Several improvements have been made to help players with their progress in the game. Some new interfaces have been added, and others have gotten a makeover.
Below we provide a breakdown for you.


We’ve added a new interface that you can find using a button on the interface.
This guide is a glossary that contains articles describing all of the available features and notions used in the game.

You can access any article you like from the list on the left side of the interface by selecting it, or you can use the search function.



This is another new feature with its own interface that players can access via a button on the interface. The aim is to guide the player in their progress.

The suggestions recommend activities for you to complete during your game session. Up to 6 suggestions may be displayed at the same time. The suggestions renew every time your character logs in. However, if certain suggestions don’t interest you, you can refresh them all or individually. You can also lock suggestions so they won’t reset the next time you log in or when you use the refresh function. Suggestions can also be refreshed when you use filters. In fact, you can filter suggestions by level, zone, and category.

What activities are suggested?

The suggested activities are those which your character hasn’t yet completed, for example, completing a dungeon, visiting a zone, or using a feature. In this way, the suggestions are a discovery tool. Even the most generic suggestions help remind advanced players of all the different activities available in the World of Twelve. Whether it’s breeding, a harvesting profession, or simply going to the Kolossium, suggestions help add some variety to your game activities. As soon as your character completes a suggested activity, it disappears, and a new suggestion appears. Unfortunately, there is no reward for completing a suggestion.

Suggestions may also announce events in progress! Now, when an event is in progress, a specific map for the event will automatically pop up, even if the suggestions are refreshed. This will indicate the event’s start and end dates. For bigger events (Fleaster, Vulkania, Kwismas, etc.), additional maps may also appear among the other suggestions.

What’s the format of a suggestion?

Generally, a suggestion will contain a title and a brief subscription of the proposed activity. Although the suggestions consider your character’s level, you can also see the suggestion’s recommended level. Lastly, the suggestion may also indicate the location of the activity. This may be the zone, the sub-zone, or even clickable coordinates that will add a landmark to your map. The different suggestion categories will be easy to distinguish by their picture and their frame.

Achievement progress

In the achievements interface, you can see your character's uncompleted achievements, which are displayed as "progress" cards. Just like with the suggestions, you can refresh them to see others.

The achievements displayed show both classic achievements and meta-achievements.

The percentage completed in the left column has also been updated. It now displays the total percentage completed for the category only. It no longer includes the percent completed for the "general" sub-category of each category like it did before.

In the "Account" tab, you’ll still be able to see the percentage for each category with a bigger graphic than in the left column.

Displaying quests on the map

On the world map and the mini-map, you will now be able to see pictographs of quests you qualify to go on for the zone you are in. You will have the option to deactivate this feature if you want.

Streamlined quick menu

The main menu categories have been redesigned. For beginners, it was hard to absorb all the different categories.

Consequently, we decided to hide categories if a player still hasn’t reached the necessary levels to access them especially since it’s possible to learn about these categories using the guide.

  • For all players, the Haven Bag will appear in the menu starting at level 10.
  • For all players, the Kolossium will appear in the menu starting at level 20.
  • The mounts interface will appear starting at level 60, or earlier if you equip a mount in your inventory before level 60.

We also decided to remove quick access to certain categories, although we naturally left access to them elsewhere (shortcuts and/or via another interface). These are secondary interfaces, just like when the “Social” interface was reduced to one category grouping friends, guilds, alliances and directories altogether.

  • The "Couple" interface has also been removed from the quick menu. A shortcut has been added to allow for super quick access: CTRL + A. This interface can still be accessed from the "Characteristics" interface.
  • The "Titles and Ornaments" interface has been removed from the quick menu. To access this, you can still use the "N" key shortcut. This interface can still be accessed from the "Characteristics" interface.
  • The "Alignment" interface has been removed from the quick menu. There is no shortcut for this interface, but it can still be accessed from the "Characteristics" interface.
  • The "Almanax" interface has been removed from the quick menu. To access this, you can still use the "X" key shortcut. This interface can still be accessed from the “Quests” interface.


In the same vein, 6 discovery pop-ups have been created to inform players of new unlocked game features.

Haven Bag, Almanax, Kolossium, sets, idols and mounts/petsmounts

World map

  • Players can now consult maps of other islands, dimensions, zones, etc. directly in the “World Map” interface or by using the “M” key shortcut.  

We are eager to read your feedback and to introduce these new features to you on the beta.
Happy gaming, everyone!

Nealin (Game Designer) & Moosty (UX Designer)

Category: Game design