FR EN DE ES IT PT
Spells
Whip

Whip 1 - 4 Range / 2AP

On enemies: inflicts damage in the element of the caster's transformation. On allies: applies an effect depending on the caster's transformation: • Tofu: +2 MP • Gobball: 20% reduction of damage suffered. • Wyrmling: Heals the target. • Toad: Power bonus.

Normal effects

7 to 8 (Fire damage)
11 (HP restored)
Whip
7 to 8 (Air damage)
2 MP (2 turns)
Whip
7 to 8 (Earth damage)
x80% damage sustained
Whip
7 to 8 (Water damage)
100 Power (2 turns)
Whip

Critical effects

9 to 10 (Fire damage)
12 (HP restored)
Whip
9 to 10 (Air damage)
2 MP (2 turns)
Whip
9 to 10 (Earth damage)
x80% damage sustained
Whip
9 to 10 (Water damage)
100 Power (2 turns)
Whip

Other characteristics

Probability of Critical Hit
5%
Casts per turn
3
Casts per player per turn
2
Modifiable range
No
Line of sight
Yes
Cast in a straight line only
No
Free cells
No