Spells

Alcoshu 1 - 6 Range / 2AP
Applies the Drunk state on the caster and inflicts Water damage.
If the caster is in the Drunk state: steals HP in the Water element.
If the caster is in the Drunk state: steals HP in the Water element.
Normal effects
'Drunk' state (2 turns)
11 to 13 (Water damage)
11 to 13 (Water steal)
Critical effects
'Drunk' state (2 turns)
13 to 16 (Water damage)
13 to 16 (Water steal)
Other characteristics
Probability of Critical Hit
10%
Uses per turn
2
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes