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Spells
Fulminating Arrow

Fulminating Arrow 1 - 8 Range / 4AP

Inflicts Fire damage.
Rebounds on the nearest enemy in a 2-cell circle.
Can also bounce off the Tactical Beacon.

The spell's damage increases with each target hit.
Required level: :
195

Normal effects

38 to 42 (Fire damage)
Increases Fulminating Arrow's basic damage by 10 (1 turn)

Critical effects

No effect for this spell

Other characteristics

Uses per turn
1
Global recast interval
1
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes