





For a few months now, the Marketplace has been accessible from two different interfaces: the old way (classic mode) and the new way (advanced mode). We're clearly not going to keep both versions, so we've made some improvements to the more recent one so as to help the more reluctant of you take the leap!


In order to make your game experience even better, we've been working on a new feature that will make its appearance in update 2.41: Quest Tracking! In this interface, you'll easily be able to track the progress of your ongoing quests and their objectives.


Expected to begin on April 18th, the server fusion will result in a few game modifications. Here are the details.




In the April update, we are adding a new messaging system for players in combat: instant messages.




Haven Bags are finally coming to DOFUS with build 2.32, allowing you to customize the inside of a house while giving you extra storage space.


We need to test a number of features with real players, which is why the alpha version of ISK is now available on the beta server. However, not all of the ISK’s functionalities are available at this time and some of them are still in development.


Since the Idol system came into being, we've received a lot of feedback from players who have encountered difficulties when making frequent Idol changes between fights. Initially, we weren't expecting players to change Idols so often, but this is something we would like to encourage. We've recently been working on an custom set system for Idols that we've named "Groups of Idols".


In update 2.30 we are introducing a new mechanism for generating nuggets. The current passive generation system no longer suits us as it is not regulated by real demand and it is becoming increasingly difficult to maintain a stable destruction of nuggets over time, since the generation process is continuous.
Consequently we have worked on a new nugget generation system which is based on recycling resources and items.







