FR EN ES PT
Spells
Immobilising Arrow

Immobilising Arrow 1 - 6 Range / 2AP

Inflicts Water damage and steals MP.
Required level: :

Normal effects

7 to 9 (Water damage)
Steals 1 MP (1 turn)

Critical effects

8 to 10 (Water damage)
Steals 1 MP (1 turn)

Other characteristics

Probability of Critical Hit
5%
Uses per turn
4
Number of casts per turn per target
2
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes