
Critical effects
8 to 10 (Water damage)
Steals 1 MP (1 turn)
Other characteristics
Probability of Critical Hit
5%
Uses per turn
4
Number of casts per turn per target
2
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes