2.66 - The Forgelance Heritage December 06, 2022
Back to listArchipelago of Valonia
There is a new archipelago in the game, featuring three new islands designed for characters at level 50, 190, and 200. You'll find quests, three new monster families, three dungeons, new items, and achievements.A boat in Madrestam Harbour at [10,-3] will take you there. To learn more, check out the devblog:
Forgelance Class
There is a new class in the game! The class temple is accessible from Albuera Island, and taking an airship makes it a quick trip from continental Amakna.To learn more about the new class, check out the devblog:
After three weeks of beta testing, we've managed to get satisfying results for the Forgelance class balancing. Nevertheless, we're aware that other aspects could be improved upon, but these would potentially entail major changes requiring more time and perspective. As you know, the beta makes it possible to get a tangible first opinion, but it doesn't represent the actual gameplay conditions in the final version. We therefore opted to be more moderate with the changes made in the beta, allowing you to enjoy a stable and satisfying version during the holiday season. As with any other class, but especially a new class, balancing will therefore be phased, with the next batch of adjustments to come early next year, when everyone will have become familiar with this new play style.
So, here are the main areas for improvement we've identified:
- Further enhance the identity of the Fire and Earth paths
- Rearrange the utility variants to offer better options and balance the spells individually
- Improve the erosion role, to eventually allow for an "average" erosion capacity, halfway between top eroders and "secondary" eroders
- Monitor the mobility of this class, which we want to be high but could cause issues in some situations
Kwismas
Various changes have been made to Kwismas Island this year.
- Kwismas Island quests will not automatically reset when the player gets to the island.
- The Grinchy Grump access quests and the shop access quest no longer reset. That means they are only completed the one time.
- Side quests like the ones to get chestnut supplies, collect boxes of gifts in various dungeons, or hunt for Grinchy Grumps' loot can always be completed, even if the player hasn't repeated the quest for Stars.
- NPC Hazel Cracker: now located in front of the Goblimp workshop.
- The NPC Leo Slayer is in charge of resetting the Kwismas Stars quest (which is no longer given automatically). The quest can be restarted once a year (the same rate as before).
- Hector Kwismas is again resetting a few quests and deleting the saves for Kwismas Island dungeons, but he is no longer in charge of the Stars-related quests. He is removing/giving back the Merry Kwiswas Card used to determine when the player arrived on the island. A reply has been added to Hector's basic dialogue so you can teleport to the island directly if you have the card.
- Big adjustments have been made to harmonize the zone and its functioning:
- The Kwismas Haven zone has gone from level 30 to 40. All mobs in the zone are now in this level bracket. Some mobs have been removed from the zone: Wintry Kaniger, Pokipik, Frozen Tofu, Larvicy, and Kwismas Whitish Fang.
- The Kwismas Land zone is still level 100, but all the mobs are now in this level bracket. Some mobs have been removed from the zone: Abominable Snow Yiti, Ice Crackler, Hibernal Tofu, and Larvicily. Kwismas Whitish Fang and Wintry Kaniger have been added to the zone.
- The Kwismas Taiga zone has gone from level 160 to 170. All mobs in the zone are now in this level bracket. Some mobs have been removed from the zone: Prez' Plozion, Mini Inuit, and Sakai Firefoux.
- Gifts have also been harmonized:
- The number of different gifts has gone from 8 to 3 (Nice Kwismas Gift, Great Kwismas Gift, and Wonderful Kwismas Gift).
- Each gift drops as combat loot for each zone (the Wonderful Kwismas Gift in the Kwismas Taiga zone and so on).
- The drop rate for these gifts is not affected by idols or prospecting. It has been standardized. There is a 50% drop rate for each monster in the sub-area. There is a 100% drop rate for monsters exclusive to the dungeon (if more than one exclusive monster is in a fight, only one gift will drop). There is a 100% chance for the dungeon keeper to drop 5 of a gift.
- The rewards from gifts have also been revised to be more appealing.
- The conditions for the Kwismas Minotoball to spawn have been tweaked so the monster spawns more often.
Quests
- As with Kwismas, Vulkania Island has been partly modified. The quest "First Contact" is now given by Betty Boom instead of Captain Jane Away. However, the idea behind Vulkania is a passport to be filled out every year with repeatable activities. No longer having quests reset would run counter to the amusement park concept. Players are still free to not do all the activities if they don't want to collect madreggons or krolimeas. Access to the lair is still conditional on the quest "Admission Crater", which is considered an activity to be repeated every year to complete the passport.
- The quest "The Master's Henchmen" (part of the quest line "Around The World In 27 Dungeons"): the Kwakwa's Nest dungeon has been replaced by the new Sylvan Refuge dungeon in the list of dungeons to beat.
- Brakmar alignment quest 74 "The Hammer Hitocracy": a Morrow Bone can once again be purchased from the NPC Kaffra Keeper.
- Battle in the quest "Might Means Right": the Rotten Breath spell's max stacking is now 1. AP loss and MP loss are now parryable.
- Multiple fights against quest monsters have been rebalanced (health and/or damage reduced):
- "Ratagnan's Act": Faramis, Suspicious Smuggler, and Disgusting Torturer
- "Refined Cuisine": Famished Moumouse and Tempted Moumouse
- "The Pact of the Depths": Captain Swindels, Corrupt Militia Member, Ambushing Chika Rat, Ambushing Aloevie Rat, and Ambushing Rat Batster
- "Trapped Like A Rat": Minesweeper Moumouse and Depressed Militia Member
- "Crobak on a Wire": Zealous Treechnee, Protective Treechnid, and Ancestral Crobak
- Several issues with quest monsters introduced in Update 2.63 have been fixed (missing or wrong icons, missing audio, or missing FX).
- The quest "Apprenticeship: Renegade Hunter": The "?" is shown on the correct guard in the step "Go and see the Palace Guard".
Items
- As announced in a previous episode of Ankama Live, the main ceremonial items exclusive to conventions and in-person events can now be obtained as monster loot. These will have a very low drop rate and be found in zones related to the equipment. Here is a list of the relevant ceremonial equipment: Enutroid, Scampiscuba Helmet, Skullcrasher, Shadow Helmet, Bearendizer's Belt, YeCh'Ti Amulet, Shushield, and the Cire Momore shield. The goal of this change is twofold: first of all, to put a check on the black market of reselling scratch cards that has reached exorbitant prices; and second of all, to allow players who didn't or couldn't attend the conventions to get these rare items.
- Improvement to the set bonus interface:
- Bonuses are now shown in green, penalties in red.
- Only set configurations that provide a bonus are shown (the option "1 Item" will no longer appear). This change will be especially useful for one of the new sets in the update.
- The average price shown in the encyclopedia is now correct.
- When mousing over a theoretical roll (in recipes or the encyclopedia), lines in the Damage section for weapons are now shown in green (instead of blue).
- Livitinem capes were sometimes dysfunctional; this has been fixed.
- The Haks Or Mask and Haks Or Cloak are no longer smithmageable.
- The Biting Rhineetle Harness displays correctly on the rhineetle.
- The important message on the resources Nagate Essence, Damadrya Essence, and Shihan and Hanshi Essence have been removed from the English, Italian, German, Portuguese, and Spanish versions of the game.
- The recipes for the following keys have been revised. The required amounts of monster resources have been reduced.
- King Dazahk's Brewery Key
- Chamber of Tal Kasha Key
- Judgement of the Scales Key
- Key to Solar's Tower
- Key to Bethel's Tower
- Shackles of Tyranny Key
- Ilyzaelle's Lookout Key
- Forfut Manor Key
- Turtelonia's Sanctuary Key
- Chokao Temple Key
- Blood Throne Key
- Captain Meno's Ship Key
- Dantinea's Palace Key
- Koutoulou's Temple Key
Monsters
- The Miner, Fisherman, Farmer, Alchemist, and Lumberjack resource protectors have been revised. Now they all have three common spells and an evolvable level up to level 200. Among other things, this will give a level 200 character an equal chance of getting a rare resource as combat loot.
- The effects of the mastifang's Sanding spell now last 2 turns.
- Ilyzaelle's Invasion spell now has an icon in the effects timeline.
- The Olgoth monster's Olgofist spell now appears in the timeline when the effect is active.
- Royal Pingwin: when an ally is healed, the damage is properly inflicted only around the ally.
- The rewards for achievements related to the White Rat and Black Rat dungeons have been corrected.
- The drop rate for Brakmarian Rat Hair and Bontarian Rat Hair as combat loot has been corrected.
-
Cauldini: the monster no longer causes latency when positions are swapped.
Interfaces
- When a player would click "Replace" to change their saved zaap while an anomaly was active on the zaap, the player got disconnected. This has been fixed.
- In the zaap interface, the option to display undiscovered zaaps is working again.
- In the guild chest, the option to display craftable recipes is working again.
Backgrounds and Navigation:
- A number of treasure hunt clues were incorrectly positioned. The game considered them placed on one map even though they were visible on adjacent maps. This has been fixed.
- In the Splash Zone zone, global pre-sentience made it possible, in one case, to go through an obstacle and end up on the path above. This has been fixed.
- In tactical mode, obstacles on maps related to the Destroyers' zone have been reduced in height to improve clarity.
Server Communities
- As announced a few days after the Talkasha merger, changes have been made to server communities:
- We are removing server access restrictions based on the community of the account. Every server will be open to accounts in every community. Thus, an English player can play on one of the French community servers and vice versa.
- However, servers will still have a "recommended" community. The goal is to keep each server special and let new players know what server they're directed to, while also letting everyone play on their preferred server.
To use the previous example, a new English account without a character will be directed to the international community server.
We are keeping three recommended communities:- Orukam, Imagiro, Hellmina, and Tylezia for the French community
- Talkasha for the International community (recommended for non-French players)
- Draconiros and Shadow for the Global community; there is only one server available for these game modes, so they are recommended to all.
Future editions of Temporis will follow this same server configuration.
- Community channels will be enabled on all servers.
- All server transfers are now allowed, except for transfers from a multi-account server to a single-account server.
Other
- The server names Hellmina and Talkasha have been changed to Hell Mina and Tal Kasha, respectively.
- New content arriving after this update will no longer be translated in Italian.
- The achievement "LeChouque's Boat" related to the dungeon is now correctly in the list of achievements to complete for the achievement for level 51-100 dungeons.
- New chat messages warning against account theft and phishing have been added and will appear after 30 seconds, 30 minutes, 2 hours, and 6 hours of play time.
- Pending gifts that had a "!" notification can no longer be collected (details here: https://www.dofus.com/fr/mmorpg/actualites/news/1459476-peremption-prochaine-cadeaux-ou-achats-attente)
- It is not possible to change your class to Forgelance.
- Contributions to the guild chest were restricted to one per 24 hours. The restriction is now once per day.
- In some previews, dead entities were still considered alive. This has been fixed.
- Temporis experience potions can't be used on a Forgelance character.
- The new system of alterations introduced in the June 2022 update is now "disabled" for PvP combat. Meaning that alterations will have no effect in PvP.
- Uchronic achievements can no longer be completed through fights against monsters in the Well of Infinite Dreams.
- In the character creation interface, the caption "Select your name" in the name field has been enhanced for readability.
- A newly created character had 50 HP at level 1 when they should've had 55 (logging out and logging back in fixed the issue). Now after being created, a character will have 55 HP.
- Certain translations were incorrect in the plural. This has been fixed.
- The order of spells for the Lumino Star is now the same as the standard Lumino.
- Improved the display of conditions for equipping an item (in particular, conditions with an "OR" are now in a single line).
- The Veteran Scroll can now be consumed after a cumulative subscription time of at least 5,759 days (instead of 5,839 days).
- In the Sufokian Villa, the stairs for getting to the main floor can be used again.
- Updated the sentence for when a Huppermage gains a spell after leveling up.
- The Rogue's class mechanic interface appears correctly now.
- Certain tooltips would no longer appear when you moused over characteristics in the characteristics details interface. This has been fixed.
- Casting conditions are hidden on "informational" spells (Leafy and Infected State, Foggernaut Evolutions, etc.).
Fixes and Improvements for Class Spells
SADIDA
Spell | Change | Details |
---|---|---|
Puny State |
Improvement |
|
Previewing Areas of Effect | Improvement |
|
Prickly Embers |
Balancing |
|
Mangrove | Balancing |
|
Sadida Trees | Balancing |
|
Vegetal Influence | Balancing |
|
Sacrificial Doll |
Improvement |
|
Shake |
Balancing Fix |
|
Inoculation |
Balancing Fix |
|
Dolly Sacrifice | Balancing |
|
Leafy Tree | Balancing |
|
Plaguing Bramble |
Balancing |
|
Paralysing Bramble |
Balancing |
|
Bane |
Balancing |
|
Rise of Sap |
Balancing |
|
Contagion |
Balancing |
|
Sylvan Shoot | Balancing |
|
Earthquake | Fix |
|
Natural Gift | Fix |
|
SACRIER
Spell | Change | Details |
---|---|---|
Perfusion | Balancing |
|
Sacrifice | Balancing |
|
Stase | Balancing |
|
Sword-Dance (Dancing Sword) |
Fix |
|
ELIOTROPE
Spell | Change | Details |
---|---|---|
Eliotrope Portals | Balancing |
|
Distortion | Fix |
|
IOP
Spell | Change | Details |
---|---|---|
Sword of Judgment | Balancing |
|
Friction Fight Back |
Fix |
|
Sentence | Fix Balancing |
|
XELOR
Spell | Change | Details |
---|---|---|
Xelor Teleportations | Fix |
|
Telefrag State |
Improvement Balancing |
|
Hand |
Improvement |
|
Shrivelling | Fix |
|
Time Theft | Fix Balancing |
|
Petrification | Fix |
|
Conservation | Balancing |
|
Temporal Dust | Fix |
|
Temporal Paradox |
Fix |
|
Temporal Oop Shield | Fix |
|
Premonition |
Fix Balancing |
|
Embalming | Balancing |
|
Knell |
Fix Improvement |
|
Xelor's Sandglass |
Fix |
|
Loss of Motivation |
Fix |
|
Pendulum | Fix |
|
Synchro | Improvement |
|
Xelor's Dial | Improvement |
|
Reflect | Fix |
|
Flight | Improvement |
|
Haziness | Balancing |
|
Time Rift | Fix |
|
CRA
Spell | Change | Details |
---|---|---|
Reprisal | Balancing |
|
Eye for Eye | Fix |
|
Striking Arrow | Fix Balancing |
|
OUGINAK
Spell | Change | Details |
---|---|---|
Vertebra | Balancing |
|
ENIRIPSA
Spell | Change | Details |
---|---|---|
Stimulated State | Improvement Fix |
|
Friendship Word | Fix |
|
Affectionate Word | Fix Balancing |
|
Striking Word | Fix Balancing |
|
Seductive Word | Fix Balancing |
|
Pernicious Word | Fix |
|
Defensive Word | Fix |
|
Impartial Word | Fix Balancing |
|
Resounding Word | Fix Balancing |
|
Preventing Word | Balancing |
|
Agonising Word | Fix |
|
Paralysing Word |
Fix Balancing |
|
Furious Word | Fix Balancing |
|
Whirling Word |
Improvement |
|
Whirlwind Word | Fix |
|
Regenerating Word | Fix |
|
Regenerating Mark | Balancing |
|
Sacrificial Word | Balancing |
|
Bunny Heal | Balancing |
|
Coney Protection | Balancing |
|
FOGGERNAUT
Spell | Change | Details |
---|---|---|
Short-Circuit | Balancing |
|
Trident |
Fix |
|
ROGUE
Spell | Change | Details |
---|---|---|
Explobomb |
Fix |
|
Weigh Down |
Balancing Fix |
|
Remission | Improvement Balancing |
|
Bunker |
Fix |
|
Kaboom |
Fix Balancing |
|
Walking Bomb | Fix Balancing |
|
Rogue Bombs | Fix |
|
Megabomb | Fix |
|
Shot Pellets | Balancing |
|
Extraction | Balancing |
|
Boombot | Fix |
|
ENUTROF
Spell | Change | Details |
---|---|---|
Toolbox |
Improvement |
|
Firedamp Explosion | Balancing |
|
OSAMODAS
Spell | Change | Details |
---|---|---|
Aquaculture | Fix Balancing |
|
Summoning Charges |
Balancing Fix Improvement |
|
Osamodas Transformations | Improvement |
|
Dragomorphosis | Balancing |
|
Canine | Balancing |
|
Fossil | Balancing |
|
Sedimentation | Balancing |
|
Protective Balm | Improvement Balancing Fix |
|
Batra | Fix |
|
Dragon Heart |
Fix Balancing |
|
Dragon's Breath | Balancing |
|
High-Energy Shot |
Balancing Improvement |
|
Gobball Fleece |
Balancing Fix |
|
Takeoff |
Balancing Fix |
|
Whirlwind | Balancing |
|
Animal Tandem | Improvement |
|
Animal Preserve | Balancing |
|
Deluxe Woolly Attraction (Melanic Gobball) |
Improvement Balancing |
|
Early Bite (Albino Gobball) |
Improvement Balancing |
|
Albino Bite | Balancing |
|
Heavy Fleece (Chestnut Gobball) |
Fix |
|
Woolly Focus (Chestnut Gobball) |
Improvement Balancing |
|
Tackle (Chestnut Gobball) | Balancing |
|
Air Ace (Albino Tofu) |
Improvement |
|
Puffed Peck (Golden Tofu) |
Balancing |
|
Withdrawal Peckrune (Melanic Tofu) | Balancing |
|
Melanic Peck (Melanic Tofu) | Balancing |
|
Toxitoad (Albino Toad) |
Fix Balancing |
|
Amphibian Memory (Albino Toad) |
Fix Balancing |
|
Instigator Toxitoad (Albino Toad) |
Fix Balancing |
|
Albino Gobball Spit | Balancing |
|
Osamodas Tofus | Improvement |
|
Cross Scale | Fix |
|
Crackler Punch | Fix |
|
Gobball Fleece | Fix |
|
Dragonic Mark (Red Wyrmling) |
Balancing |
|
Curative Dragofire (Red Wyrmling) | Balancing |
|
Diagofire (Melanic Wyrmling) | Balancing |
|
Dragonic Inversion (Albino Wyrmling) |
Fix Balancing |
|
Incandescent Dragofire (Albino Wyrmling) | Balancing |
|
Dragon Conflagration (Albino Wyrmling) | Balancing |
|
Osamodas Summons | Balancing |
|
HUPPERMAGE
Spell | Change | Details |
---|---|---|
Elemental Shield | Balancing |
|
Journey |
Balancing |
|
Runic Repulsion | Balancing |
|
Manifestation | Fix |
|
Flamethrower | Improvement |
|
Arcane Torrent | Improvement |
|
ECAFLIP
Spell | Change | Details |
---|---|---|
Misadventure | Fix |
|
Smell | Balancing |
|
PANDAWA
Spell | Change | Details |
---|---|---|
Waterfall | Fix |
|
Sober and Drunk (states) | Improvement |
|
MASQUERAIDER
Spell | Change | Details |
---|---|---|
Ginga | Fix |
|
Grimace | Balancing |
|
Animations, Descriptions, and Icons
Ecaflip
- Improved the way that animations are triggered for the following spells:
- Rough Tongue
- Lapping Up
- Lucky Star
- Ecaflip's Audacity
Huppermage
- The following spells' animations have been improved:
- Morph
- Drying Out
- Eruption
- Crystallisation
- Carbonisation
- Stymation
- Boiling Point
- Telluric Blade
- Air Manifestation
- Fire Manifestation
- Water Manifestation
- Ether
- Arcane Torrent
- Celestial Wave
Osamodas
- Improved the way that animations are triggered for the following spells:
- Aquaculture
- Protective Balm
- Dragon Heart
- Batra
- Osamodas Transformations
- Air Ace (Albino Tofu)
Enutrof
- Improved the way that animations are triggered for the following spells:
- Placer Mining
- Collapse
- Deposit
- Hard Cash
- Firedamp Explosion
Foggernaut
- The following spells' animations have been improved:
- Corrosion
- Assistance
- Decompression (Bathyscaphe)
- Trident
- Seizing
Eniripsa
- Spell effects are correctly described.
- Improved the way that animations are triggered for the following spells:
- Striking Word
- Slighting Word
- Taboo Word
- Seductive Word
- Resounding Word
- Paralysing Word
- Regenerating Word
- Rallying Word
- Brutal Word
- Pernicious Word
- Defensive Word
- Furious Word
- Agonising Word
- Secret Word
- Bunny Heal (Coney)
- Coney Protection (Protective Coney)
Xelor
- Spell effects are now correctly described.
- The following spells' icons have changed:
- Rewind
- Reflect
- Haziness
- Conservation
- Pendulum
- Twenty-Fifth Hour
- Counter
- Embalming
- Desynchronisation
- The following spells' animations have been improved:
- Slow Down
- Hand
- Cog
- Teleportation
- Shrivelling
- Drying Up
- Rewind
- Accomplice
- Xelor's Dial
- Oscillation (Xelor's Dial)
- Xelor's Sandglass
- Time Theft
- Petrification
- Haziness
- Conservation
- Temporal Suspension
- Rhol Bak
- Loss of Motivation
- Temporal Paradox
- Time Rift
- Synchro
- Synchronisation (Synchro)
- End of Time (Synchro)
- Twenty-Fifth Hour
- Counter
- Dodge
- Premonition
- Clock
- Water Clock
- Dark Ray
- Mummification
- Embalming
- Desynchronisation
- Knell
Iop
- Improved the way that animations are triggered for the following spells:
- Sword of Judgement
- Friction
- Fight Back
- Strengthstorm
- Sentence
Eliotrope
- The following spells' animations have been improved:
- Distribution
- Diffusion
- Bullying
Sacrier
- Improved the way that animations are triggered for the following spells:
- Perfusion
- Fluctuation
- Penitence
- Pillory
Sadida
- Spell effects are correctly described.
- Improved the way that animations are triggered for the following spells:
- Mangrove
- Paralysing Poison
- Proximity Poison
- Earthquake
- Shake
- Dollish Care (The Inflatable)
- Contagion
- Tree of Life
- Voodoo Curse
- Cutting (The Ultra-Powerful)