FR EN DE ES IT PT

"Who? - The Magik Riktus Bandits. - *Not getting it* - You're such a noob, forget it. – Such a... what?" This conversation based on real facts could happen to you. In that case, just put on the hood and smile: until October 20, the Magik Riktus Bandits are back in the DOFUS Retro shop.

No, seriously, who are they?

Bandits are incarnations. All you have to do is equip their weapons and you immediately take on their appearance. You will then gain access to special spells.

The different types of bandits



 

Swashbuckling Bandit

Its weapon is a sword.

Effects : 1 to 5 (Air damage)
1 to 5 (Water damage)
1 to 5 (Fire damage)
1 to 5 (Earth damage)
AP : 5
Range : 1
CC : 1/40, +5
CF : 1/40
+1 in close combat every ten levels.

 




 

• Wandering Bandit

its weapon is a staff.

Effects : 1 to 5 (Air damage)
1 to 5 (Water damage)
1 to 5 (Fire damage)
1 to 5 (Earth damage)
AP : 6
Range : 1
CC : 1/40, +5
CF : 1/40
+1 resistance, Agility, Chance, Strength, Intelligence every ten levels.

 


 

Bandit Archer

its weapon is a bow.

Effects : 1 to 5 (Air damage)
1 to 5 (Water damage)
1 to 5 (Fire damage)
1 to 5 (Earth damage)
AP : 6
Range : 3 to 5
CC : 1/40, +2
CF : 1/40
Range bonus at level 25, and then at level 50. +1 Agility, Chance, Strength, Intelligence every 2 levels.
 




 

Bandit Sorcerer

its weapon is a wand.

Effects : 1 to 5 (Air damage)
1 to 5 (Water damage)
1 to 5 (Fire damage)
1 to 5 (Earth damage)
AP : 5
Range : 2 to 4
CC : 1/40, +2
CF : 1/40
+1 Agility, Chance, Strength, Intelligence every level.
 

Master Bandit Title

When you carry a Magik Riktus weapon, it will get all the experience you gain in combat.
Every 10 levels, you will be gaining access your spells’ higher levels.
Once the weapon reaches level 50, you will become a master among bandits. 

A warning though: it is impossible to use a mount while using a Magik Riktus weapon.

So, ready to put on the hood?