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FR EN DE ES IT PT

The last five classes showed up the BETA on Tuesday, June 26. Here's the changelog for the Eniripsa, Feca, Iop, Eliotrope and Masqueraider classes.

ENIRIPSA

Spell Pairs and Rank Acquisition Levels

  • Alternative Word (Lvl. 1, 66, 132) vs. Striking Word (Lvl. 95, 162)
  • Friendship Word (Lvl. 1, 67, 133) vs. Affectionate Word (Lvl. 100, 167)
  • Wounding Word (Lvl. 1, 68, 134) vs. Slighting Word (Lvl. 105, 172)
  • Forbidden Word (Lvl. 3, 69, 136) vs. Taboo Word (Lvl. 110, 177)
  • Frightening Word (Lvl. 6, 71, 138) vs. Seductive Word (Lvl. 115, 182)
  • Stimulating Word (Lvl. 10, 77, 144) vs. Self-Sacrificing Word (Lvl. 120, 187)
  • Brutal Word (Lvl. 15, 82, 149) vs. Pernicious Word (Lvl. 125, 192)
  • Word of Youth (Lvl. 20, 87, 154) vs. Defensive Word (Lvl. 130, 197)
  • Selective Word (Lvl. 25, 92, 159) vs. Impartial Word (Lvl. 135)
  • Blaring Word (Lvl. 30, 97, 164) vs. Resounding Word (Lvl. 140)
  • Preventing Word (Lvl. 35, 102, 169) vs. Helping Word (Lvl. 145)
  • Secret Word (Lvl. 40, 107, 174) vs. Agonising Word (Lvl. 150)
  • Turbulent Word (Lvl. 45, 112, 179) vs. Mischievous Word (Lvl. 155)
  • Paralysing Word (Lvl. 50, 117, 184) vs. Life-Giving Word (Lvl. 160)
  • Puzzling Word (Lvl. 55, 122, 189) vs. Furious Word (Lvl. 165)
  • Whirling Word (Lvl. 60, 127, 194) vs. Whirlwind Word (Lvl. 170)
  • Thunderous Word (Lvl. 65, 131, 198) vs. Overwhelming Word (Lvl. 175)
  • Word of Silence (Lvl. 70, 137) vs. Sacrificial Word (Lvl. 180)
  • Regenerating Word (Lvl. 75, 142) vs. Regenerating Mark (Lvl. 185)
  • Lifting Word (Lvl. 80, 147) vs. Rallying Word (Lvl. 190)
  • Revitalising Word (Lvl. 85, 152) vs. Galvanising Word (Lvl. 195)
  • Word of Recovery (Lvl. 90, 157) vs. Uniting Word (Lvl. 200)
 

Changes Spell by Spell

  • Alternative Word:
    • Heals:
      • Level 1: 14 to 16 (CH: 17 to 19)
      • Level 66: 19 to 21 (CH: 22 to 25)
      • Level 132: 24 to 27 (CH: 29 to 32)
    • Damage:
      • Level 1: 9 to 11 (CH: 11 to 14)
      • Level 66: 13 to 15 (CH: 15 to 18)
      • Level 132: 16 to 19 (CH: 19 to 23)
  • Striking Word:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 5 → 4 / 5
    • Damage:
      • Level 95: 24 to 27 (CH: 29 to 33)
      • Level 162: 30 to 34 (CH: 36 to 41)
    • Heals:
      • Level 95: 35 to 39
      • Level 162: 43 to 48
  • Friendship Word:
    • No change.
  • Affectionate Word:
    • Protective Coney:
      • Base HP: 400 → 300 / 400
      • Wisdom: 250 → 190 / 250
      • Parry: 70 → 55 / 70
  • Wounding Word:
    • Damage:
      • Level 1: 12 to 14 (CH: 14 to 16)
      • Level 68: 15 to 17 (CH: 19 to 21)
      • Level 134: 20 to 22 (CH: 24 to 26)
  • Slighting Word:
    • Damage:
      • Level 105: 39 to 42 (CH: 46 to 50)
      • Level 172: 48 to 52 (CH: 58 to 62)
  • Forbidden Word:
    • Damage:
      • Level 3: 10 to 12 (CH: 12 to 14)
      • Level 69: 13 to 15 (CH: 16 to 18)
      • Level 136: 17 to 19 (CH: 20 to 23)
  • Taboo Word:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 7 → 6 / 7
    • Damage:
      • Level 110: 27 to 31 (CH: 33 to 37)
      • Level 177: 34 to 38 (CH: 41 to 46)
  • Frightening Word:
    • No change.
  • Seductive Word:
    • Vial:
      • Base HP: 200 → 180 / 210
      • Wisdom: 250 → 300
  • Stimulating Word:
    • No change.
  • Self-Sacrificing Word:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 6 → 5 / 6
      • Power: 250 → 220 / 250
  • Brutal Word:
    • Damage:
      • Level 15: 12 to 14 (CH: 15 to 17)
      • Level 82: 16 to 18 (CH: 19 to 21)
      • Level 149: 20 to 22 (CH: 24 to 26)
  • Pernicious Word:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 8 → 7 / 8
    • Damage:
      • Level 125: 8 to 10 (CH: 9 to 12)
      • Level 192: 9 to 11 (CH: 11 to 13)
    • Damage (increased):
      • Level 125: 24 to 28 (CH: 29 to 33)
      • Level 192: 28 to 32 (CH: 34 to 38)
  • Word of Youth:
    • No change.
  • Defensive Word:
    • Damage:
      • Level 130: 34 to 38 (CH: 41 to 45)
      • Level 197: 38 to 42 (CH: 46 to 50)
  • Selective Word:
    • Heals:
      • Level 25: 14 to 16 (CH: 17 to 19)
      • Level 95: 18 to 20 (CH: 22 to 24)
      • Level 159: 23 to 25 (CH: 28 to 30)
    • Damage:
      • Level 25: 9 to 11 (CH: 11 to 13)
      • Level 95: 12 to 14 (CH: 14 to 16)
      • Level 159: 15 to 17 (CH: 18 to 20)
  • Impartial Word:
    • Heals:
      • Level 135: 46 to 50 (CH: 55 to 60)
    • Damage:
      • Level 135: 38 to 42 (CH: 46 to 50)
  • Blaring Word:
    • Damage:
      • Level 30: 17 to 19 (CH: 20 to 23)
      • Level 97: 22 to 24 (CH: 26 to 29)
      • Level 164: 27 to 30 (CH: 32 to 36)
  • Resounding Word:
    • Damage:
      • Level 140: 23 to 25 (CH: 28 to 30)
  • Preventing Word:
    • No change.
  • Helping Word:
    • NEW SPELL!
    • Variant of Preventing Word.
    • 1 rank unlocked at level 1.
    • How the spell works:
      • Increases the targeted ally's Power and gives the caster a shield. The spell can be cast again in the same turn to invert and increase the effects.
    • Casting conditions at rank 1:
      • Area of effect: cell
      • AP cost: 2
      • Minimum range: 1
      • Maximum range: 4
      • Modifiable range: no
      • Line of sight: no
      • Recast interval: 4
      • Max. effect stacking: 1
      • Critical: no
    • Power: 100
    • Shield: 250% of the Eniripsa's level.
    • Power (increased): 250
    • Shield (increased): 500% of the Eniripsa's level.
  • Secret Word:
    • NEW SPELL!
    • Variant of Agonising Word.
    • 3 ranks unlocked at levels 40 / 107 / 174.
    • How the spell works:
      • Inflicts Earth damage without line of sight and repels the target.
      • Pushes 1 cell.
    • Casting conditions at ranks 1 / 2 / 3:
      • Area of effect: cell
      • AP cost: 2 / 2 / 2
      • Minimum range: 1 / 1 / 1
      • Maximum range: 4 / 5 / 6
      • Modifiable range: no
      • Line of sight: no
      • Straight-line casting: yes
      • Casts per turn: 3 / 3 / 3
      • Casts per target per turn: 2 / 2 / 2
      • Critical: 5%
    • Damage:
      • Level 40: 8 to 10 (CH: 10 to 12)
      • Level 107: 11 to 13 (CH: 13 to 15)
      • Level 174: 14 to 16 (CH: 17 to 19)
  • Agonising Word:
    • Damage:
      • Level 150: 7 to 9 (CH: 8 to 11)
  • Turbulent Word:
    • Damage:
      • Level 45: 16 to 18 (CH: 19 to 21)
      • Level 112: 21 to 23 (CH: 26 to 28)
      • Level 179: 26 to 28 (CH: 31 to 34)
  • Mischievous Word:
    • Damage:
      • Level 155: 17 to 19 (CH: 20 to 23)
  • Paralysing Word:
    • No change.
  • Life-Giving Word:
    • No change.
  • Puzzling Word:
    • Heals:
      • Level 55: 28 to 31 (CH: 33 to 37)
      • Level 122: 37 to 41 (CH: 44 to 49)
      • Level 189: 42 to 47 (CH: 50 to 56)
    • Damage:
      • Level 55: 20 to 24 (CH: 24 to 28)
      • Level 122: 27 to 31 (CH: 32 to 38)
      • Level 189: 31 to 36 (CH: 37 to 43)
  • Furious Word:
    • Damage (center):
      • Level 165: 14 to 16 (CH: 17 to 19)
    • Damage (other targets):
      • Level 165: 42 to 48 (CH: 50 to 58)
  • Whirling Word:
    • Damage:
      • Level 60: 20 to 22 (CH: 23 to 27)
      • Level 127: 24 to 28 (CH: 29 to 33)
      • Level 194: 27 to 31 (CH: 32 to 37)
  • Whirlwind Word:
    • Damage:
      • Level 170: 30 to 34 (CH: 36 to 41)
  • Thunderous Word:
    • Damage:
      • Level 65: 31 to 35 (CH: 38 to 42)
      • Level 131: 38 to 42 (CH: 45 to 51)
      • Level 198: 42 to 47 (CH: 50 to 56)
  • Overwhelming Word
    • Damage:
      • Level 175: 36 to 40 (CH: 43 to 48)
  • Word of Silence:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 1 / 2 / 3 → 2 / 3
      • AP Reduction: 2 / 3 / 4 → 2 / 4
  • Sacrificial Word:
    • No change.
  • Regenerating Word:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 2 / 4 / 6 → 3 / 6
      • Recast interval: 3 / 2 / 1 → 2 / 1
  • Regenerating Mark:
    • No change.
  • Lifting Word:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 3 / 5 / 7 → 4 / 7
  • Rallying Word:
    • No change.
  • Revitalising Word:
    • Heals (%): 20 / 27 / 33 → 20 / 33
  • Galvanising Word:
    • No change.
  • Word of Recovery:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 3 / 5 / 7 → 4 / 7
      • Recast interval: 8 / 7 / 6 → 8 / 6
  • Uniting Word:
    • No change.
 

FECA

Spell Pairs and Rank Acquisition Levels

  1. Rampart (Lvl. 1, 66, 132) vs. Fortification (Lvl. 95, 162)
  2. Natural Attack (Lvl. 1, 67, 133) vs. Natural Attraction (Lvl. 100, 167)
  3. Blindness (Lvl. 1, 68, 134) vs. Dazzling (Lvl. 105, 172)
  4. Typhoon (Lvl. 3, 69, 136) vs. Gust (Lvl. 110, 177)
  5. Bubble (Lvl. 6, 71, 138) vs. Swelling (Lvl. 115, 182)
  6. Barricade (Lvl. 10, 77, 144) vs. Pavise (Lvl. 120, 187)
  7. Aggressive Glyph (Lvl. 15, 82, 149) vs. Fulminating Glyph (Lvl. 125, 192)
  8. Lethargy (Lvl. 20, 87, 154) vs. Lifelessness (Lvl. 130, 197)
  9. Cloudy Attack (Lvl. 25, 92, 159) vs. Stormy Attack (Lvl. 135)
  10. Bastion (Lvl. 30, 97, 164) vs. Manoeuvre (Lvl. 140)
  11. Backlash (Lvl. 35, 102, 169) vs. Tetany (Lvl. 145)
  12. Teleglyph (Lvl. 40, 107, 174) vs. Aegis (Lvl. 150)
  13. Repulsion Glyph (Lvl. 45, 112, 179) vs. Barrier (Lvl. 155)
  14. Truce (Lvl. 50, 117, 184) vs. Reinforcement (Lvl. 160)
  15. Blinding Glyph (Lvl. 55, 122, 189) vs. Protective Glyph (Lvl. 165)
  16. Shiver (Lvl. 60, 127, 194) vs. Tension (Lvl. 170)
  17. Paralysing Glyph (Lvl. 65, 131, 198) vs. Roaming Glyph (Lvl. 175)
  18. Torpor (Lvl. 70, 137) vs. Lateral Flame (Lvl. 180)
  19. Reinforced Protection (Lvl. 75, 142) vs. Ataraxia (Lvl. 185)
  20. Gravitational Glyph (Lvl. 80, 147) vs. Excursion Glyph (Lvl. 190)
  21. Burning Glyph (Lvl. 85, 152) vs. Perception Glyph (Lvl. 195)
  22. Feca Shield (Lvl. 90, 157) vs. Inertia (Lvl. 200)

Changes Spell by Spell

  • Rampart:
    • No change.
  • Fortification:
    • Damage reduction: 20 → 15 / 20
  • Natural Attack:
    • Damage:
      • Level 1: 10 to 12 (CH: 13 to 15)
      • Level 67: 14 to 16 (CH: 17 to 19)
      • Level 133: 18 to 20 (CH: 22 to 24)
  • Natural Attraction:
    • Casting conditions modified at ranks 1 / 2:
    • Maximum range: 7 → 6 / 7
    • Damage:
      • Level 100: 24 to 27 (CH: 29 to 33)
      • Level 167: 30 to 34 (CH: 36 to 41)
  • Blindness:
    • Damage:
      • Level 1: 12 to 14 (CH: 14 to 16)
      • Level 68: 15 to 17 (CH: 19 to 21)
      • Level 134: 20 to 22 (CH: 24 to 26)
  • Dazzling:
    • Damage:
      • Level 105: 34 to 39 (CH: 40 to 46)
      • Level 172: 42 to 48 (CH: 50 to 58)
  • Typhoon:
    • Damage:
      • Level 3: 13 to 15 (CH: 15 to 17)
      • Level 69: 17 to 19 (CH: 20 to 22)
      • Level 136: 22 to 24 (CH: 26 to 29)
  • Gust:
    • Damage:
      • Level 110: 21 to 23 (CH: 25 to 27)
      • Level 177: 26 to 28 (CH: 31 to 34)
  • Bubble:
    • Damage:
      • Level 6: 9 to 11 (CH: 10 to 12)
      • Level 71: 12 to 14 (CH: 14 to 16)
      • Level 138: 15 to 17 (CH: 18 to 20)
  • Swelling:
    • Damage:
      • Level 115: 32 to 36 (CH: 39 to 43)
      • Level 182: 38 to 42 (CH: 46 to 50)
  • Barricade:
    • No change.
  • Pavise:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 5 → 3 / 5
  • Aggressive Glyph:
    • Damage:
      • Level 15: 24 to 26 → 20 to 22
      • Level 82: 28 to 30 → 26 to 28
      • Level 149: 32 to 34
  • Fulminating Glyph:
    • Damage:
      • Level 125: 27 to 31 (CH: 32 to 37)
      • Level 192: 31 to 35 (CH: 37 to 42)
  • Lethargy:
    • Damage:
      • Level 20: 23 to 25 (CH: 27 to 30)
      • Level 87: 29 to 32 (CH: 35 to 39)
      • Level 154: 36 to 40 (CH: 43 to 48)
  • Lifelessness:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 7 → 6 / 7
    • Intelligence theft:
      • Level 130: 120 (CH: 140)
      • Level 197: 150 (CH: 170)
    • Damage:
      • Level 130: 34 to 38 (CH: 41 to 45)
      • Level 197: 38 to 42 (CH: 46 to 50)
  • Cloudy Attack:
    • Damage:
      • Level 25: 19 to 21 (CH: 23 to 25)
      • Level 92: 25 to 27 (CH: 30 to 32)
      • Level 159: 31 to 33 (CH: 37 to 40)
  • Stormy Attack:
    • Damage:
      • Level 135: 38 to 42 (CH: 46 to 50)
  • Bastion:
    • No change.
  • Manoeuvre:
    • No change.
  • Backlash:
    • Damage:
      • Level 35: 18 to 21 (CH: 22 to 25)
      • Level 102: 23 to 27 (CH: 28 to 32)
      • Level 169: 29 to 33 (CH: 35 to 40)
  • Tetany:
    • Damage:
      • Level 145: 34 to 38 (CH: 41 to 46)
  • Teleglyph:
    • No change.
  • Aegis:
    • No change.
  • Repulsion Glyph:
    • Damage:
      • Level 45: 11 to 12 → 13 to 14
      • Level 112: 16 to 17 → 17 to 18
      • Level 179: 21 to 22 → 21 to 22
  • Barrier:
    • No change.
  • Truce:
    • No change.
  • Reinforcements:
    • No change.
  • Blinding Glyph:
    • Damage:
      • Level 55: 21 to 24 → 20 to 22
      • Level 122: 26 to 29 → 27 to 30
      • Level 189: 31 to 34 → 31 to 34
  • Protective Glyph:
    • Damage:
      • Level 165: 31 to 35 (CH: 37 to 42)
  • Shiver:
    • Damage:
      • Level 60: 22 to 25 (CH: 26 to 30)
      • Level 127: 27 to 30 (CH: 32 to 36)
      • Level 194: 30 to 34 (CH: 36 to 41)
  • Tension:
    • Damage:
      • Level 170: 38 to 42 (CH: 46 to 50)
  • Paralysing Glyph:
    • Damage:
      • Level 65: 21 to 23 → 22 to 25
      • Level 131: 26 to 28 → 27 to 30
      • Level 198: 31 to 33 → 30 to 34
  • Roaming Glyph:
    • Damage:
      • Level 175: 30 to 34 (CH: 36 to 41)
  • Torpor:
    • NEW SPELL!
    • Variant of Lateral Flame.
    • 2 ranks unlocked at levels 1 / 2.
    • How the spell works:
      • Inflicts Earth damage and steals Dodge.
    • Casting conditions at ranks 1 / 2:
      • Area of effect: cell
      • AP cost: 3 / 3
      • Minimum range: 1 / 1
      • Maximum range: 3 / 4
      • Modifiable range: no
      • Line of sight: yes
      • Casts per turn: 3 / 3
      • Casts per target per turn: 2 / 2
      • Critical: 5%
    • Damage:
      • Level 70: 21 to 23 (CH: 25 to 28)
      • Level 137: 27 to 30 (CH: 32 to 36)
  • Lateral Flame:
    • NEW SPELL!
    • Variant of Torpor.
    • 1 rank unlocked at level 1 → 2.
    • How the spell works:
      • Inflicts Fire damage and attracts targeted entities towards the center of the area of effect.
      • 3-cell line perpendicular to the casting line.
    • Casting conditions at rank 1:
      • Area of effect: 3-cell line perpendicular to the casting line
      • AP cost: 4
      • Minimum range: 1
      • Maximum range: 6
      • Modifiable range: no
      • Line of sight: yes
      • Straight-line casting: yes
      • Casts per turn: 3
      • Casts per target per turn: 2
      • Critical: 5%
    • Damage:
      • Level 180: 31 to 35 (CH: 37 to 42)
  • Reinforced Protection:
    • Power: 100 / 150 / 200 → 120 / 200
    • Glyph power: 150 / 200 / 250 → 160 / 250
  • Ataraxia:
    • No change.
  • Gravitational Glyph:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 1 / 2 / 3 → 2 / 3
      • Recast interval: 7 / 6 / 5 → 7 / 5
  • Excursion Glyph:
    • No change.
  • Burning Glyph:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 4 / 5 / 5 → 4 / 5
    • MP penalty: 3 / 3 / 4 → 3 / 4
    • Damage:
      • Level 85: 27 to 30
      • Level 152: 33 to 37
  • Perception Glyph:
    • Damage:
      • Level 195: 37 to 41 (CH: 44 to 49)
  • Feca Shield:
    • Casting conditions modified at ranks 1 / 2:
      • Maximum range: 3 / 4 / 5 → 3 / 5
    • Damage suffered: 75% / 70% / 65% → 75% / 65%
  • Inertia:
    • No change.
 

IOP

Spell Pairs and Rank Acquisition Levels

  1. Pressure (Lvl. 1, 68, 134) vs. Pounding (Lvl. 105, 172)
  2. Jump (Lvl. 1, 66, 132) vs. Determination (Lvl. 95, 162)
  3. Intimidation (Lvl. 1, 67, 133) vs. Conquest (Lvl. 100, 167)
  4. Outpouring (Lvl. 3, 69, 136) vs. Threat (Lvl. 110, 177)
  5. Divine Sword (Lvl. 6, 71, 138) vs. Cleaver (Lvl. 115, 182)
  6. Destructive Sword (Lvl. 10, 77, 144) vs. Destructive Ring (Lvl. 120, 187)
  7. Massacre (Lvl. 15, 82, 149) vs. Gathering (Lvl. 125, 192)
  8. Blow (Lvl. 20, 87, 154) vs. Violence (Lvl. 130, 197)
  9. Concentration (Lvl. 25, 92, 159) vs. Accumulation (Lvl. 135)
  10. Chopper (Lvl. 30, 97, 164) vs. Fracture (Lvl. 140)
  11. Friction (Lvl. 35, 105, 169) vs. Fight Back (Lvl. 145)
  12. Duel (Lvl. 40, 107, 174) vs. Grip (Lvl. 150)
  13. Sword of Judgement (Lvl. 45, 112, 179) vs. Condemnation (Lvl. 155)
  14. Power (Lvl. 50, 117, 184) vs. Virtue (Lvl. 160)
  15. Precipitation (Lvl. 55, 122, 189) vs. Agitation (Lvl. 165)
  16. Strengthstorm (Lvl. 60, 127, 194) vs. Tumult (Lvl. 170)
  17. Celestial Sword (Lvl. 65, 131, 198) vs. Zenith (Lvl. 175)
  18. Fervour (Lvl. 70, 137) vs. Endurance (Lvl. 180)
  19. Vitality (Lvl. 75, 142) vs. Prosecution (Lvl. 185)
  20. Sword of Iop (Lvl. 80, 147) vs. Pygmachia (Lvl. 190)
  21. Sword of Fate (Lvl. 85, 152) vs. Sentence (Lvl. 195)
  22. Iop's Wrath (Lvl. 90, 157) vs. Fit of Rage (Lvl. 200)
 

Changes Spell by Spell

  • Pressure:
    • Damage:
      • Level 1: 14 to 17 (CH: 17 to 20)
      • Level 68: 19 to 22 (CH: 22 to 26)
      • Level 134: 24 to 28 (CH: 29 to 34)
  • Pounding:
    • Ranks: 1 → 2
    • Damage:
      • Level 105: 24 to 27 (CH: 29 to 33)
      • Level 172: 30 to 34 (CH: 36 to 41)
  • Jump:
    • No change.
  • Determination:
    • Ranks: 1 → 2
    • Casting conditions:
      • AP cost: 2 → 3 / 2
  • Intimidation:
    • Damage:
      • Level 1: 6 to 8 (CH: 8 to 10)
      • Level 67: 8 to 10 (CH: 10 to 12)
      • Level 133: 11 to 13 (CH: 13 to 16)
  • Conquest:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 6 → 5 / 6
  • Outpouring:
    • Damage:
      • Level 3: 23 to 25 (CH: 27 to 30)
      • Level 69: 30 to 33 (CH: 36 to 39)
      • Level 136: 38 to 42 (CH: 46 to 50)
  • Threat:
    • Ranks: 1 → 2
    • Damage:
      • Level 110: 21 to 23 (CH: 25 to 27)
      • Level 177: 26 to 28 (CH: 31 to 34)
  • Divine Sword:
    • Damage:
      • Level 6: 12 to 14 (CH: 15 to 17)
      • Level 71: 17 to 19 (CH: 20 to 22)
      • Level 138: 21 to 23 (CH: 25 to 28)
  • Cleaver:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 4 → 4 / 3
    • Damage:
      • Level 115: 40 to 45 (CH: 48 to 54)
      • Level 182: 47 to 53 (CH: 56 to 64)
  • Destructive Sword:
    • Damage:
      • Level 10: 19 to 22 (CH: 23 to 26)
      • Level 77: 26 to 29 (CH: 31 to 35)
      • Level 144: 32 to 36 (CH: 38 to 43)
  • Destructive Ring:
    • Ranks: 1 → 2
    • Casting conditions:
      • Casts per turn: 2 → 1 / 2
    • Damage:
      • Level 120: 23 to 26 (CH: 27 to 31)
      • Level 187: 26 to 30 (CH: 31 to 36)
  • Massacre:
    • No change.
  • Gathering:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 6 → 5 / 6
  • Blow:
    • No change.
  • Violence:
    • Ranks: 1 → 2
    • How it works:
      • Bonuses have been reduced at rank 1: 50 Pushback damage + 25 Lock → 40 Pushback damage + 20 Lock
  • Concentration:
    • Damage:
      • Level 25: 13 to 15 (CH: 15 to 18)
      • Level 92: 16 to 19 (CH: 19 to 23)
      • Level 159: 20 to 24 (CH: 24 to 29)
    • Damage on Summons:
      • Level 25: 19 to 21 (CH: 23 to 26)
      • Level 92: 24 to 27 (CH: 29 to 33)
      • Level 159: 30 to 34 (CH: 36 to 41)
  • Accumulation:
    • How it works:
      • The damage bonus is no longer unbewitchable.
    • Damage:
      • Level 135: 22 to 26 (CH: 26 to 31)
  • Chopper:
    • Formerly Cut.
    • Casting conditions:
      • Maximum stacking: 2 → 1
    • Damage:
      • Level 30: 11 to 14 (CH: 14 to 17)
      • Level 97: 14 to 18 (CH: 17 to 21)
      • Level 164: 18 to 22 (CH: 22 to 26)
  • Fracture:
    • Casting conditions:
      • Maximum stacking: infinite → 2
    • Damage:
      • Level 140: 34 to 38 (CH: 41 to 46)
  • Friction:
    • No change.
  • Fight Back:
    • No change.
  • Duel:
    • No change.
  • Grip:
    • No change.
  • Sword of Judgement:
    • Air damage:
      • Level 45: 12 to 14 (CH: 14 to 16)
      • Level 112: 16 to 18 (CH: 19 to 21)
      • Level 179: 19 to 21 (CH: 23 to 25)
    • Fire damage:
      • Level 45: 12 to 14 (CH: 14 to 16)
      • Level 112: 16 to 18 (CH: 19 to 21)
      • Level 179: 19 to 21 (CH: 23 to 25)
  • Condemnation:
    • Fire damage:
      • Level 155: 25 to 29
    • Air damage:
      • Level 155: 25 to 29
    • Fire damage increased:
      • Level 155: 41 to 45
  • Power:
    • No change.
  • Virtue:
    • No change.
  • Precipitation:
    • No change.
  • Agitation:
    • No change.
  • Strengthstorm:
    • Damage:
      • Level 60: 25 to 28 (CH: 30 to 33)
      • Level 127: 30 to 34 (CH: 36 to 41)
      • Level 194: 34 to 38 (CH: 41 to 46)
  • Tumult:
    • Damage:
      • Level 170: 19 to 21 (CH: 23 to 25)
      • Bonus per enemy in the area of effect: 30 → 20
  • Celestial Sword:
    • Damage:
      • Level 69: 28 to 31 (CH: 34 to 37)
      • Level 122: 31 to 35 (CH: 38 to 42)
      • Level 162: 36 to 40 (CH: 43 to 48)
  • Zenith:
    • Damage:
      • Level 175: 86 to 94 (CH: 103 to 113)
  • Fervour:
    • NEW SPELL!
    • Is now the variant of Endurance.
    • Ranks: 2
    • How it works:
      • Inflicts Water damage. Applies shield points to allies adjacent to the target.
        • 75% of level as Shield (1 turn)
    • Casting conditions:
      • Area of effect: single target
      • AP cost: 3
      • Minimum range: 1
      • Maximum range: 3
      • Straight-line casting: no
      • Modifiable range: no
      • Line of sight: yes
      • Casts per turn: 3
      • Casts per target: 2
      • Critical: 25%
      • Full cell: yes
      • Maximum stacking: 1
    • Damage:
      • [*] Level 70: 19 to 21 (CH: 22 to 25)
        Level 137: 24 to 27 (CH: 29 to 32)
  • Endurance:
    • Is now the variant of Fervour.
    • Damage:
      • Level 180: 34 to 38 (CH: 41 to 46)
  • Vitality:
    • Is now the variant of Prosecution.
    • Ranks: 3 → 2
  • Prosecution:
    • NEW SPELL!
    • Is now the variant of Vitality.
    • Ranks: 1
    • How it works:
      • Applies an Erosion penalty.
        • 30% Erosion (2 turns)
    • Casting conditions:
      • Area of effect: single target
      • AP cost: 3
      • Minimum range: 1
      • Maximum range: 3
      • Modifiable range: no
      • Straight-line casting: no
      • Line of sight: yes
      • Casts per turn: 1
      • Casts per target: 1
      • Maximum stacking: 1
  • Sword of Iop:
    • Ranks: 3 → 2
    • Damage:
      • Level 80: 30 to 33 (CH: 36 to 39)
      • Level 147: 37 to 41 (CH: 44 to 49)
  • Pygmachia:
    • Damage:
      • Level 190: 9 to 11 (CH: 11 to 13)
  • Sword of Fate:
    • Ranks: 3 → 2
    • Damage:
      • Level 85: 31 to 34 (CH: 37 to 40)
      • Level 152: 38 to 42 (CH: 46 to 50)
  • Sentence:
    • Damage:
      • Level 195: 13 to 16 (CH: 16 to 19)
  • Iop's Wrath:
    • Ranks: 3 → 2
    • Damage:
      • Level 90: 65 to 80 (CH: 78 to 96)
      • Level 157: 81 to 100 (CH: 97 to 120)
  • Fit of Rage:
    • Damage:
      • Level 200: 28 to 32 (CH: 34 to 38)
 

MASQUERAIDER

Spell Pairs and Rank Acquisition Levels

  1. Coward Mask (Lvl. 1, 66, 132) vs. Poltroon Mask (Lvl. 95, 162)
  2. Martelo (Lvl. 1, 67, 133) vs. Parafuso (Lvl. 100, 167)
  3. Picada (Lvl. 1, 68, 134) vs. Agular (Lvl. 105, 172)
  4. Intrepid Mask (Lvl. 3, 69, 136) vs. Tireless Mask (Lvl. 110, 177)
  5. Reinforcement (Lvl. 6, 71, 138) vs. Pivot (Lvl. 115, 182)
  6. Tortoruga (Lvl. 10, 77, 144) vs. Armadur (Lvl. 120, 187)
  7. Bling (Lvl. 15, 82, 149) vs. Scudo (Lvl. 125, 192)
  8. Retention (Lvl. 20, 87, 154) vs. Estrelia (Lvl. 130, 197)
  9. Psychopath Mask (Lvl. 25, 92, 159) vs. Hysterical Mask (Lvl. 135)
  10. Furia (Lvl. 30, 97, 164) vs. Cavalcade (Lvl. 140)
  11. Distance (Lvl. 35, 102, 169) vs. Atabak (Lvl. 145)
  12. Plastron (Lvl. 40, 107, 174) vs. Ginga (Lvl. 150)
  13. Ardour (Lvl. 45, 112, 179) vs. Neurosis (Lvl. 155)
  14. Stampede (Lvl. 50, 117, 184) vs. Comedy (Lvl. 160)
  15. Capering (Lvl. 55, 122, 189) vs. Bocciara (Lvl. 165)
  16. Decoy (Lvl. 60, 127, 194) vs. Catalepsy (Lvl. 170)
  17. Trance (Lvl. 65, 131, 198) vs. Masquerade (Lvl. 175)
  18. Apostasy (Lvl. 70, 137) vs. Brincaderia (Lvl. 180)
  19. Apathy (Lvl. 75, 142) vs. Ponteira (Lvl. 185)
  20. Boliche (Lvl. 80, 147) vs. Inferno (Lvl. 190)
  21. Purgatorio (Lvl. 85, 152) vs. Ronda (Lvl. 195)
  22. Grimace (Lvl. 90, 157) vs. Diffraction (Lvl. 200)

Changes Spell by Spell

  • Coward Mask:
    • No change.
  • Poltroon Mask:
    • Ranks: 1 → 2
    • Casting conditions:
      • Recast interval: 3 → 4 / 3
  • Martelo:
    • Damage:
      • Level 1: 13 to 15 (CH: 15 to 17)
      • Level 67: 17 to 19 (CH: 20 to 22)
      • Level 133: 22 to 24 (CH: 26 to 29)
  • Parafuso:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 2 → 1 / 2
    • Damage:
      • Level 100: 18 to 21 (CH: 21 to 25)
      • Level 167: 22 to 26 (CH: 26 to 31)
  • Picada:
    • Damage:
      • Level 1: 14 to 16 (CH: 17 to 19)
      • Level 68: 19 to 21 (CH: 22 to 25)
      • Level 134: 24 to 27 (CH: 29 to 32)
  • Agular:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 8 → 6 / 8
    • Damage:
      • Level 105: 24 to 27 (CH: 29 to 33)
      • Level 172: 30 to 34 (CH: 36 to 41)
  • Intrepid Mask:
    • How it works:
      • The value of the Lock bonus has increased: 10 / 20 / 30 → 20 / 30 / 40
  • Tireless Mask:
    • Ranks: 1 → 2
    • Casting conditions:
      • Recast interval: 3 → 4 / 3
  • Reinforcement:
    • No change.
  • Pivot:
    • Ranks: 1 → 2
    • Casting conditions:
      • Casts per turn: 1 → 0 / 1
      • Recast interval: 0 → 2 / 0
  • Tortoruga:
    • No change.
  • Armadur:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 7 → 5 / 7
  • Bling:
    • No change.
  • Scudo:
    • Ranks: 1 → 2
    • Casting conditions:
      • Casts per turn: 2 → 1 / 2
  • Retention:
    • Damage:
      • Level 20: 14 to 16 (CH: 16 to 18)
      • Level 87: 18 to 20 (CH: 21 to 23)
      • Level 154: 22 to 24 (CH: 26 to 29)
  • Estrelia:
    • Ranks: 1 → 2
    • Casting conditions:
      • Casts per turn: 3 → 1 / 2
      • Casts per target: 2 → infinite
    • Damage:
      • Level 130: 34 to 38 (CH: 41 to 45)
      • Level 197: 38 to 42 (CH: 46 to 50)
  • Psychopath Mask:
    • No change.
  • Hysterical Mask:
    • No change.
  • Furia:
    • Damage:
      • Level 30: 22 to 25 (CH: 27 to 30)
      • Level 97: 28 to 31 (CH: 34 to 38)
      • Level 164: 35 to 39 (CH: 42 to 47)
  • Cavalcade:
    • Damage:
      • Level 140: 38 to 42 (CH: 46 to 50)
  • Distance:
    • Damage:
      • Level 35: 14 to 16 (CH: 17 to 19)
      • Level 102: 18 to 20 (CH: 22 to 24)
      • Level 169: 23 to 25 (CH: 28 to 30)
  • Atabak:
    • Damage:
      • Level 145: 33 to 37 (CH: 40 to 44)
  • Plastron:
    • No change.
  • Ginga:
    • No change.
  • Ardour:
    • No change.
  • Neurosis:
    • No change.
  • Stampede:
    • No change.
  • Comedy:
    • No change.
  • Capering:
    • Damage:
      • Level 50: 18 to 20 (CH: 21 to 24)
      • Level 122: 24 to 28 (CH: 29 to 33)
      • Level 189: 28 to 32 (CH: 34 to 38)
  • Bocciara:
    • Damage:
      • Level 165: 14 to 16 (CH: 17 to 19)
  • Decoy:
    • Damage:
      • Level 60: 16 to 19 (CH: 19 to 23)
      • Level 127: 20 to 23 (CH: 24 to 28)
      • Level 194: 22 to 26 (CH: 26 to 31)
  • Catalepsy:
    • Damage:
      • Level 170: 23 to 25 (CH: 28 to 30)
  • Trance:
    • No change.
  • Masquerade:
    • No change.
  • Apostasy:
    • Ranks: 3 → 2
    • Damage:
      • Level 70: 17 to 20 (CH: 21 to 24)
      • Level 137: 22 to 26 (CH: 26 to 31)
  • Brincaderia:
    • Casting conditions:
      • Casts per target: 3 → 2
    • Damage:
      • Level 180: 13 to 15 (CH: 16 to 18)
  • Apathy:
    • Ranks: 3 → 2
    • Damage:
      • Level 75: 20 to 23 (CH: 24 to 28)
      • Level 142: 25 to 29 (CH: 30 to 35)
  • Ponteira:
    • Damage:
      • Level 185: 17 to 19 (CH: 20 to 23)
  • Boliche:
    • Ranks: 3 → 2
    • Damage:
      • Level 80: 21 to 23 (CH: 25 to 27)
      • Level 147: 26 to 28 (CH: 31 to 34)
  • Inferno:
    • Damage:
      • Level 190: 38 to 42 (CH: 46 to 50)
  • Purgatorio:
    • NEW SPELL!
    • Ranks: 2
    • How it works:
      • Inflicts Fire damage on enemies and removes 1 turn of bewitchment.
    • Casting conditions:
      • Area of effect:
      • AP cost: 3
      • Minimum range: 1
      • Maximum range: 3
      • Straight-line casting: no
      • Modifiable range: no
      • Line of sight: yes
      • Casts per turn: 1
      • Critical: 25%
    • Damage:
      • [*] Level 85: 26 to 29 (CH: 31 to 35)
        Level 152: 32 to 36 (CH: 38 to 43)
  • Ronda:
    • NEW SPELL!
    • Ranks: 1
    • How it works:
      • Inflicts Earth damage on enemies in an area of effect and attracts the targets 2 cells towards the caster.
    • Casting conditions:
      • Area of effect: ring 2
      • AP cost: 4
      • Minimum range: 0
      • Maximum range: 1
      • Straight-line casting: yes
      • Modifiable range: no
      • Line of sight: yes
      • Casts per turn: 1
      • Critical: 15%
    • Damage:
      • Level 195: 38 to 42 (CH: 46 to 50)
  • Grimace:
    • Ranks: 3 → 2
  • Diffraction:
    • Description:
      • Applies a shield around all allies and enemies. The shield's value is halved on Summons.
    • How it works:
      • Shield value has increased: 300% (150% on Summons) → 450% (225)
 

XELOR

Spell Pairs and Rank Acquisition Levels

  1. Slow Down (Lvl. 1, 66, 132) vs. Souvenir (Lvl. 95, 162)
  2. Hand (Lvl. 1, 67, 133) vs. Cog (Lvl. 100, 167)
  3. Teleportation (Lvl. 1, 68, 134) vs. Spontaneous Return (Lvl. 105, 172)
  4. Shrivelling (Lvl. 3, 69, 136) vs. Drying Up (Lvl. 110, 177)
  5. Rewind (Lvl. 6, 71, 138) vs. Reflect (Lvl. 115, 182)
  6. Xelor's Punch (Lvl. 10, 77, 144) vs. Gear (Lvl. 120, 187)
  7. Accomplice (Lvl. 15, 82, 149) vs. Xelor's Dial (Lvl. 125, 192)
  8. Frostbite (Lvl. 20, 87, 154) vs. Disruption (Lvl. 130, 197)
  9. Xelor's Sandglass (Lvl. 25, 92, 159) vs. Temporal Distortion (Lvl. 135)
  10. Time Theft (Lvl. 30, 97, 164) vs. Petrification (Lvl. 140)
  11. Haziness (Lvl. 35, 102, 169) vs. Conservation (Lvl. 145)
  12. Temporal Dust (Lvl. 40, 107, 174) vs. Temporal Suspension (Lvl. 150)
  13. Rhol Bak (Lvl. 45, 112, 179) vs. Temporal Instability (Lvl. 155)
  14. Loss of Motivation (Lvl. 50, 117, 184) vs. Pendulum (Lvl. 160)
  15. Temporal Paradox (Lvl. 55, 122, 189) vs. Time Rift (Lvl. 165)
  16. Synchro (Lvl. 60, 127, 194) vs. Serious Hour (Lvl. 170)
  17. Counter (Lvl. 65, 131, 198) vs. Temporal Oop Shield (Lvl. 175)
  18. Flight (Lvl. 70, 137) vs. Premonition (Lvl. 180)
  19. Clock (Lvl. 75, 142) vs. Water Clock (Lvl. 185)
  20. Dark Ray (Lvl. 80, 147) vs. Shadowy Beam (Lvl. 190)
  21. Mummification (Lvl. 85, 152) vs. Embalming (Lvl. 195)
  22. Desynchronisation (Lvl. 90, 157) vs. Knell (Lvl. 200)

Changes Spell by Spell

  • Slow Down:
    • Casting conditions:
      • Maximum stacking: 2 → 1
    • Damage:
      • Level 1: 6 to 8 (CH: 8 to 10)
      • Level 66: 8 to 10 (CH: 10 to 12)
      • Level 132: 11 to 13 (CH: 13 to 16)
  • Souvenir:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 6 → 5 / 6
    • Damage:
      • Level 95: 21 to 24 (CH: 25 to 29)
      • Level 162: 26 to 30 (CH: 31 to 36)
  • Hand:
    • How it works:
      • No longer removes AP.
      • Inflicts Fire damage. Inflicts Fire damage when a Telefrag is generated on the target for 1 turn.
    • Casting conditions:
      • Maximum stacking: 2 → 1
    • Damage:
      • Level 1: 13 to 16 (CH: 16 to 19)
      • Level 67: 17 to 20 (CH: 21 to 24)
      • Level 133: 22 to 26 (CH: 26 to 31)
    • Damage (on entry into the Telefrag state):
      • Level 1: 4 to 6
      • Level 67: 6 to 8
      • Level 133: 8 to 10
  • Cog:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 7 → 5 / 7
      • Casts per turn: 2 → 3
      • Casts per target: infinite → 2
    • Damage:
      • Level 100: 14 to 16 (CH: 16 to 19)
      • Level 167: 17 to 20 (CH: 20 to 24)
  • Teleportation:
    • No change.
  • Spontaneous Return:
    • Ranks: 1 → 2
    • Casting conditions:
      • Casts per target: infinite → 2
  • Shrivelling:
    • Damage:
      • Level 3: 15 to 17 (CH: 19 to 21)
      • Level 69: 20 to 23 (CH: 24 to 27)
      • Level 136: 26 to 29 (CH: 31 to 35)
    • Damage (on target in Telefrag state):
      • Level 3: 18 to 20 (CH: 22 to 24)
      • Level 69: 24 to 27 (CH: 29 to 32)
      • Level 136: 31 to 34 (CH: 37 to 41)
  • Drying Up:
    • Ranks: 1 → 2
    • How it works:
      • Additional damage is applied at the start of the target's turn.
    • Casting conditions:
      • Maximum range: 6 → 5 / 6
    • Damage:
      • Level 110: 31 to 34 (CH: 37 to 40)
      • Level 177: 38 to 42 (CH: 46 to 50)
  • Rewind:
    • No change.
  • Reflect:
    • Ranks: 1 → 2
    • Casting conditions:
      • Recast interval: 2 → 3 / 2
  • Xelor's Punch:
    • Damage:
      • Level 10: 14 to 16 (CH: 16 to 19)
      • Level 77: 19 to 22 (CH: 22 to 26)
      • Level 144: 23 to 27 (CH: 28 to 32)
  • Gear:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 5 → 5 / 6
    • Damage:
      • Level 120: 27 to 31 (CH: 32 to 37)
      • Level 187: 31 to 35 (CH: 37 to 42)
  • Accomplice:
    • No change.
  • Dial:
    • Ranks: 1 → 2
    • How it works:
      • Fire damage has become Neutral damage.
    • Casting conditions:
      • Range: 5 → 4 / 5
  • Frostbite:
    • Damage:
      • Level 20: 7 to 9 (CH: 8 to 10)
      • Level 87: 9 to 11 (CH: 10 to 12)
      • Level 154: 11 to 13 (CH: 13 to 16)
  • Disruption:
    • Ranks: 1 → 2
    • Damage:
      • Level 130: 8 to 10 (CH: 10 to 12)
      • Level 197: 9 to 11 (CH: 11 to 13)
  • Xelor's Sandglass:
    • Damage:
      • Level 25: 9 to 11 (CH: 11 to 13)
      • Level 92: 12 to 14 (CH: 14 to 16)
      • Level 159: 15 to 17 (CH: 18 to 20)
  • Temporal Distortion:
    • Damage:
      • Level 135: 34 to 38 (CH: 41 to 46)
  • Time Theft:
    • Damage:
      • Level 30: 19 to 21 (CH: 23 to 26)
      • Level 97: 24 to 27 (CH: 29 to 33)
      • Level 164: 30 to 34 (CH: 36 to 41)
  • Petrification:
    • Casting conditions:
      • Max. stacking: 3 → 1
    • Damage:
      • Level 140: 34 to 38 (CH: 41 to 46)
  • Haziness:
    • No change.
  • Conservation:
    • No change.
  • Temporal Dust:
    • Damage:
      • Level 40: 21 to 23 (CH: 26 to 28)
      • Level 107: 27 to 30 (CH: 33 to 36)
      • Level 174: 34 to 37 (CH: 41 to 44)
  • Temporal Suspension:
    • How it works:
      • Inflicts Fire damage on enemies. Reduces the duration of the effects on targets in the Telefrag state and removes the state. Any one target cannot be unbewitched twice in the same turn using Temporal Suspension.
    • Damage:
      • Level 150: 25 to 29 (CH: 30 to 35)
  • Rhol Bak:
    • No change.
  • Temporal Instability:
    • No change.
  • Loss of Motivation:
    • How it works:
      • Any one target cannot be unbewitched twice in the same turn using Loss of Motivation.
    • Damage:
      • Level 50: 14 to 16 (CH: 17 to 20)
      • Level 117: 20 to 22 (CH: 23 to 27)
      • Level 184: 23 to 26 (CH: 28 to 31)
  • Pendulum:
    • Casting conditions:
      • Maximum range: 5 → 4
      • Line of sight: yes → no
  • Temporal Paradox:
    • No change.
  • Time Rift:
    • No change.
  • Synchro:
    • Is now the variant of Serious Hour.
    • How it works:
      • The caster no longer loses 1 AP while Synchro is alive.
  • Serious Hour:
    • NEW SPELL!
    • Is now the variant of Synchro.
    • Ranks: 1
    • How it works:
      • Inflicts damage in the caster's best attack element. Damage is increased if the target and caster are in the Gravity state.
    • Casting conditions:
      • Area of effect: single target
      • AP cost: 4
      • Minimum range: 1
      • Maximum range: 6
      • Modifiable range: no
      • Straight-line casting: no
      • Line of sight: yes
      • Casts per turn: 2
      • Casts per target: 1
      • Critical: 15%
    • Damage:
      • Level 170: 22 to 25 (CH: 26 to 30)
        • 32 to 35 (CH: 38 to 42) (if the target is in the Gravity state)
        • 42 to 45 (CH: 50 to 54) (if the target and caster are in the Gravity state)
  • Counter:
    • Ranks: 3 → 2
  • Temporal Oop Shield:
    • Description:
      • If the target suffers damage, it and its attacker return to their previous positions.
    • How it works:
      • The teleportation order between the allied target and its attacker has been inverted.
  • Dodge:
    • Ranks: 3 → 2
  • Premonition:
    • No change.
  • Clock:
    • Ranks: 3 → 2
    • Damage:
      • Level 75: 29 to 31 (CH: 35 to 38)
      • Level 142: 36 to 39 (CH: 43 to 47)
  • Water Clock:
    • Damage:
      • Level 185: 30 to 34 (CH: 36 to 41)
  • Dark Ray:
    • Ranks: 3 → 2
    • Damage:
      • Level 80: 27 to 30 (CH: 32 to 36)
      • Level 147: 33 to 37 (CH: 40 to 44)
  • Shadowy Beam:
    • How it works:
      • The spell can now be cast on an ally and thereby inflict damage around that ally if the ally is in the Telefrag state.
    • Damage:
      • Level 190: 19 to 23 (CH: 23 to 28)
  • Mummification:
    • Is now the variant of Embalming.
    • Ranks: 3 → 2
  • Embalming:
    • NEW SPELL!
    • Is now the variant of Mummification.
    • Ranks: 1
    • How it works:
      • Applies the Telefrag state for 1 turn. At the start of their next turn, the caster loses 2 AP for each time the spell is cast.
    • Casting conditions:
      • Area of effect: single target
      • AP cost: 0
      • Minimum range: 1
      • Maximum range: 6
      • Modifiable range: no
      • Straight-line casting: no
      • Line of sight: no
      • Casts per turn: 4
      • Casts per target: 1
      • Full cell: yes
  • Desynchronisation:
    • Is now the variant of Knell.
  • Knell:
    • No change.
 

XELOR

Spell Pairs and Rank Acquisition Levels

  1. Portal (Lvl. 1, 66, 132) vs. Flexible Portal (Lvl. 95, 162)
  2. Insult (Lvl. 1, 67, 133) vs. Contempt (Lvl. 100, 167)
  3. Affliction (Lvl. 1, 68, 134) vs. Tribulation (Lvl. 105, 172)
  4. Shock (Lvl. 3, 69, 136) vs. Convulsion (Lvl. 110, 177)
  5. Wakfu Ray (Lvl. 6, 71, 138) vs. Lazybeam (Lvl. 115, 182)
  6. Neutral (Lvl. 10, 77, 144) vs. Interruption (Lvl. 120, 187)
  7. Offence (Lvl. 15, 82, 149) vs. Affront (Lvl. 125, 192)
  8. Stretching (Lvl. 20, 87, 154) vs. Contraction (Lvl. 130, 197)
  9. Therapy (Lvl. 25, 92, 159) vs. Snub (Lvl. 135)
  10. Distribution (Lvl. 30, 97, 164) vs. Diffusion (Lvl. 140)
  11. Stupor (Lvl. 35, 102, 169) vs. Distortion (Lvl. 145)
  12. Bullying (Lvl. 40, 107, 174) vs. Sermon (Lvl. 150)
  13. Healing (Lvl. 45, 112, 179) vs. Conjuration (Lvl. 155)
  14. Lightning Fist (Lvl. 50, 117, 184) vs. Insolence (Lvl. 160)
  15. Odyssey (Lvl. 55, 122, 189) vs. Exodus (Lvl. 165)
  16. Curative Palm (Lvl. 60, 127, 194) vs. Cabal (Lvl. 170)
  17. Audacious (Lvl. 65, 131, 198) vs. Composure (Lvl. 175)
  18. Focus (Lvl. 70, 137) vs. Conflagration (Lvl. 180)
  19. Parasite (Lvl. 75, 142) vs. Virus (Lvl. 185)
  20. Sinecure (Lvl. 80, 147) vs. Ridicule (Lvl. 190)
  21. Sarcasm (Lvl. 85, 152) vs. Persiflage (Lvl. 195)
  22. Mutual Assistance (Lvl. 90, 157) vs. Coalition (Lvl. 200)
 

Changes Spell by Spell

  • Flexible Portal:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 6 → 5 / 6
  • Insult:
    • Damage:
      • Level 1: 15 to 17 (CH: 18 to 20)
      • Level 67: 20 to 22 (CH: 24 to 26)
      • Level 133: 26 to 28 (CH: 31 to 34)
  • Contempt:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 7 → 6 / 7
    • Damage:
      • Level 100: 24 to 27 (CH: 29 to 33)
      • Level 167: 30 to 34 (CH: 36 to 41)
  • Affliction:
    • Damage:
      • Level 1: 12 to 14 (CH: 14 to 16)
      • Level 68: 15 to 17 (CH: 19 to 21)
      • Level 134: 20 to 22 (CH: 24 to 26)
  • Tribulation:
    • Ranks: 1 → 2
    • Damage:
      • Level 105: 18 to 21 (CH: 21 to 25)
      • Level 172: 22 to 26 (CH: 26 to 31)
  • Shock:
    • Damage:
      • Level 3: 13 to 16 (CH: 16 to 19)
      • Level 69: 17 to 20 (CH: 21 to 24)
      • Level 136: 22 to 26 (CH: 26 to 31)
  • Convulsion:
    • Ranks: 1 → 2
    • Casting conditions:
      • Maximum range: 5 → 4 / 5
    • Damage:
      • Level 110: 16 to 18 (CH: 19 to 21)
      • Level 177: 20 to 22 (CH: 24 to 26)
  • Wakfu Ray:
    • Damage:
      • Level 6: 15 to 17 (CH: 18 to 20)
      • Level 71: 21 to 23 (CH: 25 to 27)
      • Level 138: 26 to 28 (CH: 31 to 34)
    • Heals:
      • Level 6: 15 to 17 (CH: 18 to 20)
      • Level 71: 21 to 23 (CH: 25 to 27)
      • Level 138: 26 to 28 (CH: 31 to 34)
  • Lazybeam:
    • Ranks: 1 → 2
    • Damage:
      • Level 115: 23 to 26 (CH: 27 to 32)
      • Level 182: 27 to 31 (CH: 32 to 37)
    • Health steal:
      • Level 115: 23 to 26 (CH: 27 to 32)
      • Level 182: 27 to 31 (CH: 32 to 37)
  • Interruption:
    • Ranks: 1 → 2
    • Casting conditions:
      • AP cost: 1 → 2 / 1
  • Offence:
    • Damage:
      • Level 15: 16 to 19 (CH: 20 to 23)
      • Level 82: 21 to 24 (CH: 25 to 29)
      • Level 149: 26 to 30 (CH: 31 to 36)
  • Affront:
    • Ranks: 1 → 2
    • Damage:
      • Level 125: 22 to 25 (CH: 26 to 30)
      • Level 192: 25 to 29 (CH: 30 to 35)
  • Contraction:
    • Ranks: 1 → 2
    • Casting conditions:
      • Recast interval: 2 → 3 / 2
  • Therapy:
    • Is now the variant of Snub.
    • Damage:
      • Level 25: 14 to 16 (CH: 17 to 19)
      • Level 92: 18 to 20 (CH: 22 to 24)
      • Level 159: 23 to 25 (CH: 28 to 30)
  • Snub:
    • Is now the variant of Therapy.
    • Ranks: 3 → 1
    • How it works:
      • Any one target cannot be unbewitched twice in the same turn using Snub.
    • Damage:
      • Level 135: 26 to 30 (CH: 31 to 36)
  • Distortion:
    • How it works:
      • The Heal value procured by the Totem when the caster or an ally goes through a portal has been reduced: 8% → 5%
  • Bullying:
    • Damage:
      • Level 40: 14 to 16 (CH: 17 to 19)
      • Level 107: 18 to 20 (CH: 22 to 24)
      • Level 174: 23 to 25 (CH: 28 to 30)
  • Sermon:
    • Formerly Correction.
    • Damage:
      • Level 150: 34 to 38 (CH: 41 to 46)
  • Lightning Fist:
    • Is now the variant of Insolence.
    • Damage:
      • Level 50: 14 to 16 (CH: 17 to 19)
      • Level 117: 19 to 21 (CH: 23 to 25)
      • Level 184: 23 to 25 (CH: 28 to 30)
  • Insolence:
    • NEW SPELL!
    • Is now the variant of Lightning Fist.
    • Ranks: 1
    • How it works:
      • Inflicts Water damage on enemies. Moves the caster 2 cells away from the target if the spell is cast through a portal.
    • Casting conditions:
      • Area of effect: single target
      • AP cost: 3
      • Minimum range: 2
      • Maximum range: 5
      • Modifiable range: no
      • Straight-line casting: no
      • Line of sight: yes
      • Casts per turn: 3
      • Casts per target: 2
      • Critical: 25%
    • Damage:
      • Level 160: 25 to 28 (CH: 30 to 34)
  • Curative Palm:
    • Is now the variant of Cabal.
    • Ranks: 1 → 3
    • How it works:
      • The 20% bonus on the next Heals received has been removed.
      • The Heal value (excluding portals) has been changed:
        • 8% → 6% / 8% / 10% (CH: 8% / 12% / 14%)
      • The Heal value is now increased when the spell is cast through a portal:
        • → 8% / 12% / 14% (CH: 10% / 14% / 16%)
    • Casting conditions:
      • Casts per target: 2 → 1
  • Cabal:
    • Is now the variant of Curative Palm.
  • Audacious:
    • Damage:
      • Level 65: 21 to 24 (CH: 25 to 29)
      • Level 131: 25 to 29 (CH: 30 to 34)
      • Level 198: 28 to 32 (CH: 34 to 38)
  • Composure:
    • Damage:
      • Level 175: 32 to 36 (CH: 38 to 43)
  • Focus:
    • Ranks: 3 → 2
  • Parasite:
    • Ranks: 3 → 2
    • Damage:
      • Level 75: 27 to 30 (CH: 32 to 36)
      • Level 142: 33 to 37 (CH: 40 to 44)
  • Virus:
    • Damage:
      • Level 185: 34 to 38 (CH: 41 to 46)
  • Sinecure:
    • Is now the variant of Ridicule.
    • Ranks: 1 → 2
    • How it works:
      • The Water damage has become Air damage.
      • The value of the Pushback resistance penalty has been reduced to 50 (40 at Rank 1), but it now lasts 2 turns and can be stacked a maximum of 2 times.
    • Casting conditions:
      • AP cost: 5 → 3
      • Maximum range: 1 → 3
    • Damage:
      • Level 80: 18 to 20 (CH: 22 to 24)
      • Level 147: 23 to 25 (CH: 28 to 30)
  • Ridicule:
    • Is now the variant of Sinecure.
    • Damage:
      • Level 190: 30 to 34 (CH: 36 to 41)
  • Sarcasm:
    • NEW SPELL!
    • Is now the variant of Persiflage.
    • Ranks: 2
    • How it works:
      • Inflicts Earth damage. Reduces the chance of critical hits if the spell is cast through a portal.
        • Rank 1: -20% Critical (CH: -25%) (1 turn)
        • Rank 2: -25% Critical (CH: -30%) (1 turn)
    • Casting conditions:
      • Area of effect: single target
      • AP cost: 4
      • Minimum range: 1
      • Maximum range: 4
      • Modifiable range: no
      • Straight-line casting: no
      • Line of sight: yes
      • Casts per turn: 3
      • Casts per target: 2
      • Critical: 15%
      • Maximum stacking: 1
    • Damage:
      • Level 85: 26 to 29 (CH: 31 to 35)
      • Level 152: 32 to 36 (CH: 38 to 43)
  • Persiflage:
    • Is now the variant of Sarcasm.
    • Casting conditions:
      • Maximum stacking: 2 → 1
    • Damage:
      • Level 195: 25 to 29 (CH: 30 to 35)
  • Mutual Assistance:
    • Ranks: 3 → 2
    • Casting conditions:
      • Recast interval: 3 → 4 / 3