FR EN DE ES IT PT
In this devblog, you can see everything that's included in Update 1.36 for DOFUS Retro.

To learn more about the content in Update 1.36, read the devblog!

Full Changelog


Read on for a complete list of the changes applied by the July 25 update:

 

1. Remastered-Only Fixes

  • Animations in the Remastered version are now 60 FPS (frames per second) instead of 40, making the game more seamless.
  • A higher-quality Peat Bog zone in Otomai is now available.
 

2. Usability and Improvements

  • Tactical mode has received a full graphical overhaul to match the colors and patterns of the zone where combat takes place.
  • Access to the Giant Kralove has been modified:
    • Access to the dungeon is subject to completion of a new quest that requires you to complete the dungeons on the island.
    • The door now remains open for 1 hour. Once it closes, you have to wait 1 hour before it can be opened again.
    • Restrictions have been added to limit multi-accounting when slabs open up.
    • There are announcements in the events channel when a door opening is in progress and adventurers are on the slabs.
    • Monsters in the dungeon are no longer affected by outside prism bonuses.
    • Paralyzing poison can no longer be used in the fight.
    • The amount of XP earned from the Kralove, which had been heavily reduced in a previous update, has been restored to its original value.
  • The purchase interface in merchant mode is now clearer about pricing and the amount purchased.
  • The spawn rate for Jellidice has been reduced.
  • It is now easier to access the Ilyzaelle and Qu'Tan dungeons: The recipe for protection potions now provides a quest item that is no longer consumed in dungeons.
    • Protection potions no longer drop.
 

3. Non-Combat Fixes

  • Certain wanted notices displayed incorrectly if the client wasn't set to French; this has been fixed.
  • The NPC dialogue in class temples related to using a magical orb now always appears in the same order for the 2 powers (with a scroll point reset or without).
 

4. Combat Fixes

  • The names of summons in the information menus for spell effects display correctly now.
  • The effects of the Stain spell display correctly in the combat chat.
  • The capture range to click the following monsters has been reduced to make targeting easier in combat: Cracklers, Coralators, and Great Coralators.
  • It is possible to properly stack the effects when multiple repelling traps are triggered in a single turn.