Devblog: Marketplace 2019-09-19 12:00
Back to listFor a few months now, the Marketplace has been accessible from two different interfaces: the old way (classic mode) and the new way (advanced mode). We're clearly not going to keep both versions, so we've made some improvements to the more recent one so as to help the more reluctant of you take the leap!
Hello,
As mentioned in the lead-in, the Marketplace is currently accessible from two different interfaces, and we've been thinking about how to improve the new version so it will suit the most people.
To start with, a data analysis showed us an increase in use of the new version (a conversion rate of nearly 60%).
In another forum topic, we asked you which version you preferred. Neither version came out clearly on top, but it seems what you prefer mainly depends on what you need. For example, you prefer the new version when searching using filters and the old version when selling.
Based on this observation, various improvements (further information below) have been made to the new version so everyone will embrace the new interface as best as possible.
The old interface will be deactivated in the next update.
We're aware that those who haven't yet made the leap will need time to adjust, but we hope that, after using it a few times, it will leave everyone convinced.
These are the improvements that have been made:
Buying Mode
- The buying confirmation pop-up has been updated:
Now, when you buy several batches of the same item in a row, no confirmation pop-up will appear. It will only appear as a warning if there is a change in the batch's price. - Saving filters by game session: If filters are configured in a Marketplace, upon closing and reopening the interface, the filters will still be active. It is possible to manually reset them using the green "Reset Filters" button at the bottom left of the interface.
- "Target Equipment" sub-categories have been added for ceremonial items.
- It is now possible to have three items open simultaneously.
- Item visuals have been enlarged and spaced apart slightly in order to better distinguish them.
- Clicking an item in the inventory initiates an automatic search for the item's name in the Marketplace. The item must match the type of Marketplace.
- A "Pods" filter has been added to the secondary characteristics.
Selling Mode
It is now possible to modify multiple items with the same name and number of batches in the same Marketplace.
Bug fixes:
- If a tab closes further up the list when you click on a new item, it will now open with this item in focus.
- The time taken to auto-complete level fields has been extended.
Have fun exploring!
Moosty (UX/UI Designer)